/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/core/ |
H A D | tree_item.cpp | 43 CTreeItem::CTreeItem() : _parent(nullptr), _firstChild(nullptr), in CTreeItem() function in Titanic::CTreeItem 130 CTreeItem *CTreeItem::getLastSibling() { in getLastSibling() 138 CTreeItem *CTreeItem::getLastChild() const { in getLastChild() 144 CTreeItem *CTreeItem::scan(CTreeItem *item) const { in scan() 161 CTreeItem *CTreeItem::findChildInstanceOf(ClassDef *classDef) const { in findChildInstanceOf() 170 CTreeItem *CTreeItem::findNextInstanceOf(ClassDef *classDef, CTreeItem *startItem) const { in findNextInstanceOf() 181 void CTreeItem::addUnder(CTreeItem *newParent) { in addUnder() 188 void CTreeItem::setParent(CTreeItem *newParent) { in setParent() 198 void CTreeItem::addSibling(CTreeItem *item) { in addSibling() 208 void CTreeItem::moveUnder(CTreeItem *newParent) { in moveUnder() [all …]
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H A D | tree_item.h | 42 CTreeItem *_parent; 43 CTreeItem *_nextSibling; 44 CTreeItem *_priorSibling; 45 CTreeItem *_firstChild; 49 CTreeItem(); 185 CTreeItem *getLastSibling(); 195 CTreeItem *getLastChild() const; 201 CTreeItem *scan(CTreeItem *item) const; 211 CTreeItem *findNextInstanceOf(ClassDef *classDef, CTreeItem *startItem) const; 226 void addSibling(CTreeItem *item); [all …]
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H A D | named_item.cpp | 30 EMPTY_MESSAGE_MAP(CNamedItem, CTreeItem); 33 CString result = CTreeItem::dumpItem(indent); in dumpItem() 43 CTreeItem::save(file, indent); in save() 51 CTreeItem::load(file); in load() 63 for (CTreeItem *parent = getParent(); parent; parent = parent->getParent()) { in findView() 73 for (CTreeItem *parent = getParent(); parent; parent = parent->getParent()) { in findNode() 83 for (CTreeItem *parent = getParent(); parent; parent = parent->getParent()) { in findRoom()
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H A D | project_item.cpp | 92 CTreeItem::save(file, indent); in save() 98 CTreeItem *treeItem = getFirstChild(); in buildFilesList() 154 CTreeItem::load(file); in load() 209 CTreeItem *item; in loadGame() 248 CTreeItem *item; in clear() 258 CTreeItem *parent = nullptr; in loadData() 259 CTreeItem *item = nullptr; in loadData() 356 CTreeItem *treeItem; in getPetControl() 377 CTreeItem *treeItem = getFirstChild(); in findChildInstance() 398 CTreeItem *CProjectItem::findSiblingChildInstanceOf(ClassDef *classDef, CTreeItem *startItem) const… in findSiblingChildInstanceOf() [all …]
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H A D | view_item.cpp | 44 Common::fill(&_buttonUpTargets[0], &_buttonUpTargets[4], (CTreeItem *)nullptr); in BEGIN_MESSAGE_MAP() 178 for (CTreeItem *treeItem = getFirstChild(); treeItem; in findLink() 241 CTreeItem *treeItem = getFirstChild(); in MouseMoveMsg() 267 for (CTreeItem *treeItem = scan(this); treeItem; treeItem = treeItem->scan(this)) { in handleMouseMsg() 309 CTreeItem *&target = _buttonUpTargets[msg->_buttons >> 1]; in handleButtonUpMsg() 348 for (CTreeItem *treeItem = getFirstChild(); treeItem; in MovementMsg() 360 for (CTreeItem *treeItem = getFirstChild(); treeItem; in MovementMsg() 412 CTreeItem *CViewItem::getItemAtPoint(const Point &pt) { in getItemAtPoint() 413 CTreeItem *result = nullptr; in getItemAtPoint() 416 for (CTreeItem *treeItem = scan(this); treeItem; treeItem = treeItem->scan(this)) { in getItemAtPoint() [all …]
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H A D | file_item.cpp | 27 EMPTY_MESSAGE_MAP(CFileItem, CTreeItem); 31 CTreeItem::save(file, indent); in save() 37 CTreeItem::load(file); in load()
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H A D | game_object_desc_item.cpp | 27 CGameObjectDescItem::CGameObjectDescItem(): CTreeItem() { in CGameObjectDescItem() 38 CTreeItem::save(file, indent); in save() 54 CTreeItem::load(file); in load()
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/core/ |
H A D | tree_item.cpp | 43 CTreeItem::CTreeItem() : _parent(nullptr), _firstChild(nullptr), in CTreeItem() function in Titanic::CTreeItem 130 CTreeItem *CTreeItem::getLastSibling() { in getLastSibling() 138 CTreeItem *CTreeItem::getLastChild() const { in getLastChild() 144 CTreeItem *CTreeItem::scan(CTreeItem *item) const { in scan() 161 CTreeItem *CTreeItem::findChildInstanceOf(ClassDef *classDef) const { in findChildInstanceOf() 170 CTreeItem *CTreeItem::findNextInstanceOf(ClassDef *classDef, CTreeItem *startItem) const { in findNextInstanceOf() 181 void CTreeItem::addUnder(CTreeItem *newParent) { in addUnder() 188 void CTreeItem::setParent(CTreeItem *newParent) { in setParent() 198 void CTreeItem::addSibling(CTreeItem *item) { in addSibling() 208 void CTreeItem::moveUnder(CTreeItem *newParent) { in moveUnder() [all …]
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H A D | tree_item.h | 42 CTreeItem *_parent; 43 CTreeItem *_nextSibling; 44 CTreeItem *_priorSibling; 45 CTreeItem *_firstChild; 49 CTreeItem(); 185 CTreeItem *getLastSibling(); 195 CTreeItem *getLastChild() const; 201 CTreeItem *scan(CTreeItem *item) const; 211 CTreeItem *findNextInstanceOf(ClassDef *classDef, CTreeItem *startItem) const; 226 void addSibling(CTreeItem *item); [all …]
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H A D | named_item.cpp | 30 EMPTY_MESSAGE_MAP(CNamedItem, CTreeItem); 33 CString result = CTreeItem::dumpItem(indent); in dumpItem() 43 CTreeItem::save(file, indent); in save() 51 CTreeItem::load(file); in load() 63 for (CTreeItem *parent = getParent(); parent; parent = parent->getParent()) { in findView() 73 for (CTreeItem *parent = getParent(); parent; parent = parent->getParent()) { in findNode() 83 for (CTreeItem *parent = getParent(); parent; parent = parent->getParent()) { in findRoom()
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H A D | project_item.cpp | 92 CTreeItem::save(file, indent); in save() 98 CTreeItem *treeItem = getFirstChild(); in buildFilesList() 154 CTreeItem::load(file); in load() 209 CTreeItem *item; in loadGame() 248 CTreeItem *item; in clear() 258 CTreeItem *parent = nullptr; in loadData() 259 CTreeItem *item = nullptr; in loadData() 356 CTreeItem *treeItem; in getPetControl() 377 CTreeItem *treeItem = getFirstChild(); in findChildInstance() 398 CTreeItem *CProjectItem::findSiblingChildInstanceOf(ClassDef *classDef, CTreeItem *startItem) const… in findSiblingChildInstanceOf() [all …]
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H A D | view_item.cpp | 44 Common::fill(&_buttonUpTargets[0], &_buttonUpTargets[4], (CTreeItem *)nullptr); in BEGIN_MESSAGE_MAP() 178 for (CTreeItem *treeItem = getFirstChild(); treeItem; in findLink() 241 CTreeItem *treeItem = getFirstChild(); in MouseMoveMsg() 267 for (CTreeItem *treeItem = scan(this); treeItem; treeItem = treeItem->scan(this)) { in handleMouseMsg() 309 CTreeItem *&target = _buttonUpTargets[msg->_buttons >> 1]; in handleButtonUpMsg() 348 for (CTreeItem *treeItem = getFirstChild(); treeItem; in MovementMsg() 360 for (CTreeItem *treeItem = getFirstChild(); treeItem; in MovementMsg() 412 CTreeItem *CViewItem::getItemAtPoint(const Point &pt) { in getItemAtPoint() 413 CTreeItem *result = nullptr; in getItemAtPoint() 416 for (CTreeItem *treeItem = scan(this); treeItem; treeItem = treeItem->scan(this)) { in getItemAtPoint() [all …]
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H A D | file_item.cpp | 27 EMPTY_MESSAGE_MAP(CFileItem, CTreeItem); 31 CTreeItem::save(file, indent); in save() 37 CTreeItem::load(file); in load()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/messages/ |
H A D | mouse_messages.h | 39 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 54 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 67 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 78 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 94 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 113 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 124 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 135 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 146 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 153 CTreeItem *_dragItem; [all …]
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H A D | messages.cpp | 47 bool CMessage::execute(CTreeItem *target, const ClassDef *classDef, int flags) { in execute() 53 CTreeItem *item = target; in execute() 54 CTreeItem *nextItem = nullptr; in execute() 78 for (CTreeItem *treeItem = project; treeItem; treeItem = treeItem->scan(project)) { in execute() 86 const MSGMAP_ENTRY *CMessage::findMapEntry(const CTreeItem *treeItem, const ClassDef *classDef) { in findMapEntry() 105 bool CMessage::perform(CTreeItem *treeItem) { in perform() 110 bool CMessage::supports(const CTreeItem *treeItem, ClassDef *classDef) { in supports()
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H A D | messages.h | 43 static bool isSupportedBy(const CTreeItem *item) { \ 52 static bool isSupportedBy(const CTreeItem *item) { \ 61 static bool isSupportedBy(const CTreeItem *item) { \ 70 static bool isSupportedBy(const CTreeItem *item) { \ 79 static bool isSupportedBy(const CTreeItem *item) { \ 119 virtual bool perform(CTreeItem *treeItem); 182 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 200 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 214 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 244 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/messages/ |
H A D | mouse_messages.h | 39 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 54 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 67 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 78 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 94 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 113 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 124 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 135 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 146 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 153 CTreeItem *_dragItem; [all …]
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H A D | messages.cpp | 47 bool CMessage::execute(CTreeItem *target, const ClassDef *classDef, int flags) { in execute() 53 CTreeItem *item = target; in execute() 54 CTreeItem *nextItem = nullptr; in execute() 78 for (CTreeItem *treeItem = project; treeItem; treeItem = treeItem->scan(project)) { in execute() 86 const MSGMAP_ENTRY *CMessage::findMapEntry(const CTreeItem *treeItem, const ClassDef *classDef) { in findMapEntry() 105 bool CMessage::perform(CTreeItem *treeItem) { in perform() 110 bool CMessage::supports(const CTreeItem *treeItem, ClassDef *classDef) { in supports()
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H A D | messages.h | 43 static bool isSupportedBy(const CTreeItem *item) { \ 52 static bool isSupportedBy(const CTreeItem *item) { \ 61 static bool isSupportedBy(const CTreeItem *item) { \ 70 static bool isSupportedBy(const CTreeItem *item) { \ 79 static bool isSupportedBy(const CTreeItem *item) { \ 119 virtual bool perform(CTreeItem *treeItem); 182 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 200 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 214 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() 244 static bool isSupportedBy(const CTreeItem *item) { in isSupportedBy() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/game/ |
H A D | missiveomat.cpp | 86 CTreeItem *loginControl = findRoom()->findByName("MissiveOMat Login Control"); in KeyCharMsg() 171 CTreeItem *welcome = room->findByName("MissiveOMat Welcome"); in KeyCharMsg() 172 CTreeItem *scrollUp = room->findByName("MissiveOMat ScrollUp Button"); in KeyCharMsg() 173 CTreeItem *scrollDown = room->findByName("MissiveOMat ScrollDown Button"); in KeyCharMsg() 174 CTreeItem *ok = room->findByName("MissiveOMat OK Button"); in KeyCharMsg() 219 CTreeItem *loginControl = findRoom()->findByName("MissiveOMat Login Control"); in TimerMsg() 238 CTreeItem *btnOk = room->findByName("MissiveOMat OK Button"); in MissiveOMatActionMsg() 239 CTreeItem *btnNext = room->findByName("MissiveOMat Next Button"); in MissiveOMatActionMsg() 240 CTreeItem *btnPrev = room->findByName("MissiveOMat Prev Button"); in MissiveOMatActionMsg() 241 CTreeItem *btnLogout = room->findByName("MissiveOMat Logout Button"); in MissiveOMatActionMsg()
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/game/ |
H A D | missiveomat.cpp | 86 CTreeItem *loginControl = findRoom()->findByName("MissiveOMat Login Control"); in KeyCharMsg() 171 CTreeItem *welcome = room->findByName("MissiveOMat Welcome"); in KeyCharMsg() 172 CTreeItem *scrollUp = room->findByName("MissiveOMat ScrollUp Button"); in KeyCharMsg() 173 CTreeItem *scrollDown = room->findByName("MissiveOMat ScrollDown Button"); in KeyCharMsg() 174 CTreeItem *ok = room->findByName("MissiveOMat OK Button"); in KeyCharMsg() 219 CTreeItem *loginControl = findRoom()->findByName("MissiveOMat Login Control"); in TimerMsg() 238 CTreeItem *btnOk = room->findByName("MissiveOMat OK Button"); in MissiveOMatActionMsg() 239 CTreeItem *btnNext = room->findByName("MissiveOMat Next Button"); in MissiveOMatActionMsg() 240 CTreeItem *btnPrev = room->findByName("MissiveOMat Prev Button"); in MissiveOMatActionMsg() 241 CTreeItem *btnLogout = room->findByName("MissiveOMat Logout Button"); in MissiveOMatActionMsg()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/ |
H A D | debugger.cpp | 67 CTreeItem *root = g_vm->_window->_gameManager->_project; in findRoom() 73 for (CTreeItem *treeItem = root; treeItem; treeItem = treeItem->scan(root)) { in findRoom() 118 CTreeItem *root = gm._project; in listRooms() 126 for (CTreeItem *treeItem = root; treeItem; treeItem = treeItem->scan(root)) { in listRooms() 134 for (CTreeItem *treeItem = room; treeItem; treeItem = treeItem->scan(room)) { in listRoom() 142 for (CTreeItem *treeItem = node; treeItem; treeItem = treeItem->scan(node)) { in listNode() 151 CTreeItem *root = g_vm->_window->_gameManager->_project; in cmdDump() 261 CTreeItem *treeItem = item; in cmdItem()
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H A D | input_handler.h | 34 class CTreeItem; variable 53 CGameObject *dragEnd(const Point &pt, CTreeItem *dragItem); 59 CTreeItem *_dragItem;
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/ |
H A D | debugger.cpp | 67 CTreeItem *root = g_vm->_window->_gameManager->_project; in findRoom() 73 for (CTreeItem *treeItem = root; treeItem; treeItem = treeItem->scan(root)) { in findRoom() 118 CTreeItem *root = gm._project; in listRooms() 126 for (CTreeItem *treeItem = root; treeItem; treeItem = treeItem->scan(root)) { in listRooms() 134 for (CTreeItem *treeItem = room; treeItem; treeItem = treeItem->scan(room)) { in listRoom() 142 for (CTreeItem *treeItem = node; treeItem; treeItem = treeItem->scan(node)) { in listNode() 151 CTreeItem *root = g_vm->_window->_gameManager->_project; in cmdDump() 261 CTreeItem *treeItem = item; in cmdItem()
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H A D | input_handler.h | 34 class CTreeItem; variable 53 CGameObject *dragEnd(const Point &pt, CTreeItem *dragItem); 59 CTreeItem *_dragItem;
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