1 /**************************************************************************\
2  * Copyright (c) Kongsberg Oil & Gas Technologies AS
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * Redistributions of source code must retain the above copyright notice,
10  * this list of conditions and the following disclaimer.
11  *
12  * Redistributions in binary form must reproduce the above copyright
13  * notice, this list of conditions and the following disclaimer in the
14  * documentation and/or other materials provided with the distribution.
15  *
16  * Neither the name of the copyright holder nor the names of its
17  * contributors may be used to endorse or promote products derived from
18  * this software without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 \**************************************************************************/
32 
33 /*!
34   \class SoNormalBinding SoNormalBinding.h Inventor/nodes/SoNormalBinding.h
35   \brief The SoNormalBinding class is a node for specifying normal vector bindings.
36 
37   \ingroup nodes
38 
39   Use nodes of this type to specify how to map normal vectors from
40   SoNormal nodes in the scene graph to shape nodes.
41 
42   <b>FILE FORMAT/DEFAULTS:</b>
43   \code
44     NormalBinding {
45         value PER_VERTEX_INDEXED
46     }
47   \endcode
48 
49 */
50 
51 // *************************************************************************
52 
53 #include <Inventor/actions/SoCallbackAction.h>
54 
55 #include <Inventor/actions/SoGLRenderAction.h>
56 #include <Inventor/actions/SoGetPrimitiveCountAction.h>
57 #include <Inventor/actions/SoPickAction.h>
58 #include <Inventor/elements/SoNormalBindingElement.h>
59 #include <Inventor/elements/SoOverrideElement.h>
60 
61 #include "nodes/SoSubNodeP.h"
62 
63 // *************************************************************************
64 
65 /*!
66   \enum SoNormalBinding::Binding
67 
68   Enumeration of available types of mappings. See documentation of
69   SoMaterialBinding node for explanation of the different values.
70 
71   Note that SoNormalBinding::DEFAULT and SoNormalBinding::NONE has
72   been obsoleted and are both mapped to
73   SoNormalBinding::PER_VERTEX_INDEXED.
74 */
75 
76 /*!
77   \var SoSFEnum SoNormalBinding::value
78 
79   The normal binding to use for subsequent shape nodes in the scene
80   graph.
81 */
82 
83 // *************************************************************************
84 
85 SO_NODE_SOURCE(SoNormalBinding);
86 
87 /*!
88   Constructor.
89 */
SoNormalBinding(void)90 SoNormalBinding::SoNormalBinding(void)
91 {
92   SO_NODE_INTERNAL_CONSTRUCTOR(SoNormalBinding);
93 
94   SO_NODE_ADD_FIELD(value, (DEFAULT));
95 
96   SO_NODE_DEFINE_ENUM_VALUE(Binding, OVERALL);
97   SO_NODE_DEFINE_ENUM_VALUE(Binding, PER_PART);
98   SO_NODE_DEFINE_ENUM_VALUE(Binding, PER_PART_INDEXED);
99   SO_NODE_DEFINE_ENUM_VALUE(Binding, PER_FACE);
100   SO_NODE_DEFINE_ENUM_VALUE(Binding, PER_FACE_INDEXED);
101   SO_NODE_DEFINE_ENUM_VALUE(Binding, PER_VERTEX);
102   SO_NODE_DEFINE_ENUM_VALUE(Binding, PER_VERTEX_INDEXED);
103   SO_NODE_DEFINE_ENUM_VALUE(Binding, DEFAULT);
104   SO_NODE_DEFINE_ENUM_VALUE(Binding, NONE);
105 
106   SO_NODE_SET_SF_ENUM_TYPE(value, Binding);
107 }
108 
109 /*!
110   Destructor.
111 */
~SoNormalBinding()112 SoNormalBinding::~SoNormalBinding()
113 {
114 }
115 
116 // Doc from superclass.
117 void
initClass(void)118 SoNormalBinding::initClass(void)
119 {
120   SO_NODE_INTERNAL_INIT_CLASS(SoNormalBinding, SO_FROM_INVENTOR_1|SoNode::VRML1);
121 
122   SO_ENABLE(SoGLRenderAction, SoNormalBindingElement);
123   SO_ENABLE(SoPickAction, SoNormalBindingElement);
124   SO_ENABLE(SoCallbackAction, SoNormalBindingElement);
125   SO_ENABLE(SoGetPrimitiveCountAction, SoNormalBindingElement);
126 }
127 
128 // Doc from superclass.
129 void
GLRender(SoGLRenderAction * action)130 SoNormalBinding::GLRender(SoGLRenderAction * action)
131 {
132   SoNormalBinding::doAction(action);
133 }
134 
135 // Doc from superclass.
136 void
doAction(SoAction * action)137 SoNormalBinding::doAction(SoAction * action)
138 {
139   SoState * state = action->getState();
140   if (!this->value.isIgnored() && !SoOverrideElement::getNormalBindingOverride(state)) {
141     SoNormalBindingElement::set(state, this,
142                                 (SoNormalBindingElement::Binding)
143                                 this->value.getValue());
144     if (this->isOverride()) {
145       SoOverrideElement::setNormalBindingOverride(state, this, TRUE);
146     }
147   }
148 }
149 
150 // Doc from superclass.
151 void
callback(SoCallbackAction * action)152 SoNormalBinding::callback(SoCallbackAction * action)
153 {
154   SoNormalBinding::doAction(action);
155 }
156 
157 // Doc from superclass.
158 void
pick(SoPickAction * action)159 SoNormalBinding::pick(SoPickAction * action)
160 {
161   SoNormalBinding::doAction(action);
162 }
163 
164 // Doc from superclass.
165 void
getPrimitiveCount(SoGetPrimitiveCountAction * action)166 SoNormalBinding::getPrimitiveCount(SoGetPrimitiveCountAction * action)
167 {
168   SoNormalBinding::doAction(action);
169 }
170 
171 SbBool
readInstance(SoInput * in,unsigned short flags)172 SoNormalBinding::readInstance(SoInput * in, unsigned short flags)
173 {
174   SbBool ret = inherited::readInstance(in, flags);
175 
176   if (this->value.getValue() < 2) {
177     // old OIV files might use obsolete bindings.  Change to
178     // PER_VERTEX_INDEXED
179     this->value = PER_VERTEX_INDEXED;
180   }
181 
182   return ret;
183 }
184