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Searched refs:GL_CON_3_ATI (Results 1 – 25 of 326) sorted by relevance

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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ati_fragment_shader/
H A Derror10-dotx.c93 GL_CON_3_ATI, GL_NONE, GL_NONE); in piglit_init()
103 GL_CON_3_ATI, GL_NONE, GL_NONE); in piglit_init()
113 GL_CON_3_ATI, GL_NONE, GL_NONE); in piglit_init()
127 GL_CON_3_ATI, GL_NONE, GL_NONE); in piglit_init()
H A Derror09-allconst.c62 GL_CON_3_ATI, GL_NONE, GL_NONE); in piglit_init()
72 GL_CON_3_ATI, GL_NONE, GL_NONE); in piglit_init()
H A Derror12-invalidsrc.c85 GL_CON_3_ATI,
H A Derror11-invaliddst.c92 GL_CON_3_ATI,
/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/
H A Dgl_compat.h260 #ifndef GL_CON_3_ATI
261 #define GL_CON_3_ATI 0x8944 macro
H A Dgl_common.c955 mpglSetFragmentShaderConstant(GL_CON_3_ATI, c3); in glSetupYUVFragmentATI()
972 GL_CON_3_ATI, GL_NONE, GL_BIAS_BIT_ATI); in glSetupYUVFragmentATI()
/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/
H A Dgl_compat.h260 #ifndef GL_CON_3_ATI
261 #define GL_CON_3_ATI 0x8944 macro
H A Dgl_common.c955 mpglSetFragmentShaderConstant(GL_CON_3_ATI, c3); in glSetupYUVFragmentATI()
972 GL_CON_3_ATI, GL_NONE, GL_BIAS_BIT_ATI); in glSetupYUVFragmentATI()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/
H A Dafsmultiarb.c393 glSetFragmentShaderConstantATI(GL_CON_3_ATI, shaderconstant); in Init()
397 GL_CON_3_ATI, GL_RED, GL_2X_BIT_ATI); in Init()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/
H A Dafsmultiarb.c393 glSetFragmentShaderConstantATI(GL_CON_3_ATI, shaderconstant); in Init()
397 GL_CON_3_ATI, GL_RED, GL_2X_BIT_ATI); in Init()
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DATI_fragment_shader.java78 int GL_CON_3_ATI = 0x8944; field
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ATI_fragment_shader27 GL_CON_3_ATI 0x8944
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ATI_fragment_shader28 GL_CON_3_ATI 0x8944
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_ATI_fragment_shader26 GL_CON_3_ATI 0x8944
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ATI_fragment_shader28 GL_CON_3_ATI 0x8944
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ATI_fragment_shader28 GL_CON_3_ATI 0x8944
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ATI_fragment_shader27 GL_CON_3_ATI 0x8944
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ATI/
H A Dfragment_shader.py49 GL_CON_3_ATI=_C('GL_CON_3_ATI',0x8944) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ATI/
H A Dfragment_shader.py49 GL_CON_3_ATI=_C('GL_CON_3_ATI',0x8944) variable
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/
H A Dati.h86 #define GL_CON_3_ATI 0x8944 macro
/dports/games/tenebrae/tenebrae_0/
H A DglATI.h599 #define GL_CON_3_ATI 0x8944 macro
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h1482 #ifndef GL_CON_3_ATI
1483 #define GL_CON_3_ATI 0x8944 macro
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/atifs/src/
H A Dps_1_4.cpp59 SYMDEF sid_C3, GL_CON_3_ATI, ckp_PS_BASE
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/atifs/src/
H A Dps_1_4.cpp59 SYMDEF sid_C3, GL_CON_3_ATI, ckp_PS_BASE
/dports/games/cake/cake_src/cake/glsetup/
H A Dgl_ATI_ext.h794 #define GL_CON_3_ATI 0x8944 macro

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