1 #include "cardzone.h"
2
3 #include "carditem.h"
4 #include "pb/command_move_card.pb.h"
5 #include "pb/serverinfo_user.pb.h"
6 #include "player.h"
7 #include "zoneviewzone.h"
8
9 #include <QAction>
10 #include <QDebug>
11 #include <QGraphicsSceneMouseEvent>
12 #include <QMenu>
13
CardZone(Player * _p,const QString & _name,bool _hasCardAttr,bool _isShufflable,bool _contentsKnown,QGraphicsItem * parent,bool _isView)14 CardZone::CardZone(Player *_p,
15 const QString &_name,
16 bool _hasCardAttr,
17 bool _isShufflable,
18 bool _contentsKnown,
19 QGraphicsItem *parent,
20 bool _isView)
21 : AbstractGraphicsItem(parent), player(_p), name(_name), cards(_contentsKnown), view(NULL), menu(NULL),
22 doubleClickAction(0), hasCardAttr(_hasCardAttr), isShufflable(_isShufflable), isView(_isView)
23 {
24 if (!isView)
25 player->addZone(this);
26 }
27
~CardZone()28 CardZone::~CardZone()
29 {
30 qDebug() << "CardZone destructor: " << name;
31 delete view;
32 clearContents();
33 }
34
retranslateUi()35 void CardZone::retranslateUi()
36 {
37 for (int i = 0; i < cards.size(); ++i)
38 cards[i]->retranslateUi();
39 }
40
clearContents()41 void CardZone::clearContents()
42 {
43 for (int i = 0; i < cards.size(); i++) {
44 // If an incorrectly implemented server doesn't return attached cards to whom they belong before dropping a
45 // player, we have to return them to avoid a crash.
46 const QList<CardItem *> &attachedCards = cards[i]->getAttachedCards();
47 for (auto attachedCard : attachedCards)
48 attachedCard->setParentItem(attachedCard->getZone());
49
50 player->deleteCard(cards.at(i));
51 }
52 cards.clear();
53 emit cardCountChanged();
54 }
55
getTranslatedName(bool theirOwn,GrammaticalCase gc) const56 QString CardZone::getTranslatedName(bool theirOwn, GrammaticalCase gc) const
57 {
58 QString ownerName = player->getName();
59 if (name == "hand")
60 return (theirOwn ? tr("their hand", "nominative") : tr("%1's hand", "nominative").arg(ownerName));
61 else if (name == "deck")
62 switch (gc) {
63 case CaseLookAtZone:
64 return (theirOwn ? tr("their library", "look at zone")
65 : tr("%1's library", "look at zone").arg(ownerName));
66 case CaseTopCardsOfZone:
67 return (theirOwn ? tr("of their library", "top cards of zone,")
68 : tr("of %1's library", "top cards of zone").arg(ownerName));
69 case CaseRevealZone:
70 return (theirOwn ? tr("their library", "reveal zone")
71 : tr("%1's library", "reveal zone").arg(ownerName));
72 case CaseShuffleZone:
73 return (theirOwn ? tr("their library", "shuffle") : tr("%1's library", "shuffle").arg(ownerName));
74 default:
75 return (theirOwn ? tr("their library", "nominative") : tr("%1's library", "nominative").arg(ownerName));
76 }
77 else if (name == "grave")
78 return (theirOwn ? tr("their graveyard", "nominative") : tr("%1's graveyard", "nominative").arg(ownerName));
79 else if (name == "rfg")
80 return (theirOwn ? tr("their exile", "nominative") : tr("%1's exile", "nominative").arg(ownerName));
81 else if (name == "sb")
82 switch (gc) {
83 case CaseLookAtZone:
84 return (theirOwn ? tr("their sideboard", "look at zone")
85 : tr("%1's sideboard", "look at zone").arg(ownerName));
86 case CaseNominative:
87 return (theirOwn ? tr("their sideboard", "nominative")
88 : tr("%1's sideboard", "nominative").arg(ownerName));
89 default:
90 break;
91 }
92 return QString();
93 }
94
mouseDoubleClickEvent(QGraphicsSceneMouseEvent *)95 void CardZone::mouseDoubleClickEvent(QGraphicsSceneMouseEvent * /*event*/)
96 {
97 if (doubleClickAction)
98 doubleClickAction->trigger();
99 }
100
showContextMenu(const QPoint & screenPos)101 bool CardZone::showContextMenu(const QPoint &screenPos)
102 {
103 if (menu) {
104 menu->exec(screenPos);
105 return true;
106 }
107 return false;
108 }
109
mousePressEvent(QGraphicsSceneMouseEvent * event)110 void CardZone::mousePressEvent(QGraphicsSceneMouseEvent *event)
111 {
112 if (event->button() == Qt::RightButton) {
113 if (showContextMenu(event->screenPos()))
114 event->accept();
115 else
116 event->ignore();
117 } else
118 event->ignore();
119 }
120
addCard(CardItem * card,bool reorganize,int x,int y)121 void CardZone::addCard(CardItem *card, bool reorganize, int x, int y)
122 {
123 if (view)
124 if ((x <= view->getCards().size()) || (view->getNumberCards() == -1))
125 view->addCard(new CardItem(player, card->getName(), card->getId()), reorganize, x, y);
126
127 card->setZone(this);
128 addCardImpl(card, x, y);
129
130 if (reorganize)
131 reorganizeCards();
132
133 emit cardCountChanged();
134 }
135
getCard(int cardId,const QString & cardName)136 CardItem *CardZone::getCard(int cardId, const QString &cardName)
137 {
138 CardItem *c = cards.findCard(cardId, false);
139 if (!c) {
140 qDebug() << "CardZone::getCard: card id=" << cardId << "not found";
141 return 0;
142 }
143 // If the card's id is -1, this zone is invisible,
144 // so we need to give the card an id and a name as it comes out.
145 // It can be assumed that in an invisible zone, all cards are equal.
146 if ((c->getId() == -1) || (c->getName().isEmpty())) {
147 c->setId(cardId);
148 c->setName(cardName);
149 }
150 return c;
151 }
152
takeCard(int position,int cardId,bool)153 CardItem *CardZone::takeCard(int position, int cardId, bool /*canResize*/)
154 {
155 if (position == -1) {
156 // position == -1 means either that the zone is indexed by card id
157 // or that it doesn't matter which card you take.
158 for (int i = 0; i < cards.size(); ++i)
159 if (cards[i]->getId() == cardId) {
160 position = i;
161 break;
162 }
163 if (position == -1)
164 position = 0;
165 }
166 if (position >= cards.size())
167 return 0;
168
169 CardItem *c = cards.takeAt(position);
170
171 if (view)
172 view->removeCard(position);
173
174 c->setId(cardId);
175
176 reorganizeCards();
177 emit cardCountChanged();
178 return c;
179 }
180
removeCard(CardItem * card)181 void CardZone::removeCard(CardItem *card)
182 {
183 cards.removeAt(cards.indexOf(card));
184 reorganizeCards();
185 emit cardCountChanged();
186 player->deleteCard(card);
187 }
188
moveAllToZone()189 void CardZone::moveAllToZone()
190 {
191 QList<QVariant> data = static_cast<QAction *>(sender())->data().toList();
192 QString targetZone = data[0].toString();
193 int targetX = data[1].toInt();
194
195 Command_MoveCard cmd;
196 cmd.set_start_zone(getName().toStdString());
197 cmd.set_target_player_id(player->getId());
198 cmd.set_target_zone(targetZone.toStdString());
199 cmd.set_x(targetX);
200
201 for (int i = 0; i < cards.size(); ++i)
202 cmd.mutable_cards_to_move()->add_card()->set_card_id(cards[i]->getId());
203
204 player->sendGameCommand(cmd);
205 }
206
closestGridPoint(const QPointF & point)207 QPointF CardZone::closestGridPoint(const QPointF &point)
208 {
209 return point;
210 }
211