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Searched refs:CustomGameMenu (Results 1 – 11 of 11) sorted by relevance

/dports/games/dunelegacy/dunelegacy-0.96.4/src/Menu/
H A DCustomGameMenu.cpp45 CustomGameMenu::CustomGameMenu(bool multiplayer, bool LANServer) in CustomGameMenu() function in CustomGameMenu
149 loadButton.setOnClick(std::bind(&CustomGameMenu::onLoad, this)); in CustomGameMenu()
156 nextButton.setOnClick(std::bind(&CustomGameMenu::onNext, this)); in CustomGameMenu()
163 CustomGameMenu::~CustomGameMenu() in ~CustomGameMenu()
169 void CustomGameMenu::onChildWindowClose(Window* pChildWindow) { in onChildWindowClose()
195 void CustomGameMenu::onNext() in onNext()
220 void CustomGameMenu::onCancel() in onCancel()
225 void CustomGameMenu::onLoad() in onLoad()
233 void CustomGameMenu::onGameOptions() in onGameOptions()
238 void CustomGameMenu::onMapTypeChange(int buttonID) in onMapTypeChange()
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H A DMultiPlayerMenu.cpp140 CustomGameMenu* pCustomGameMenu = new CustomGameMenu(true, true); in onCreateLANGame()
147 CustomGameMenu* pCustomGameMenu = new CustomGameMenu(true, false); in onCreateInternetGame()
H A DSinglePlayerMenu.cpp138 CustomGameMenu* pCustomGameMenu = new CustomGameMenu(false); in onCustom()
/dports/games/dunelegacy/dunelegacy-0.96.4/include/Menu/
H A DCustomGameMenu.h36 class CustomGameMenu : public MenuBase
39 CustomGameMenu(bool multiplayer, bool LANServer = true);
40 virtual ~CustomGameMenu();
/dports/games/dunelegacy/dunelegacy-0.96.4/data/locale/
H A Ddunelegacy.pot1511 #: src/Menu/CustomGameMenu.cpp:230 src/Menu/SinglePlayerMenu.cpp:153
1603 #: src/MapEditor/LoadMapWindow.cpp:68 src/Menu/CustomGameMenu.cpp:75
1607 #: src/MapEditor/LoadMapWindow.cpp:74 src/Menu/CustomGameMenu.cpp:85
1611 #: src/MapEditor/LoadMapWindow.cpp:93 src/Menu/CustomGameMenu.cpp:115
2102 #: src/Menu/CustomGameMenu.cpp:56
2106 #: src/Menu/CustomGameMenu.cpp:56
2110 #: src/Menu/CustomGameMenu.cpp:56
2114 #: src/Menu/CustomGameMenu.cpp:99
2118 #: src/Menu/CustomGameMenu.cpp:102
2122 #: src/Menu/CustomGameMenu.cpp:139 src/Menu/CustomGamePlayers.cpp:156
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H A DFrench.fr.po1519 #: src/Menu/CustomGameMenu.cpp:230 src/Menu/SinglePlayerMenu.cpp:153
1611 #: src/MapEditor/LoadMapWindow.cpp:68 src/Menu/CustomGameMenu.cpp:75
1615 #: src/MapEditor/LoadMapWindow.cpp:74 src/Menu/CustomGameMenu.cpp:85
1619 #: src/MapEditor/LoadMapWindow.cpp:93 src/Menu/CustomGameMenu.cpp:115
2110 #: src/Menu/CustomGameMenu.cpp:56
2114 #: src/Menu/CustomGameMenu.cpp:56
2118 #: src/Menu/CustomGameMenu.cpp:56
2122 #: src/Menu/CustomGameMenu.cpp:99
2126 #: src/Menu/CustomGameMenu.cpp:102
2130 #: src/Menu/CustomGameMenu.cpp:139 src/Menu/CustomGamePlayers.cpp:156
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H A DGerman.de.po1552 #: src/Menu/CustomGameMenu.cpp:230 src/Menu/SinglePlayerMenu.cpp:153
1649 #: src/MapEditor/LoadMapWindow.cpp:68 src/Menu/CustomGameMenu.cpp:75
1653 #: src/MapEditor/LoadMapWindow.cpp:74 src/Menu/CustomGameMenu.cpp:85
1657 #: src/MapEditor/LoadMapWindow.cpp:93 src/Menu/CustomGameMenu.cpp:115
2155 #: src/Menu/CustomGameMenu.cpp:56
2159 #: src/Menu/CustomGameMenu.cpp:56
2163 #: src/Menu/CustomGameMenu.cpp:56
2167 #: src/Menu/CustomGameMenu.cpp:99
2171 #: src/Menu/CustomGameMenu.cpp:102
2175 #: src/Menu/CustomGameMenu.cpp:139 src/Menu/CustomGamePlayers.cpp:156
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H A DSpanish.es.po2189 #: src/Menu/CustomGameMenu.cpp:230 src/Menu/SinglePlayerMenu.cpp:153
2285 #: src/MapEditor/LoadMapWindow.cpp:68 src/Menu/CustomGameMenu.cpp:75
2289 #: src/MapEditor/LoadMapWindow.cpp:74 src/Menu/CustomGameMenu.cpp:85
2293 #: src/MapEditor/LoadMapWindow.cpp:93 src/Menu/CustomGameMenu.cpp:115
2790 #: src/Menu/CustomGameMenu.cpp:56
2794 #: src/Menu/CustomGameMenu.cpp:56
2798 #: src/Menu/CustomGameMenu.cpp:56
2802 #: src/Menu/CustomGameMenu.cpp:99
2806 #: src/Menu/CustomGameMenu.cpp:102
2810 #: src/Menu/CustomGameMenu.cpp:139 src/Menu/CustomGamePlayers.cpp:156
[all …]
/dports/games/dunelegacy/dunelegacy-0.96.4/src/
H A DMakefile.am146 Menu/CustomGameMenu.cpp\
H A DMakefile.in188 Menu/CustomGameMenu.$(OBJEXT) Menu/CustomGamePlayers.$(OBJEXT) \
546 Menu/CustomGameMenu.cpp\
1002 Menu/CustomGameMenu.$(OBJEXT): Menu/$(am__dirstamp) \
1305 @AMDEP_TRUE@@am__include@ @am__quote@Menu/$(DEPDIR)/CustomGameMenu.Po@am__quote@
/dports/games/dunelegacy/dunelegacy-0.96.4/IDE/xCode/Dune Legacy.xcodeproj/
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506 …71500FAD5B7 /* CustomGameMenu.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType …
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1207 1358FBF813D3B71500FAD5B7 /* CustomGameMenu.h */,
1541 1358FDC113D3B72F00FAD5B7 /* CustomGameMenu.cpp */,
2043 1358FE7D13D3B72F00FAD5B7 /* CustomGameMenu.cpp in Sources */,