/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | VertexArrayState.cpp | 326 #ifndef GL_FOG_COORDINATE_ARRAY 328 #define GL_FOG_COORDINATE_ARRAY GL_FOG_COORDINATE_ARRAY_EXT macro 330 #define GL_FOG_COORDINATE_ARRAY 0x8457 macro 346 glEnableClientState(GL_FOG_COORDINATE_ARRAY); in enable_and_dispatch() 352 glEnableClientState(GL_FOG_COORDINATE_ARRAY); in enable_and_dispatch() 368 glDisableClientState(GL_FOG_COORDINATE_ARRAY); in disable()
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/VERSION/ |
H A D | GL_1_4.py | 109 GL_FOG_COORD_ARRAY = GL_FOG_COORDINATE_ARRAY # alias
|
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/VERSION/ |
H A D | GL_1_4.py | 109 GL_FOG_COORD_ARRAY = GL_FOG_COORDINATE_ARRAY # alias
|
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL14.java | 66 int GL_FOG_COORDINATE_ARRAY = 0x8457; field
|
H A D | GL15.java | 84 int GL_FOG_COORD_ARRAY = GL14.GL_FOG_COORDINATE_ARRAY;
|
/dports/graphics/glew/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_1_5 | 47 GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
|
H A D | GL_VERSION_1_4 | 22 GL_FOG_COORDINATE_ARRAY 0x8457
|
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/ |
H A D | GL_VERSION_1_5 | 45 GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
|
H A D | GL_VERSION_1_4 | 19 GL_FOG_COORDINATE_ARRAY 0x8457
|
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_VERSION_1_5 | 47 GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
|
H A D | GL_VERSION_1_4 | 22 GL_FOG_COORDINATE_ARRAY 0x8457
|
/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_1_5 | 47 GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
|
H A D | GL_VERSION_1_4 | 22 GL_FOG_COORDINATE_ARRAY 0x8457
|
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_VERSION_1_5 | 46 GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
|
H A D | GL_VERSION_1_4 | 21 GL_FOG_COORDINATE_ARRAY 0x8457
|
/dports/graphics/cegui/cegui-0.8.7/cegui/src/RendererModules/OpenGL/ |
H A D | ApplePBTextureTarget.cpp | 106 glDisableClientState(GL_FOG_COORDINATE_ARRAY); in OpenGLApplePBTextureTarget()
|
H A D | WGLPBTextureTarget.cpp | 105 glDisableClientState(GL_FOG_COORDINATE_ARRAY); in activate()
|
H A D | GLXPBTextureTarget.cpp | 87 glDisableClientState(GL_FOG_COORDINATE_ARRAY); in OpenGLGLXPBTextureTarget()
|
H A D | GLRenderer.cpp | 249 glDisableClientState(GL_FOG_COORDINATE_ARRAY); in beginRendering()
|
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/ |
H A D | glthread_marshal.h | 396 case GL_FOG_COORDINATE_ARRAY: in _mesa_array_to_attrib()
|
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_1_4.h | 54 #define GL_FOG_COORDINATE_ARRAY 0x8457 macro
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_4.py | 30 GL_FOG_COORDINATE_ARRAY=_C('GL_FOG_COORDINATE_ARRAY',0x8457) variable
|
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_4.py | 32 GL_FOG_COORDINATE_ARRAY=_C('GL_FOG_COORDINATE_ARRAY',0x8457) variable
|
/dports/graphics/blender/blender-2.91.0/intern/glew-mx/intern/ |
H A D | gl-deprecated.h | 811 #undef GL_FOG_COORDINATE_ARRAY 812 #define GL_FOG_COORDINATE_ARRAY DO_NOT_USE_GL_FOG_COORDINATE_ARRAY macro
|
/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | glthread_marshal.h | 406 case GL_FOG_COORDINATE_ARRAY: in _mesa_array_to_attrib()
|