/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL14.java | 90 int GL_BLEND_EQUATION = 0x8009; field
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H A D | ARB_imaging.java | 56 int GL_BLEND_EQUATION = 0x8009; field
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/dports/graphics/anttweakbar/AntTweakBar/src/ |
H A D | TwOpenGL.cpp | 101 #ifndef GL_BLEND_EQUATION 102 # define GL_BLEND_EQUATION 0x8009 macro 105 # define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION 436 _glGetIntegerv(GL_BLEND_EQUATION, &m_PrevBlendEquation); in BeginDraw()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/ |
H A D | fbo-draw-buffers-blend.c | 161 glGetIntegerIndexedvEXT(GL_BLEND_EQUATION, i, &p2); in test()
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GLSL/ |
H A D | defines.h | 63 #define GL_BLEND_EQUATION 0x8009 macro
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/dports/graphics/cogl/cogl-1.22.8/cogl/ |
H A D | cogl-gles2-types.h | 95 #define GL_BLEND_EQUATION 0x8009 macro
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/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/ |
H A D | cogl-gles2-types.h | 95 #define GL_BLEND_EQUATION 0x8009 macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_imaging | 12 GL_BLEND_EQUATION 0x8009
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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_ARB_imaging | 13 GL_BLEND_EQUATION 0x8009
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_imaging | 13 GL_BLEND_EQUATION 0x8009
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/ |
H A D | GL_ARB_imaging | 10 GL_BLEND_EQUATION 0x8009
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_ARB_imaging | 10 GL_BLEND_EQUATION 0x8009
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_ARB_imaging | 13 GL_BLEND_EQUATION 0x8009
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_imaging | 13 GL_BLEND_EQUATION 0x8009
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_imaging | 13 GL_BLEND_EQUATION 0x8009
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/dports/graphics/glew/glew-2.2.0/auto/core/gl/ |
H A D | GL_ARB_imaging | 13 GL_BLEND_EQUATION 0x8009
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_imaging | 12 GL_BLEND_EQUATION 0x8009
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_ARB_imaging | 12 GL_BLEND_EQUATION 0x8009
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/ |
H A D | es31fAdvancedBlendTests.cpp | 679 gls::StateQueryUtil::verifyStateInteger(result, gl, GL_BLEND_EQUATION, m_equations[ndx], m_type); in iterate() 736 …gls::StateQueryUtil::verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION, 2, m_equations[ndx],… in iterate()
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_4.py | 17 GL_BLEND_EQUATION=_C('GL_BLEND_EQUATION',0x8009) variable
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/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualizationqml2/ |
H A D | enumtostringmap.cpp | 92 m_map[GL_BLEND_EQUATION] = "BLEND_EQUATION"; in EnumToStringMap()
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | defines.h | 736 #define GL_BLEND_EQUATION 0x8009 macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | imaging.py | 15 GL_BLEND_EQUATION=_C('GL_BLEND_EQUATION',0x8009) variable
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/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/ |
H A D | gl_headers.h | 192 #define GL_BLEND_EQUATION 0x8009 macro
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | imaging.py | 15 GL_BLEND_EQUATION=_C('GL_BLEND_EQUATION',0x8009) variable
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