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Searched refs:ASSET_SCROLLBAR_ARROWDOWN (Results 1 – 25 of 29) sorted by relevance

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/dports/games/ioquake3-server/ioquake3-1.36/code/ui/
H A Dui_shared.h94 #define ASSET_SCROLLBAR_ARROWDOWN "ui/assets/scrollbar_arrow_dwn_a.tga" macro
H A Dui_main.c231 uiInfo.uiDC.Assets.scrollBarArrowDown = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWDOWN ); in AssetCache()
/dports/games/ioquake3/ioquake3-1.36/code/ui/
H A Dui_shared.h94 #define ASSET_SCROLLBAR_ARROWDOWN "ui/assets/scrollbar_arrow_dwn_a.tga" macro
H A Dui_main.c231 uiInfo.uiDC.Assets.scrollBarArrowDown = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWDOWN ); in AssetCache()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/
H A Dui_shared.h96 #define ASSET_SCROLLBAR_ARROWDOWN "ui/assets/scrollbar_arrow_dwn_a.tga" macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/
H A Dui_shared.h94 #define ASSET_SCROLLBAR_ARROWDOWN "ui/assets/scrollbar_arrow_dwn_a.tga" macro
H A Dui_main.c231 uiInfo.uiDC.Assets.scrollBarArrowDown = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWDOWN ); in AssetCache()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/
H A Dui_shared.h94 #define ASSET_SCROLLBAR_ARROWDOWN "ui/assets/scrollbar_arrow_dwn_a.tga" macro
H A Dui_main.c208 uiInfo.uiDC.Assets.scrollBarArrowDown = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWDOWN ); in AssetCache()
/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/
H A Dui_shared.h94 #define ASSET_SCROLLBAR_ARROWDOWN "ui/assets/scrollbar_arrow_dwn_a.tga" macro
H A Dui_main.c208 uiInfo.uiDC.Assets.scrollBarArrowDown = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWDOWN ); in AssetCache()
/dports/games/evq3/evq3/code/ui/
H A Dui_shared.h94 #define ASSET_SCROLLBAR_ARROWDOWN "ui/assets/scrollbar_arrow_dwn_a.tga" macro
H A Dui_main.c231 uiInfo.uiDC.Assets.scrollBarArrowDown = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWDOWN ); in AssetCache()
/dports/games/iortcw/iortcw-1.51c/SP/code/ui/
H A Dui_shared.h101 #define ASSET_SCROLLBAR_ARROWDOWN "ui/assets/scrollbar_arrow_dwn_a.tga" macro
/dports/games/iortcw/iortcw-1.51c/MP/code/ui/
H A Dui_shared.h104 #define ASSET_SCROLLBAR_ARROWDOWN "ui_mp/assets/scrollbar_arrow_dwn_a.tga" macro
/dports/games/openjk/OpenJK-07675e2/codemp/ui/
H A Dui_shared.h98 #define ASSET_SCROLLBAR_ARROWDOWN "gfx/menus/scrollbar_arrow_dwn_a.tga" macro
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_main.c1692 cgDC.Assets.scrollBarArrowDown = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWDOWN ); in CG_AssetCache()
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_main.c1833 cgDC.Assets.scrollBarArrowDown = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWDOWN );
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_main.c1833 cgDC.Assets.scrollBarArrowDown = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWDOWN );
/dports/games/evq3/evq3/code/cgame/
H A Dcg_main.c1833 cgDC.Assets.scrollBarArrowDown = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWDOWN );
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_main.c1833 cgDC.Assets.scrollBarArrowDown = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWDOWN );
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_main.c2196 cgDC.Assets.scrollBarArrowDown = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWDOWN ); in CG_AssetCache()
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_main.c2261 cgDC.Assets.scrollBarArrowDown = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWDOWN ); in CG_AssetCache()
/dports/games/openjk/OpenJK-07675e2/code/ui/
H A Dui_main.cpp3580 #define ASSET_SCROLLBAR_ARROWDOWN "gfx/menus/scrollbar_arrow_dwn_a.tga" macro
3596 uiInfo.uiDC.Assets.scrollBarArrowDown = ui.R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWDOWN ); in AssetCache()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_main.c2327 cgDC.Assets.scrollBarArrowDown = trap->R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWDOWN ); in CG_AssetCache()

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