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Searched refs:CardZone (Results 1 – 25 of 54) sorted by relevance

123

/dports/games/cockatrice/Cockatrice-2021-01-26-Release-2.8.0/cockatrice/src/
H A Dcardzone.cpp14 CardZone::CardZone(Player *_p, in CardZone() function in CardZone
28 CardZone::~CardZone() in ~CardZone()
35 void CardZone::retranslateUi() in retranslateUi()
41 void CardZone::clearContents() in clearContents()
101 bool CardZone::showContextMenu(const QPoint &screenPos) in showContextMenu()
110 void CardZone::mousePressEvent(QGraphicsSceneMouseEvent *event) in mousePressEvent()
121 void CardZone::addCard(CardItem *card, bool reorganize, int x, int y) in addCard()
136 CardItem *CardZone::getCard(int cardId, const QString &cardName) in getCard()
181 void CardZone::removeCard(CardItem *card) in removeCard()
189 void CardZone::moveAllToZone() in moveAllToZone()
[all …]
H A Dmessagelogwidget.h9 class CardZone; variable
39 …QPair<QString, QString> getFromStr(CardZone *zone, QString cardName, int position, bool ownerChang…
44 void logAlwaysRevealTopCard(Player *player, CardZone *zone, bool reveal);
59 void logDumpZone(Player *player, CardZone *zone, int numberCards);
69 …void logMoveCard(Player *player, CardItem *card, CardZone *startZone, int oldX, CardZone *targetZo…
74 CardZone *zone,
92 void logShuffle(Player *player, CardZone *zone, int start, int end);
95 void logStopDumpZone(Player *player, CardZone *zone);
H A Dcarddragitem.cpp36 CardZone *cardZone = 0; in updatePosition()
39 CardZone *temp = qgraphicsitem_cast<CardZone *>(colliding.at(i)); in updatePosition()
45 CardZone *cursorZone = 0; in updatePosition()
85 CardZone *startZone = static_cast<CardItem *>(item)->getZone(); in mouseReleaseEvent()
H A Dplayer.h32 class CardZone; variable
115 void logShuffle(Player *player, CardZone *zone, int start, int end);
126 …void logMoveCard(Player *player, CardItem *card, CardZone *startZone, int oldX, CardZone *targetZo…
137 void logDumpZone(Player *player, CardZone *zone, int numberCards);
138 void logStopDumpZone(Player *player, CardZone *zone);
140 CardZone *zone,
146 void logAlwaysRevealTopCard(Player *player, CardZone *zone, bool reveal);
260 QMap<QString, CardZone *> zones;
344 void addZone(CardZone *z);
405 const QMap<QString, CardZone *> &getZones() const in getZones()
H A Dcardzone.h17 class CardZone : public AbstractGraphicsItem
50 …handleDropEvent(const QList<CardDragItem *> &dragItem, CardZone *startZone, const QPoint &dropPoin…
51 CardZone(Player *_player,
58 ~CardZone();
H A Dmessagelogwidget.cpp272 CardZone *startZone, in logMoveCard()
274 CardZone *targetZone, in logMoveCard()
369 void MessageLogWidget::logDumpZone(Player *player, CardZone *zone, int numberCards) in logDumpZone()
467 CardZone *zone, in logRevealCards()
712 void MessageLogWidget::logShuffle(Player *player, CardZone *zone, int start, int end) in logShuffle()
752 void MessageLogWidget::logStopDumpZone(Player *player, CardZone *zone) in logStopDumpZone()
811 … connect(player, SIGNAL(logMoveCard(Player *, CardItem *, CardZone *, int, CardZone *, int)), this, in connectToPlayer()
812 SLOT(logMoveCard(Player *, CardItem *, CardZone *, int, CardZone *, int))); in connectToPlayer()
818 …connect(player, SIGNAL(logDumpZone(Player *, CardZone *, int)), this, SLOT(logDumpZone(Player *, C… in connectToPlayer()
819 …nnect(player, SIGNAL(logStopDumpZone(Player *, CardZone *)), this, SLOT(logStopDumpZone(Player *, in connectToPlayer()
[all …]
H A Dcarditem.h8 class CardZone; variable
23 CardZone *zone;
58 CardZone *getZone() const in getZone()
62 void setZone(CardZone *_zone);
H A Dzoneviewzone.h20 …void handleDropEvent(const QList<CardDragItem *> &dragItems, CardZone *startZone, const QPoint &dr…
21 CardZone *origZone;
28 CardZone *_origZone,
H A Dpilezone.h6 class PileZone : public CardZone
24 …void handleDropEvent(const QList<CardDragItem *> &dragItems, CardZone *startZone, const QPoint &dr…
H A Dpilezone.cpp14 : CardZone(_p, _name, false, _isShufflable, _contentsKnown, parent) in PileZone()
62 CardZone *startZone, in handleDropEvent()
86 CardZone::mousePressEvent(event); in mousePressEvent()
H A Dzoneviewwidget.h10 class CardZone; variable
63 CardZone *_origZone,
H A Dgamescene.h11 class CardZone; variable
52 CardZone *zone,
H A Dselectzone.cpp16 : CardZone(_player, _name, _hasCardAttr, _isShufflable, _contentsKnown, parent, isView) in SelectZone()
56 CardZone::mousePressEvent(event); in mousePressEvent()
H A Dtablezone.h124 …void handleDropEvent(const QList<CardDragItem *> &dragItems, CardZone *startZone, const QPoint &dr…
129 …void handleDropEventByGrid(const QList<CardDragItem *> &dragItems, CardZone *startZone, const QPoi…
H A Darrowitem.cpp219 CardZone *startZone = static_cast<CardItem *>(startItem)->getZone(); in mouseReleaseEvent()
232 CardZone *targetZone = targetCard->getZone(); in mouseReleaseEvent()
307 CardZone *startZone = startCard->getZone(); in mouseReleaseEvent()
309 CardZone *targetZone = targetCard->getZone(); in mouseReleaseEvent()
H A Dplayer.cpp510 QMapIterator<QString, CardZone *> i(zones); in ~Player()
523 QMapIterator<QString, CardZone *> i(zones); in clear()
795 QMapIterator<QString, CardZone *> zoneIterator(zones); in retranslateUi()
1211 CardZone *zone = zones.value("deck"); in actMoveBottomCardToGrave()
1716 CardZone *targetZone; in eventMoveCard()
1845 CardZone *targetZone = nullptr; in eventAttachCard()
1888 CardZone *deck = zones.value("deck"); in eventDrawCards()
1889 CardZone *hand = zones.value("hand"); in eventDrawCards()
2069 QMapIterator<QString, CardZone *> zoneIt(zones); in processPlayerInfo()
2205 void Player::addZone(CardZone *zone) in addZone()
[all …]
H A Dselectzone.h6 class SelectZone : public CardZone
H A Dgamescene.cpp169 CardZone *zone, in addRevealedZoneView()
254 CardZone *zone = 0; in updateHover()
256 if ((zone = qgraphicsitem_cast<CardZone *>(itemList[i]))) in updateHover()
H A Dcarddragitem.h15 CardZone *currentZone;
H A Dstackzone.h16 …void handleDropEvent(const QList<CardDragItem *> &dragItems, CardZone *startZone, const QPoint &dr…
H A Dhandzone.h18 …void handleDropEvent(const QList<CardDragItem *> &dragItems, CardZone *startZone, const QPoint &dr…
H A Dabstractcarddragitem.h7 class CardZone; variable
H A Dtablezone.cpp127 void TableZone::handleDropEvent(const QList<CardDragItem *> &dragItems, CardZone *startZone, const … in handleDropEvent()
133 CardZone *startZone, in handleDropEventByGrid()
242 CardItem *result = CardZone::takeCard(position, cardId); in takeCard()
H A Dhandcounter.cpp20 number = static_cast<CardZone *>(sender())->getCards().size(); in updateNumber()
H A Dzoneviewzone.cpp20 CardZone *_origZone, in ZoneViewZone()
200 CardZone *startZone, in handleDropEvent()

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