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/dports/emulators/mednafen/mednafen/src/snes/src/ppu/render/
H A Drender.cpp15 render_line_bg<0, BG1, COLORDEPTH_4>(8, 11); in render_line_mode0()
31 render_line_bg<1, BG1, COLORDEPTH_16>(5, 8); in render_line_mode1()
36 render_line_bg<1, BG1, COLORDEPTH_16>(6, 9); in render_line_mode1()
47 render_line_bg<2, BG1, COLORDEPTH_16>(3, 7); in render_line_mode2()
56 render_line_bg<3, BG1, COLORDEPTH_256>(3, 7); in render_line_mode3()
65 render_line_bg<4, BG1, COLORDEPTH_256>(3, 7); in render_line_mode4()
74 render_line_bg<5, BG1, COLORDEPTH_16>(3, 7); in render_line_mode5()
83 render_line_bg<6, BG1, COLORDEPTH_16>(2, 5); in render_line_mode6()
96 render_line_mode7<BG1>(2, 2); in render_line_mode7()
99 render_line_mode7<BG1>(3, 3); in render_line_mode7()
H A Dmode7.cpp43 if(bg == BG1) { in render_line_mode7()
44 mtable_x = (uint16*)mosaic_table[(regs.mosaic_enabled[BG1] == true) ? regs.mosaic_size : 0]; in render_line_mode7()
45 mtable_y = (uint16*)mosaic_table[(regs.mosaic_enabled[BG1] == true) ? regs.mosaic_size : 0]; in render_line_mode7()
50 mtable_y = (uint16*)mosaic_table[(regs.mosaic_enabled[BG1] == true) ? regs.mosaic_size : 0]; in render_line_mode7()
99 if(bg == BG1) { in render_line_mode7()
111 if(regs.direct_color == true && bg == BG1) { in render_line_mode7()
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/ppu/bppu/render/
H A Drender.cpp15 render_line_bg<0, BG1, COLORDEPTH_4>(8, 11); in render_line_mode0()
31 render_line_bg<1, BG1, COLORDEPTH_16>(5, 8); in render_line_mode1()
36 render_line_bg<1, BG1, COLORDEPTH_16>(6, 9); in render_line_mode1()
47 render_line_bg<2, BG1, COLORDEPTH_16>(3, 7); in render_line_mode2()
56 render_line_bg<3, BG1, COLORDEPTH_256>(3, 7); in render_line_mode3()
65 render_line_bg<4, BG1, COLORDEPTH_256>(3, 7); in render_line_mode4()
74 render_line_bg<5, BG1, COLORDEPTH_16>(3, 7); in render_line_mode5()
83 render_line_bg<6, BG1, COLORDEPTH_16>(2, 5); in render_line_mode6()
96 render_line_mode7<BG1>(2, 2); in render_line_mode7()
99 render_line_mode7<BG1>(3, 3); in render_line_mode7()
H A Dmode7.cpp43 if(bg == BG1) { in render_line_mode7()
44 mtable_x = (uint16*)mosaic_table[(regs.mosaic_enabled[BG1] == true) ? regs.mosaic_size : 0]; in render_line_mode7()
45 mtable_y = (uint16*)mosaic_table[(regs.mosaic_enabled[BG1] == true) ? regs.mosaic_size : 0]; in render_line_mode7()
50 mtable_y = (uint16*)mosaic_table[(regs.mosaic_enabled[BG1] == true) ? regs.mosaic_size : 0]; in render_line_mode7()
99 if(bg == BG1) { in render_line_mode7()
111 if(regs.direct_color == true && bg == BG1) { in render_line_mode7()
/dports/emulators/mednafen/mednafen/src/snes/src/ppu/
H A Dppu.cpp163 regs.bg_tilesize[BG1] = 0; in power()
172 regs.mosaic_enabled[BG1] = false; in power()
179 regs.bg_scaddr[BG1] = 0x0000; in power()
183 regs.bg_scsize[BG1] = SC_32x32; in power()
189 regs.bg_tdaddr[BG1] = 0x0000; in power()
197 regs.bg_hofs[BG1] = regs.bg_vofs[BG1] = 0x0000; in power()
231 regs.window1_enabled[BG1] = false; in power()
266 regs.window_mask[BG1] = 0; in power()
274 regs.bg_enabled[BG1] = false; in power()
279 regs.bgsub_enabled[BG1] = false; in power()
[all …]
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/ppu/bppu/
H A Dbppu.cpp146 regs.bg_tilesize[BG1] = 0; in power()
155 regs.mosaic_enabled[BG1] = false; in power()
162 regs.bg_scaddr[BG1] = 0x0000; in power()
166 regs.bg_scsize[BG1] = SC_32x32; in power()
172 regs.bg_tdaddr[BG1] = 0x0000; in power()
180 regs.bg_hofs[BG1] = regs.bg_vofs[BG1] = 0x0000; in power()
214 regs.window1_enabled[BG1] = false; in power()
249 regs.window_mask[BG1] = 0; in power()
257 regs.bg_enabled[BG1] = false; in power()
262 regs.bgsub_enabled[BG1] = false; in power()
[all …]
H A Dbppu.hpp14 enum { BG1 = 0, BG2 = 1, BG3 = 2, BG4 = 3, OAM = 4, BACK = 5, COL = 5 }; enumerator
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/ppu/bppu/debugger/
H A Ddebugger.cpp68 bool bPPUDebugger::bg1_tile_size() { return regs.bg_tilesize[BG1]; } in bg1_tile_size()
77 bool bPPUDebugger::bg1_mosaic_enable() { return regs.mosaic_enabled[BG1]; } in bg1_mosaic_enable()
83 unsigned bPPUDebugger::bg1_screen_address() { return regs.bg_scaddr[BG1]; } in bg1_screen_address()
84 unsigned bPPUDebugger::bg1_screen_size() { return regs.bg_scsize[BG1]; } in bg1_screen_size()
99 unsigned bPPUDebugger::bg1_name_base_address() { return regs.bg_tdaddr[BG1]; } in bg1_name_base_address()
108 unsigned bPPUDebugger::bg1_hoffset() { return regs.bg_hofs[BG1] & 0x03ff; } in bg1_hoffset()
112 unsigned bPPUDebugger::bg1_voffset() { return regs.bg_vofs[BG1] & 0x03ff; } in bg1_voffset()
167 bool bPPUDebugger::bg1_window1_enable() { return regs.window1_enabled[BG1]; } in bg1_window1_enable()
209 unsigned bPPUDebugger::bg1_window_mask() { return regs.window_mask[BG1]; } in bg1_window_mask()
219 bool bPPUDebugger::bg1_mainscreen_enable() { return regs.bg_enabled[BG1]; } in bg1_mainscreen_enable()
[all …]
H A Drender.cpp15 if(pri0 | pri1) bPPU::render_line_bg<0, BG1, COLORDEPTH_4>(pri0, pri1); in render_line_mode0()
42 if(pri0 | pri1) bPPU::render_line_bg<1, BG1, COLORDEPTH_16>(pri0, pri1); in render_line_mode1()
60 if(pri0 | pri1) bPPU::render_line_bg<1, BG1, COLORDEPTH_16>(pri0, pri1); in render_line_mode1()
83 if(pri0 | pri1) bPPU::render_line_bg<2, BG1, COLORDEPTH_16>(pri0, pri1); in render_line_mode2()
101 if(pri0 | pri1) bPPU::render_line_bg<3, BG1, COLORDEPTH_256>(pri0, pri1); in render_line_mode3()
119 if(pri0 | pri1) bPPU::render_line_bg<4, BG1, COLORDEPTH_256>(pri0, pri1); in render_line_mode4()
137 if(pri0 | pri1) bPPU::render_line_bg<5, BG1, COLORDEPTH_16>(pri0, pri1); in render_line_mode5()
155 if(pri0 | pri1) bPPU::render_line_bg<6, BG1, COLORDEPTH_16>(pri0, pri1); in render_line_mode6()
170 if(pri0 | pri1) bPPU::render_line_mode7<BG1>(pri0, pri1); in render_line_mode7()
180 if(pri0 | pri1) bPPU::render_line_mode7<BG1>(pri0, pri1); in render_line_mode7()
/dports/emulators/mednafen/mednafen/src/snes/src/ppu/debugger/
H A Ddebugger.cpp68 bool PPUDebugger::bg1_tile_size() { return regs.bg_tilesize[BG1]; } in bg1_tile_size()
77 bool PPUDebugger::bg1_mosaic_enable() { return regs.mosaic_enabled[BG1]; } in bg1_mosaic_enable()
83 unsigned PPUDebugger::bg1_screen_address() { return regs.bg_scaddr[BG1]; } in bg1_screen_address()
84 unsigned PPUDebugger::bg1_screen_size() { return regs.bg_scsize[BG1]; } in bg1_screen_size()
99 unsigned PPUDebugger::bg1_name_base_address() { return regs.bg_tdaddr[BG1]; } in bg1_name_base_address()
108 unsigned PPUDebugger::bg1_hoffset() { return regs.bg_hofs[BG1] & 0x03ff; } in bg1_hoffset()
112 unsigned PPUDebugger::bg1_voffset() { return regs.bg_vofs[BG1] & 0x03ff; } in bg1_voffset()
167 bool PPUDebugger::bg1_window1_enable() { return regs.window1_enabled[BG1]; } in bg1_window1_enable()
209 unsigned PPUDebugger::bg1_window_mask() { return regs.window_mask[BG1]; } in bg1_window_mask()
219 bool PPUDebugger::bg1_mainscreen_enable() { return regs.bg_enabled[BG1]; } in bg1_mainscreen_enable()
[all …]
H A Drender.cpp15 if(pri0 | pri1) PPU::render_line_bg<0, BG1, COLORDEPTH_4>(pri0, pri1); in render_line_mode0()
42 if(pri0 | pri1) PPU::render_line_bg<1, BG1, COLORDEPTH_16>(pri0, pri1); in render_line_mode1()
60 if(pri0 | pri1) PPU::render_line_bg<1, BG1, COLORDEPTH_16>(pri0, pri1); in render_line_mode1()
83 if(pri0 | pri1) PPU::render_line_bg<2, BG1, COLORDEPTH_16>(pri0, pri1); in render_line_mode2()
101 if(pri0 | pri1) PPU::render_line_bg<3, BG1, COLORDEPTH_256>(pri0, pri1); in render_line_mode3()
119 if(pri0 | pri1) PPU::render_line_bg<4, BG1, COLORDEPTH_256>(pri0, pri1); in render_line_mode4()
137 if(pri0 | pri1) PPU::render_line_bg<5, BG1, COLORDEPTH_16>(pri0, pri1); in render_line_mode5()
155 if(pri0 | pri1) PPU::render_line_bg<6, BG1, COLORDEPTH_16>(pri0, pri1); in render_line_mode6()
170 if(pri0 | pri1) PPU::render_line_mode7<BG1>(pri0, pri1); in render_line_mode7()
180 if(pri0 | pri1) PPU::render_line_mode7<BG1>(pri0, pri1); in render_line_mode7()
/dports/emulators/mednafen/mednafen/src/snes_faust/notes/
H A DPPU_DESIGN34 // 0x7 = BG1 with prio 0
37 // 0xA = BG1 with prio 1
49 // 0x7 = BG1 with prio 0
52 // 0xA = BG1 with prio 1
61 // 0x2 = BG1 with prio 0
65 // 0x8 = BG1 with prio 1
/dports/graphics/pgplot/pgplot/src/
H A Dpgwedg.f56 REAL WEDWID, WDGINC, VWIDTH, VDISP, XCH, YCH, LABWID, FG1, BG1 local
171 BG1 = MIN(FG,BG)
175 WDGINC = (FG1-BG1)/(WDGPIX-1)
177 WDGARR(I) = BG1 + (I-1) * WDGINC
189 CALL PGSWIN(BG1,FG1,0.0,1.0)
197 CALL PGSWIN(0.0, 1.0, BG1, FG1)
/dports/emulators/mednafen/mednafen/src/snes/src/ppu/mmio/
H A Dmmio.cpp59 regs.bg_tilesize[BG1] = !!(value & 0x10); in mmio_w2105()
70 regs.mosaic_enabled[BG1] = !!(value & 0x01); in mmio_w2106()
75 regs.bg_scaddr[BG1] = (value & 0x7c) << 9; in mmio_w2107()
76 regs.bg_scsize[BG1] = value & 3; in mmio_w2107()
99 regs.bg_tdaddr[BG1] = (value & 0x07) << 13; in mmio_w210b()
114 regs.bg_hofs[BG1] = (value << 8) | (regs.bg_ofslatch & ~7) | ((regs.bg_hofs[BG1] >> 8) & 7); in mmio_w210d()
345 regs.window_mask[BG1] = (value ) & 3; in mmio_w212a()
360 regs.bg_enabled[BG1] = !!(value & 0x01); in mmio_w212c()
369 regs.bgsub_enabled[BG1] = !!(value & 0x01); in mmio_w212d()
378 regs.window_enabled[BG1] = !!(value & 0x01); in mmio_w212e()
[all …]
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/ppu/bppu/mmio/
H A Dmmio.cpp59 regs.bg_tilesize[BG1] = !!(value & 0x10); in mmio_w2105()
70 regs.mosaic_enabled[BG1] = !!(value & 0x01); in mmio_w2106()
75 regs.bg_scaddr[BG1] = (value & 0x7c) << 9; in mmio_w2107()
76 regs.bg_scsize[BG1] = value & 3; in mmio_w2107()
99 regs.bg_tdaddr[BG1] = (value & 0x07) << 13; in mmio_w210b()
114 regs.bg_hofs[BG1] = (value << 8) | (regs.bg_ofslatch & ~7) | ((regs.bg_hofs[BG1] >> 8) & 7); in mmio_w210d()
345 regs.window_mask[BG1] = (value ) & 3; in mmio_w212a()
360 regs.bg_enabled[BG1] = !!(value & 0x01); in mmio_w212c()
369 regs.bgsub_enabled[BG1] = !!(value & 0x01); in mmio_w212d()
378 regs.window_enabled[BG1] = !!(value & 0x01); in mmio_w212e()
[all …]
/dports/science/openbabel/openbabel-3.1.1/test/pdb_ligands_sdf/
H A D4bg1_ivl.sdf3 Coordinates from PDB:4BG1:A:901 Model:1 without hydrogens
62 4BG1
/dports/emulators/mednafen/mednafen/src/snes/src/chip/sdd1/
H A Dsdd1emu.cpp421 BG1.prepareDecomp(); in decompress()
441 BG0(&GCD, 0), BG1(&GCD, 1), BG2(&GCD, 2), BG3(&GCD, 3), in SDD1emu()
443 PEM(&BG0, &BG1, &BG2, &BG3, &BG4, &BG5, &BG6, &BG7), in SDD1emu()
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/chip/sdd1/
H A Dsdd1emu.cpp423 BG1.prepareDecomp(); in decompress()
443 BG0(&GCD, 0), BG1(&GCD, 1), BG2(&GCD, 2), BG3(&GCD, 3), in SDD1emu()
445 PEM(&BG0, &BG1, &BG2, &BG3, &BG4, &BG5, &BG6, &BG7), in SDD1emu()
/dports/devel/svntrac/cvstrac-2.0.1/
H A Dconfig.h24 #define BG1 "#d0d9f4" /* Stylesheet class: bkgnd1 */ macro
/dports/devel/cvstrac/cvstrac-2.0.1/
H A Dconfig.h24 #define BG1 "#d0d9f4" /* Stylesheet class: bkgnd1 */ macro
/dports/devel/gittrac/cvstrac-2.0.1/
H A Dconfig.h24 #define BG1 "#d0d9f4" /* Stylesheet class: bkgnd1 */ macro
/dports/math/py-CyLP/CyLP-0.91.4/cylp/input/netlib/
H A Dbore3d.mps41 E BG1...XI
257 BG1.FLXI BG1...XI -1. BFL...XI -.114
258 BG1.FLXI BFL.VOXI .88028 BFL.WTXI 1.
259 BG1.FLXI XSU.FLXI 1.02 C...FOXI -2.3923
300 BG1.F2XI C...FOXI -2.3923
316 BG1.F3XI C...FOXI -2.3923
344 BG1.F4XI C...FOXI -2.3923
494 MH1.G1XI BG1...XI 1. BH1...XI -1.
625 PAB.FGXI BAB...XI -1. BG1...XI -.0245
631 PPX.FGXI BG1...XI -.0245 BPX...XI -1.
[all …]
/dports/games/alex4/alex4src/data/
H A Da45.h7 #define BG1 1 /* BMP */ macro
/dports/math/gap/gap-4.11.0/pkg/orb-4.8.3/examples/bmF2d4370/
H A DBMOrbitOnF2d4370partI.g10 gens := AtlasGenerators([ "B", [ "BG1-f2r4370B0.m1", "BG1-f2r4370B0.m2" ], 1, 2 ]).generators;
12 slpbtoe := AtlasStraightLineProgram([ "B", "BG1-max1W1", 1 ]).program;;
/dports/biology/molden/molden5.8/plush/
H A DBG11 mol="BG1" Charge="0"

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