Searched refs:FPSCR_END (Results 1 – 12 of 12) sorted by relevance
3764 FPSCR_END(Rc);3790 FPSCR_END(Rc);3816 FPSCR_END(Rc);3842 FPSCR_END(Rc);3868 FPSCR_END(Rc);3894 FPSCR_END(Rc);3927 FPSCR_END(Rc);3960 FPSCR_END(Rc);4638 FPSCR_END(0);4666 FPSCR_END(0);[all …]
320 #define FPSCR_END(Rc) { \ macro
1037 * idecode_expression.h (FPSCR_END): Always update FEX and VX bits1039 (FPSCR_END): Explicitly check for possible floating point
3763 FPSCR_END(Rc);3789 FPSCR_END(Rc);3815 FPSCR_END(Rc);3841 FPSCR_END(Rc);3867 FPSCR_END(Rc);3893 FPSCR_END(Rc);3926 FPSCR_END(Rc);3959 FPSCR_END(Rc);4637 FPSCR_END(0);4665 FPSCR_END(0);[all …]
319 #define FPSCR_END(Rc) { \ macro
1098 * idecode_expression.h (FPSCR_END): Always update FEX and VX bits1100 (FPSCR_END): Explicitly check for possible floating point
3744 FPSCR_END(Rc);3770 FPSCR_END(Rc);3796 FPSCR_END(Rc);3822 FPSCR_END(Rc);3848 FPSCR_END(Rc);3874 FPSCR_END(Rc);3907 FPSCR_END(Rc);3940 FPSCR_END(Rc);4602 FPSCR_END(0);4630 FPSCR_END(0);[all …]
702 * idecode_expression.h (FPSCR_END): Always update FEX and VX bits704 (FPSCR_END): Explicitly check for possible floating point