/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_main.c | 267 void CheckDMRules (void) in CheckDMRules() function 280 if (gamerules && gamerules->value && DMGame.CheckDMRules) in CheckDMRules() 282 if(DMGame.CheckDMRules()) in CheckDMRules() 407 CheckDMRules (); in G_RunFrame()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_main.c | 280 void CheckDMRules (void) in CheckDMRules() function 293 if (gamerules && gamerules->value && DMGame.CheckDMRules) in CheckDMRules() 295 if(DMGame.CheckDMRules()) in CheckDMRules() 440 CheckDMRules (); in G_RunFrame()
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | g_main.c | 257 void CheckDMRules (void) in CheckDMRules() function 387 CheckDMRules (); in G_RunFrame()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_main.c | 283 void CheckDMRules (void) in CheckDMRules() function 424 CheckDMRules (); in G_RunFrame()
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_main.c | 283 void CheckDMRules (void) in CheckDMRules() function 424 CheckDMRules (); in G_RunFrame()
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_main.c | 283 void CheckDMRules (void) in CheckDMRules() function 424 CheckDMRules (); in G_RunFrame()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | g_main.c | 238 void CheckDMRules (void) in CheckDMRules() function 393 CheckDMRules (); in G_RunFrame()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_main.c | 283 void CheckDMRules (void) in CheckDMRules() function 424 CheckDMRules (); in G_RunFrame()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_main.c | 276 void CheckDMRules (void) in CheckDMRules() function 406 CheckDMRules (); in G_RunFrame()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | g_main.c | 283 void CheckDMRules (void) in CheckDMRules() function 424 CheckDMRules (); in G_RunFrame()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_main.c | 306 void CheckDMRules (void) in CheckDMRules() function 436 CheckDMRules (); in G_RunFrame()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_main.c | 304 void CheckDMRules (void) in CheckDMRules() function 434 CheckDMRules (); in G_RunFrame()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_main.c | 306 void CheckDMRules (void) in CheckDMRules() function 436 CheckDMRules (); in G_RunFrame()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_main.c | 304 void CheckDMRules (void) in CheckDMRules() function 434 CheckDMRules (); in G_RunFrame()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_main.c | 285 void CheckDMRules (void) in CheckDMRules() function 415 CheckDMRules (); in G_RunFrame()
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | g_main.c | 285 void CheckDMRules (void) in CheckDMRules() function 417 CheckDMRules (); in G_RunFrame()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | g_main.c | 292 void CheckDMRules (void) in CheckDMRules() function 440 CheckDMRules (); in G_RunFrame()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_main.c | 271 void CheckDMRules (void) in CheckDMRules() function 419 CheckDMRules (); in G_RunFrame()
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/dports/games/q2pro/q2pro/game/ |
H A D | g_main.c | 344 void CheckDMRules (void) in CheckDMRules() function 474 CheckDMRules (); in G_RunFrame()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_main.c | 311 void CheckDMRules (void) in CheckDMRules() function 484 CheckDMRules (); in G_RunFrame()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_main.c | 320 CheckDMRules(void) in CheckDMRules() function 452 CheckDMRules(); in G_RunFrame()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_main.c | 320 void CheckDMRules (void) in CheckDMRules() function 450 CheckDMRules (); in G_RunFrame()
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_main.c | 353 void CheckDMRules(void){ in CheckDMRules() function 477 CheckDMRules(); in G_RunFrame()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_main.c | 352 void CheckDMRules(void){ in CheckDMRules() function 464 CheckDMRules(); in G_RunFrame()
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | g_main.c | 382 void CheckDMRules (void) in CheckDMRules() function 620 CheckDMRules (); in G_RunFrame()
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