1 #ifndef GRAPHICS_COLOR_H 2 #define GRAPHICS_COLOR_H 3 4 #include <stdint.h> 5 6 typedef uint32_t color_t; 7 8 #define COLOR_BLACK 0x000000 9 #define COLOR_RED 0xff0000 10 #define COLOR_WHITE 0xffffff 11 12 #define COLOR_SG2_TRANSPARENT 0xf700ff 13 #define COLOR_TOOLTIP 0x424242 14 #define COLOR_SIDEBAR 0xbdb592 15 16 #define COLOR_FONT_RED COLOR_RED 17 #define COLOR_FONT_BLUE 0x0055ff 18 #define COLOR_FONT_YELLOW 0xe7e75a 19 #define COLOR_FONT_ORANGE 0xff5a08 20 #define COLOR_FONT_ORANGE_LIGHT 0xffa500 21 #define COLOR_FONT_LIGHT_GRAY 0xb3b3b3 22 23 #define COLOR_INSET_LIGHT 0xffffff 24 #define COLOR_INSET_DARK 0x848484 25 26 #define COLOR_MASK_NONE 0xffffff 27 #define COLOR_MASK_RED 0xff0818 28 #define COLOR_MASK_GREEN 0x18ff18 29 #define COLOR_MASK_BLUE 0x663377ff 30 #define COLOR_MASK_LEGION_HIGHLIGHT 0x66ff3300 31 32 #define COLOR_MINIMAP_VIEWPORT 0xe7e75a 33 #define COLOR_MINIMAP_DARK 0x424242 34 #define COLOR_MINIMAP_LIGHT 0xc6c6c6 35 #define COLOR_MINIMAP_SOLDIER 0xf70000 36 #define COLOR_MINIMAP_SELECTED_SOLDIER 0xffffff 37 #define COLOR_MINIMAP_ENEMY_CENTRAL 0x7b0000 38 #define COLOR_MINIMAP_ENEMY_NORTHERN 0x1800ff 39 #define COLOR_MINIMAP_ENEMY_DESERT 0x08007b 40 #define COLOR_MINIMAP_WOLF COLOR_BLACK 41 42 #define COLOR_MOUSE_DARK_GRAY 0x3f3f3f 43 #define COLOR_MOUSE_MEDIUM_GRAY 0x737373 44 #define COLOR_MOUSE_LIGHT_GRAY 0xb3b3b3 45 46 #define ALPHA_OPAQUE 0xff000000 47 #define ALPHA_FONT_SEMI_TRANSPARENT 0x99000000 48 #define ALPHA_MASK_SEMI_TRANSPARENT 0x48000000 49 #define ALPHA_TRANSPARENT 0x00000000 50 51 #endif // GRAPHICS_COLOR_H 52