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Searched refs:CityDefeatedAction (Results 1 – 25 of 26) sorted by relevance

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/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Dcallback-enums.h22 enum CityDefeatedAction { enum
H A DQKillHero.h106 void cityAction(City *c, CityDefeatedAction action,
H A DQCityOccupy.h113 void cityAction(City *city, CityDefeatedAction action,
H A DQPillageGold.h112 void cityAction(City *city, CityDefeatedAction action,
H A DQCityRaze.h117 void cityAction(City *city, CityDefeatedAction action,
H A DQCitySack.h115 void cityAction(City *city, CityDefeatedAction action,
H A DQEnemyArmytype.h107 void cityAction(City *c, CityDefeatedAction action,
H A DQEnemyArmies.h108 void cityAction(City *city, CityDefeatedAction action,
H A DQuest.h212 virtual void cityAction(City *city, CityDefeatedAction action,
H A DQPillageGold.cpp101 void QuestPillageGold::cityAction(City *c, CityDefeatedAction action, in cityAction()
H A DQuestsManager.h300 void cityAction(City *c, Stack *s, CityDefeatedAction action, int gold);
H A DQEnemyArmies.cpp173 void QuestEnemyArmies::cityAction(City *c, CityDefeatedAction action, in cityAction()
H A DQCityOccupy.cpp147 void QuestCityOccupy::cityAction(City *c, CityDefeatedAction action, in cityAction()
H A DQCityRaze.cpp149 void QuestCityRaze::cityAction(City *c, CityDefeatedAction action, in cityAction()
H A DQCitySack.cpp148 void QuestCitySack::cityAction(City *c, CityDefeatedAction action, in cityAction()
H A DQEnemyArmytype.cpp173 void QuestEnemyArmytype::cityAction(City *c, CityDefeatedAction action, in cityAction()
H A DQKillHero.cpp196 void QuestKillHero::cityAction(City *c, CityDefeatedAction action, in cityAction()
H A Dgame.h141 sigc::signal<CityDefeatedAction, City *, int> city_defeated;
H A Dai_smart.cpp154 CityDefeatedAction action = CITY_DEFEATED_OCCUPY; in invadeCity()
H A DQuestsManager.cpp460 CityDefeatedAction action, int gold) in cityAction()
H A Dai_fast.cpp303 CityDefeatedAction action = CITY_DEFEATED_OCCUPY; in invadeCity()
H A Dplayer.h1166 bool AI_invadeCityQuestPreference(City *c, CityDefeatedAction &action) const;
H A Dgame.cpp830 CityDefeatedAction a = city_defeated.emit(city, gold); in invading_city()
/dports/games/lordsawar/lordsawar-0.3.2/src/gui/
H A Dgame-window.h292 CityDefeatedAction on_city_defeated(City *city, int gold);
H A Dgame-window.cpp2021 CityDefeatedAction GameWindow::on_city_defeated(City *city, int gold) in on_city_defeated()
2024 CityDefeatedAction retval = CITY_DEFEATED_OCCUPY; in on_city_defeated()

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