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Searched refs:A_LoadShotgun2 (Results 1 – 25 of 36) sorted by relevance

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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Ddeh_bexptr.c41 extern void A_LoadShotgun2();
137 {"LoadShotgun2", {A_LoadShotgun2}},
H A Dp_enemy.c1868 A_LoadShotgun2 in A_LoadShotgun2() function
H A Dinfo.c80 void A_LoadShotgun2();
193 {SPR_SHT2,5,7,{A_LoadShotgun2},S_DSGUN8,0,0}, // S_DSGUN7
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_pspr.h108 void A_LoadShotgun2();
/dports/games/prboom/prboom-2.5.0/src/
H A Dp_pspr.h108 void A_LoadShotgun2();
H A Dd_deh.c1278 {A_LoadShotgun2, "A_LoadShotgun2"},
H A Dp_enemy.c2286 void A_LoadShotgun2(player_t *player, pspdef_t *psp) in A_LoadShotgun2() function
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_pspr.h105 void A_LoadShotgun2();
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/
H A Dacfnlink.c90 {"A_LoadShotgun2", A_LoadShotgun2},
H A Dp_pspr.c635 void C_DECL A_LoadShotgun2(player_t *player, pspdef_t *psp) in A_LoadShotgun2() function
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/
H A Dacfnlink.c96 {"A_LoadShotgun2", A_LoadShotgun2},
H A Dp_pspr.c742 void C_DECL A_LoadShotgun2(player_t *player, pspdef_t *psp) in A_LoadShotgun2() function
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/
H A Dacfnlink.h88 void C_DECL A_LoadShotgun2();
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/
H A Dacfnlink.h74 void C_DECL A_LoadShotgun2();
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Daction.h39 void A_LoadShotgun2();
H A Ddehacked.c1821 {"LoadShotgun2", {A_LoadShotgun2}},
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dd_dehacked.cpp292 void A_LoadShotgun2(AActor *);
383 { "LoadShotgun2", A_LoadShotgun2 },
H A Dp_pspr.cpp1149 void A_LoadShotgun2 (AActor *mo) in A_LoadShotgun2() function
H A Dinfo.cpp72 void A_LoadShotgun2(AActor *);
180 {SPR_SHT2,5,7,A_LoadShotgun2,S_DSGUN8,0,0}, // S_DSGUN7
/dports/games/zdoom/zdoom-2.8.1/src/g_doom/
H A Da_doomweaps.cpp320 DEFINE_ACTION_FUNCTION(AActor, A_LoadShotgun2) in DEFINE_ACTION_FUNCTION() argument
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DInventory.vc1581 // A_LoadShotgun2
1585 final void A_LoadShotgun2()
/dports/games/edge/Edge-1.35-source/deh_edge/
H A Dinfo.h76 A_LoadShotgun2, enumerator
H A Dinfo.cc85 {SPR_SHT2,5,7,A_LoadShotgun2,S_DSGUN8,0,0}, // S_DSGUN7
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dp_enemy.c1784 A_LoadShotgun2 in A_LoadShotgun2() function
H A Dinfo.c64 void A_LoadShotgun2();
169 {SPR_SHT2,5,7,{A_LoadShotgun2},S_DSGUN8,0,0}, // S_DSGUN7

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