/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_fragment_shader.java | 48 int GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872; field
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H A D | ARB_fragment_program.java | 67 int GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872; field
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H A D | ARB_vertex_shader.java | 54 int GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872; field
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_fragment_program | 18 GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_fragment_program | 19 GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_fragment_program | 18 GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_fragment_program | 19 GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_ARB_fragment_program | 17 GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_fragment_program | 19 GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
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/dports/games/scorched3d/scorched/src/client/GLEXT/ |
H A D | GLStateExtension.cpp | 99 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, &textureUnits); in setup()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/ |
H A D | gropenglextension.cpp | 437 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, &max_texture_units); in opengl_extensions_init()
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/dports/x11/virtualgl/virtualgl-3.0/glxdemos/ |
H A D | glinfo_common.c | 411 { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" }, in print_shader_limits() 421 { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" }, in print_shader_limits()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/xdemos/ |
H A D | glinfo_common.c | 406 { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" }, in print_shader_limits() 416 { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" }, in print_shader_limits()
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | fragment_program.py | 68 GL_MAX_TEXTURE_IMAGE_UNITS_ARB=_C('GL_MAX_TEXTURE_IMAGE_UNITS_ARB',0x8872) variable
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H A D | vertex_shader.py | 24 GL_MAX_TEXTURE_IMAGE_UNITS_ARB=_C('GL_MAX_TEXTURE_IMAGE_UNITS_ARB',0x8872) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | fragment_program.py | 68 GL_MAX_TEXTURE_IMAGE_UNITS_ARB=_C('GL_MAX_TEXTURE_IMAGE_UNITS_ARB',0x8872) variable
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H A D | vertex_shader.py | 24 GL_MAX_TEXTURE_IMAGE_UNITS_ARB=_C('GL_MAX_TEXTURE_IMAGE_UNITS_ARB',0x8872) variable
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/dports/sysutils/plasma5-kinfocenter/kinfocenter-5.23.5/Modules/opengl/ |
H A D | opengl.cpp | 451 {1, GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "MAX_TEXTURE_IMAGE_UNITS"}, in print_limits() 502 {1, GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "MAX_TEXTURE_IMAGE_UNITS"}, in print_limits() 511 {1, GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "MAX_TEXTURE_IMAGE_UNITS"}, in print_limits()
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 1251 #ifndef GL_MAX_TEXTURE_IMAGE_UNITS_ARB 1252 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarth/ |
H A D | Capabilities.cpp | 233 glGetIntegerv( GL_MAX_TEXTURE_IMAGE_UNITS_ARB, &_maxGPUTextureUnits ); in Capabilities()
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/dports/games/spring/spring_98.0/rts/Map/SM3/terrain/ |
H A D | TerrainTextureGLSL.cpp | 327 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, &units); in GetFromGL() 891 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, &n); in MaxTextureUnits()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/ |
H A D | FragmentProgram | 72 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | glquake.h | 869 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro 899 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/ |
H A D | FragmentProgram | 72 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
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/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/ |
H A D | gl_ext_defs.h | 917 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro 1020 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro 1059 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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