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Searched refs:GL_ALL_COMPLETED_NV (Results 1 – 25 of 548) sorted by relevance

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/dports/games/spring/spring_98.0/rts/Rendering/GL/
H A DVertexArrayRange.cpp41 glSetFenceNV(fence, GL_ALL_COMPLETED_NV); in DrawArrayT()
63 glSetFenceNV(fence, GL_ALL_COMPLETED_NV); in DrawArrayT2()
79 glSetFenceNV(fence, GL_ALL_COMPLETED_NV); in DrawArrayTN()
96 glSetFenceNV(fence, GL_ALL_COMPLETED_NV); in DrawArrayTC()
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/gl_tests/
H A DFenceSyncTests.cpp57 glSetFenceNV(fence, GL_ALL_COMPLETED_NV); in TEST_P()
107 glSetFenceNV(10, GL_ALL_COMPLETED_NV); in TEST_P()
128 glSetFenceNV(fence, GL_ALL_COMPLETED_NV); in TEST_P()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/gl/
H A DFenceNVGL.cpp32 ASSERT(condition == GL_ALL_COMPLETED_NV); in set()
71 ASSERT(condition == GL_ALL_COMPLETED_NV); in set()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/gl/
H A DFenceNVGL.cpp32 ASSERT(condition == GL_ALL_COMPLETED_NV); in set()
71 ASSERT(condition == GL_ALL_COMPLETED_NV); in set()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/
H A DFenceSyncTests.cpp57 glSetFenceNV(fence, GL_ALL_COMPLETED_NV); in TEST_P()
105 glSetFenceNV(10, GL_ALL_COMPLETED_NV); in TEST_P()
124 glSetFenceNV(fence, GL_ALL_COMPLETED_NV); in TEST_P()
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/librender/opengl/
H A Dtu_opengl_includes.h33 # define GL_ALL_COMPLETED_NV 0x84F2 macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/ui/gl/
H A Dgl_fence_nv.cc31 glSetFenceNV(fence_, GL_ALL_COMPLETED_NV); in ResetState()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/ui/gl/
H A Dgl_fence_nv.cc31 glSetFenceNV(fence_, GL_ALL_COMPLETED_NV); in ResetState()
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_NV_fence4 GL_ALL_COMPLETED_NV 0x84F2
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_fence5 GL_ALL_COMPLETED_NV 0x84F2
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_NV_fence3 GL_ALL_COMPLETED_NV 0x84F2
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_NV_fence5 GL_ALL_COMPLETED_NV 0x84F2
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/gl/
H A DFenceNVGL.cpp33 ASSERT(condition == GL_ALL_COMPLETED_NV); in set()
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_fence5 GL_ALL_COMPLETED_NV 0x84F2
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_NV_fence4 GL_ALL_COMPLETED_NV 0x84F2
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/vulkan/
H A DFenceNVVk.cpp31 ASSERT(condition == GL_ALL_COMPLETED_NV); in set()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/vulkan/
H A DFenceNVVk.cpp31 ASSERT(condition == GL_ALL_COMPLETED_NV); in set()
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DNV_fence.java44 int GL_ALL_COMPLETED_NV = 0x84F2; field
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengles/
H A DNV_fence.java45 int GL_ALL_COMPLETED_NV = 0x84F2; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/
H A Dfence.py14 GL_ALL_COMPLETED_NV=_C('GL_ALL_COMPLETED_NV',0x84F2) variable
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES1/NV/
H A Dfence.py14 GL_ALL_COMPLETED_NV=_C('GL_ALL_COMPLETED_NV',0x84F2) variable
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES2/NV/
H A Dfence.py14 GL_ALL_COMPLETED_NV=_C('GL_ALL_COMPLETED_NV',0x84F2) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/
H A Dfence.py14 GL_ALL_COMPLETED_NV=_C('GL_ALL_COMPLETED_NV',0x84F2) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES1/NV/
H A Dfence.py14 GL_ALL_COMPLETED_NV=_C('GL_ALL_COMPLETED_NV',0x84F2) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES2/NV/
H A Dfence.py14 GL_ALL_COMPLETED_NV=_C('GL_ALL_COMPLETED_NV',0x84F2) variable

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