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Searched refs:COLOR_MASK_GREEN (Results 1 – 6 of 6) sorted by relevance

/dports/games/julius/julius-1.7.0/src/widget/
H A Dmap_editor_tool.c26 if (color_mask == COLOR_MASK_GREEN && scenario_property_climate() != CLIMATE_DESERT) { in draw_flat_tile()
41 draw_flat_tile(x_offset, y_offset, COLOR_MASK_GREEN); in draw_partially_blocked()
48 image_draw_isometric_footprint(image_id, x, y, COLOR_MASK_GREEN); in draw_building_image()
49 image_draw_isometric_top(image_id, x, y, COLOR_MASK_GREEN); in draw_building_image()
106 draw_flat_tile(view->x + view_dx, view->y + view_dy, COLOR_MASK_GREEN); in draw_brush_tile()
129 draw_flat_tile(x, y, is_ok ? COLOR_MASK_GREEN : COLOR_MASK_RED); in draw_map_flag()
H A Dcity_building_ghost.c127 draw_flat_tile(x_offset, y_offset, COLOR_MASK_GREEN); in draw_partially_blocked()
134 image_draw_isometric_footprint(image_id, x, y, COLOR_MASK_GREEN); in draw_building()
135 image_draw_isometric_top(image_id, x, y, COLOR_MASK_GREEN); in draw_building()
150 x + X_VIEW_OFFSETS[i], y + Y_VIEW_OFFSETS[i], COLOR_MASK_GREEN); in draw_regular_building()
160 image_draw_isometric_footprint(image_id, x, y, COLOR_MASK_GREEN); in draw_regular_building()
163 x + img->sprite_offset_x - 32, y + img->sprite_offset_y - 64, COLOR_MASK_GREEN); in draw_regular_building()
171 x + img->sprite_offset_x + 4, y + img->sprite_offset_y - 51, COLOR_MASK_GREEN); in draw_regular_building()
174 x + img->sprite_offset_x - 33, y + img->sprite_offset_y - 56, COLOR_MASK_GREEN); in draw_regular_building()
318 image_draw_masked(image_id + 1, x_water, y_water, COLOR_MASK_GREEN); in draw_single_reservoir()
490 int color_mask = blocked ? COLOR_MASK_RED : COLOR_MASK_GREEN; in draw_fountain()
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/dports/games/augustus/augustus-3.1.0/src/widget/
H A Dmap_editor_tool.c26 if (color_mask == COLOR_MASK_GREEN && scenario_property_climate() != CLIMATE_DESERT) { in draw_flat_tile()
41 draw_flat_tile(x_offset, y_offset, COLOR_MASK_GREEN); in draw_partially_blocked()
48 image_draw_isometric_footprint(image_id, x, y, COLOR_MASK_GREEN); in draw_building_image()
49 image_draw_isometric_top(image_id, x, y, COLOR_MASK_GREEN); in draw_building_image()
106 draw_flat_tile(view->x + view_dx, view->y + view_dy, COLOR_MASK_GREEN); in draw_brush_tile()
129 draw_flat_tile(x, y, is_ok ? COLOR_MASK_GREEN : COLOR_MASK_RED); in draw_map_flag()
H A Dcity_building_ghost.c193 draw_flat_tile(x_offset, y_offset, COLOR_MASK_GREEN); in draw_partially_blocked()
802 draw_flat_tile(x, y, length > 0 ? COLOR_MASK_GREEN : COLOR_MASK_RED); in draw_bridge()
/dports/games/julius/julius-1.7.0/src/graphics/
H A Dcolor.h28 #define COLOR_MASK_GREEN 0x18ff18 macro
/dports/games/augustus/augustus-3.1.0/src/graphics/
H A Dcolor.h29 #define COLOR_MASK_GREEN 0xff18ff18 macro