/dports/games/spring/spring_98.0/rts/Rendering/GL/ |
H A D | VertexArrayRange.cpp | 41 glSetFenceNV(fence, GL_ALL_COMPLETED_NV); in DrawArrayT() 63 glSetFenceNV(fence, GL_ALL_COMPLETED_NV); in DrawArrayT2() 79 glSetFenceNV(fence, GL_ALL_COMPLETED_NV); in DrawArrayTN() 96 glSetFenceNV(fence, GL_ALL_COMPLETED_NV); in DrawArrayTC()
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/gl_tests/ |
H A D | FenceSyncTests.cpp | 57 glSetFenceNV(fence, GL_ALL_COMPLETED_NV); in TEST_P() 107 glSetFenceNV(10, GL_ALL_COMPLETED_NV); in TEST_P() 128 glSetFenceNV(fence, GL_ALL_COMPLETED_NV); in TEST_P()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/gl/ |
H A D | FenceNVGL.cpp | 32 ASSERT(condition == GL_ALL_COMPLETED_NV); in set() 71 ASSERT(condition == GL_ALL_COMPLETED_NV); in set()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/gl/ |
H A D | FenceNVGL.cpp | 32 ASSERT(condition == GL_ALL_COMPLETED_NV); in set() 71 ASSERT(condition == GL_ALL_COMPLETED_NV); in set()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/ |
H A D | FenceSyncTests.cpp | 57 glSetFenceNV(fence, GL_ALL_COMPLETED_NV); in TEST_P() 105 glSetFenceNV(10, GL_ALL_COMPLETED_NV); in TEST_P() 124 glSetFenceNV(fence, GL_ALL_COMPLETED_NV); in TEST_P()
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/librender/opengl/ |
H A D | tu_opengl_includes.h | 33 # define GL_ALL_COMPLETED_NV 0x84F2 macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/ui/gl/ |
H A D | gl_fence_nv.cc | 31 glSetFenceNV(fence_, GL_ALL_COMPLETED_NV); in ResetState()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/ui/gl/ |
H A D | gl_fence_nv.cc | 31 glSetFenceNV(fence_, GL_ALL_COMPLETED_NV); in ResetState()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_fence | 4 GL_ALL_COMPLETED_NV 0x84F2
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_fence | 5 GL_ALL_COMPLETED_NV 0x84F2
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_NV_fence | 3 GL_ALL_COMPLETED_NV 0x84F2
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_fence | 5 GL_ALL_COMPLETED_NV 0x84F2
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/gl/ |
H A D | FenceNVGL.cpp | 33 ASSERT(condition == GL_ALL_COMPLETED_NV); in set()
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_fence | 5 GL_ALL_COMPLETED_NV 0x84F2
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_fence | 4 GL_ALL_COMPLETED_NV 0x84F2
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/vulkan/ |
H A D | FenceNVVk.cpp | 31 ASSERT(condition == GL_ALL_COMPLETED_NV); in set()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/vulkan/ |
H A D | FenceNVVk.cpp | 31 ASSERT(condition == GL_ALL_COMPLETED_NV); in set()
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | NV_fence.java | 44 int GL_ALL_COMPLETED_NV = 0x84F2; field
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengles/ |
H A D | NV_fence.java | 45 int GL_ALL_COMPLETED_NV = 0x84F2; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | fence.py | 14 GL_ALL_COMPLETED_NV=_C('GL_ALL_COMPLETED_NV',0x84F2) variable
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES1/NV/ |
H A D | fence.py | 14 GL_ALL_COMPLETED_NV=_C('GL_ALL_COMPLETED_NV',0x84F2) variable
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES2/NV/ |
H A D | fence.py | 14 GL_ALL_COMPLETED_NV=_C('GL_ALL_COMPLETED_NV',0x84F2) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | fence.py | 14 GL_ALL_COMPLETED_NV=_C('GL_ALL_COMPLETED_NV',0x84F2) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES1/NV/ |
H A D | fence.py | 14 GL_ALL_COMPLETED_NV=_C('GL_ALL_COMPLETED_NV',0x84F2) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES2/NV/ |
H A D | fence.py | 14 GL_ALL_COMPLETED_NV=_C('GL_ALL_COMPLETED_NV',0x84F2) variable
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