/dports/audio/sayonara/sayonara-player-5bbf1399332d5d59362ad03bf625f9132be72206/src/Components/Engine/PipelineExtensions/ |
H A D | Fadeable.cpp | 43 Fadeable::FadeMode mode; 49 mode(Fadeable::FadeMode::NoFading) 67 bool Fadeable::initFader(Fadeable::FadeMode mode) 75 if(mode == Fadeable::FadeMode::NoFading){ 79 else if(mode == Fadeable::FadeMode::FadeOut) 85 else if(mode == Fadeable::FadeMode::FadeIn) in mbedtls_constant_time_memcmp() 107 bool b = initFader(Fadeable::FadeMode::FadeIn); 118 bool b = initFader(Fadeable::FadeMode::FadeOut); 133 if(m->mode == Fadeable::FadeMode::FadeIn) in mbedtls_cipher_info_from_string() 138 else if(m->mode == Fadeable::FadeMode::FadeOut) [all …]
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H A D | Fadeable.h | 65 enum class FadeMode : unsigned char enum 96 bool initFader(FadeMode mode);
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/dports/www/firefox-legacy/firefox-52.8.0esr/mobile/android/base/java/org/mozilla/gecko/toolbar/ |
H A D | TabCounter.java | 42 private enum FadeMode { enum in TabCounter 56 mFlipInForward = createAnimation(-90, 0, FadeMode.FADE_IN, -1 * Z_DISTANCE, false); in TabCounter() 57 mFlipInBackward = createAnimation(90, 0, FadeMode.FADE_IN, Z_DISTANCE, false); in TabCounter() 58 mFlipOutForward = createAnimation(0, -90, FadeMode.FADE_OUT, -1 * Z_DISTANCE, true); in TabCounter() 59 mFlipOutBackward = createAnimation(0, 90, FadeMode.FADE_OUT, Z_DISTANCE, true); in TabCounter() 137 FadeMode fadeMode, in createAnimation() 142 set.addAnimation(fadeMode == FadeMode.FADE_IN ? new AlphaAnimation(0.0f, 1.0f) : in createAnimation()
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/dports/games/spacejunk/spacejunk-1.0.5/src/ |
H A D | fade.h | 28 typedef enum {IN,OUT,NONE} FadeMode; typedef 30 void setMode(FadeMode fm,int delta); 31 FadeMode getMode() { in getMode() 36 FadeMode mode;
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/ |
H A D | animation.h | 41 enum FadeMode { enum 52 void fade(FadeMode fadeMode, int fadeLength); 56 FadeMode getFadeMode() const; 73 FadeMode _fadeMode;
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H A D | animation.cpp | 70 void Animation::fade(FadeMode fadeMode, int fadeLength) { in fade() 99 Animation::FadeMode Animation::getFadeMode() const { in getFadeMode() 184 _fadeMode = (FadeMode)state->readLESint32(); in restoreState()
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/ |
H A D | animation.h | 41 enum FadeMode { enum 52 void fade(FadeMode fadeMode, int fadeLength); 56 FadeMode getFadeMode() const; 73 FadeMode _fadeMode;
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H A D | animation.cpp | 70 void Animation::fade(FadeMode fadeMode, int fadeLength) { in fade() 99 Animation::FadeMode Animation::getFadeMode() const { in getFadeMode() 184 _fadeMode = (FadeMode)state->readLESint32(); in restoreState()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/sound/ |
H A D | track.h | 48 enum FadeMode { enum 62 FadeMode _fadeMode; 79 void setFadeMode(FadeMode fadeMode) { _fadeMode = fadeMode; } in setFadeMode() 82 FadeMode getFadeMode() const { return _fadeMode; } in getFadeMode()
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/sound/ |
H A D | track.h | 48 enum FadeMode { enum 62 FadeMode _fadeMode; 79 void setFadeMode(FadeMode fadeMode) { _fadeMode = fadeMode; } in setFadeMode() 82 FadeMode getFadeMode() const { return _fadeMode; } in getFadeMode()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/scripting/ |
H A D | custom_particles.cpp | 98 case CustomParticleSystem::FadeMode::None: in get_birth_mode() 101 case CustomParticleSystem::FadeMode::Fade: in get_birth_mode() 104 case CustomParticleSystem::FadeMode::Shrink: in get_birth_mode() 117 object.m_particle_birth_mode = CustomParticleSystem::FadeMode::None; in set_birth_mode() 121 object.m_particle_birth_mode = CustomParticleSystem::FadeMode::Fade; in set_birth_mode() 125 object.m_particle_birth_mode = CustomParticleSystem::FadeMode::Shrink; in set_birth_mode() 139 case CustomParticleSystem::FadeMode::None: in get_death_mode() 142 case CustomParticleSystem::FadeMode::Fade: in get_death_mode() 145 case CustomParticleSystem::FadeMode::Shrink: in get_death_mode() 158 object.m_particle_death_mode = CustomParticleSystem::FadeMode::None; in set_death_mode() [all …]
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/object/ |
H A D | custom_particle_system.cpp | 270 m_particle_birth_mode = FadeMode::None; in CustomParticleSystem() 291 m_particle_death_mode = FadeMode::None; in CustomParticleSystem() 568 case FadeMode::Shrink: in update() 576 case FadeMode::Fade: in update() 588 case FadeMode::Shrink: in update() 591 case FadeMode::Fade: in update() 607 case FadeMode::Shrink: in update() 615 case FadeMode::Fade: in update() 627 case FadeMode::Shrink: in update() 630 case FadeMode::Fade: in update() [all …]
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H A D | custom_particle_system.hpp | 103 enum class FadeMode { enum in CustomParticleSystem 188 FadeMode birth_mode, death_mode; 250 FadeMode m_particle_birth_mode, 293 FadeMode m_particle_birth_mode,
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/dports/audio/traverso/traverso-0.49.6/src/commands/ |
H A D | Fade.h | 125 class FadeMode : public Command 128 FadeMode(FadeCurve* fade, int oldMode, int newMode); 129 ~FadeMode(){}; in ~FadeMode()
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H A D | Fade.cpp | 335 FadeMode::FadeMode(FadeCurve* fade, int oldMode, int newMode) in FadeMode() function in FadeMode 345 int FadeMode::prepare_actions() in prepare_actions() 350 int FadeMode::do_action() in do_action() 356 int FadeMode::undo_action() in undo_action()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/costume/ |
H A D | emichore.h | 48 void fade(Animation::FadeMode mode, uint msecs) override; 50 Animation::FadeMode _fadeMode;
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H A D | emichore.cpp | 102 void EMIChore::fade(Animation::FadeMode mode, uint msecs) { in fade() 131 _fadeMode = (Animation::FadeMode)state->readLESint32(); in restoreState()
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/costume/ |
H A D | emichore.h | 48 void fade(Animation::FadeMode mode, uint msecs) override; 50 Animation::FadeMode _fadeMode;
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H A D | emichore.cpp | 102 void EMIChore::fade(Animation::FadeMode mode, uint msecs) { in fade() 131 _fadeMode = (Animation::FadeMode)state->readLESint32(); in restoreState()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/ |
H A D | animationemi.h | 86 void fade(Animation::FadeMode mode, int fadeLength); 105 Animation::FadeMode _fadeMode;
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/ |
H A D | animationemi.h | 86 void fade(Animation::FadeMode mode, int fadeLength); 105 Animation::FadeMode _fadeMode;
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/ |
H A D | soundManager.h | 19 enum FadeMode enum 30 FadeMode mode;
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/dports/games/scummvm/scummvm-2.5.1/engines/icb/ |
H A D | fn_fx_pc.cpp | 189 surface_manager->FadeMode() = mode + 1; in fx_generic_fade() 205 surface_manager->FadeMode() = 0; in fx_generic_fade()
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H A D | surface_manager.cpp | 141 FadeMode() = 0; in _surface_manager() 207 FadeMode() = 0; in Reset_Effects() 454 if (FadeMode() && FadeAlpha() != 0) { in DrawEffects() 455 if (FadeMode() == 1) { in DrawEffects() 514 } else if (FadeMode() == 2) { /* SUBTRACTIVE FADE */ in DrawEffects() 568 } else if (FadeMode() == 3) { /* ALPHA FADE */ in DrawEffects() 649 if (FadeMode() == 4) { /* COLOUR FADE */ in DrawEffects()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/editor/ |
H A D | particle_editor.cpp | 159 auto birth_mode = std::make_unique<ControlEnum<CustomParticleSystem::FadeMode> >(); in reset_main_ui() 160 birth_mode.get()->add_option(CustomParticleSystem::FadeMode::Shrink, _("Grow")); in reset_main_ui() 161 birth_mode.get()->add_option(CustomParticleSystem::FadeMode::Fade, _("Fade in")); in reset_main_ui() 162 birth_mode.get()->add_option(CustomParticleSystem::FadeMode::None, _("None")); in reset_main_ui() 165 auto death_mode = std::make_unique<ControlEnum<CustomParticleSystem::FadeMode> >(); in reset_main_ui() 166 death_mode.get()->add_option(CustomParticleSystem::FadeMode::Shrink, _("Shrink")); in reset_main_ui() 167 death_mode.get()->add_option(CustomParticleSystem::FadeMode::Fade, _("Fade out")); in reset_main_ui() 168 death_mode.get()->add_option(CustomParticleSystem::FadeMode::None, _("None")); in reset_main_ui()
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