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Searched refs:GL_OBJECT_VALIDATE_STATUS_ARB (Results 1 – 25 of 322) sorted by relevance

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/dports/emulators/mess/mame-mame0226/src/osd/modules/opengl/
H A Dgl_shader_tool.cpp140 obj_query != GL_OBJECT_VALIDATE_STATUS_ARB in gl_shader_check_error()
197 case GL_OBJECT_VALIDATE_STATUS_ARB: in gl_shader_check_error()
489 err=GL_SHADER_CHECK(*program, GL_OBJECT_VALIDATE_STATUS_ARB); in gl_compile_shader_files()
577 err=GL_SHADER_CHECK(*program, GL_OBJECT_VALIDATE_STATUS_ARB); in gl_compile_shader_sources()
/dports/emulators/mame/mame-mame0226/src/osd/modules/opengl/
H A Dgl_shader_tool.cpp140 obj_query != GL_OBJECT_VALIDATE_STATUS_ARB in gl_shader_check_error()
197 case GL_OBJECT_VALIDATE_STATUS_ARB: in gl_shader_check_error()
489 err=GL_SHADER_CHECK(*program, GL_OBJECT_VALIDATE_STATUS_ARB); in gl_compile_shader_files()
577 err=GL_SHADER_CHECK(*program, GL_OBJECT_VALIDATE_STATUS_ARB); in gl_compile_shader_sources()
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_shader_objects32 GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_shader_objects33 GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_ARB_shader_objects31 GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_shader_objects33 GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_shader_objects33 GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_shader_objects32 GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_shader_objects.java53 int GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dshader_objects.py37 GL_OBJECT_VALIDATE_STATUS_ARB=_C('GL_OBJECT_VALIDATE_STATUS_ARB',0x8B83) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dshader_objects.py37 GL_OBJECT_VALIDATE_STATUS_ARB=_C('GL_OBJECT_VALIDATE_STATUS_ARB',0x8B83) variable
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/
H A Dgropenglshader.cpp95 …vglGetObjectParameterivARB(Current_shader->program_id, GL_OBJECT_VALIDATE_STATUS_ARB, &obj_status); in opengl_shader_set_current()
H A Dgropengl.h295 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 macro
/dports/multimedia/schroedinger/schroedinger-1.0.11/schroedinger/opengl/
H A Dschroopenglshader.c126 GL_OBJECT_VALIDATE_STATUS_ARB, code, name); in schro_opengl_shader_new()
/dports/games/vavoom/vavoom-1.33/source/
H A Dgl_local.h153 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 macro
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dglquake.h784 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 macro
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h5280 #ifndef GL_OBJECT_VALIDATE_STATUS_ARB
5281 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 macro
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dglext.h1063 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 macro
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dglext.h1063 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 macro
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dqgl.h648 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 macro
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dqgl.h648 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 macro
/dports/games/openspades/openspades-0.1.3/Sources/Gui/
H A DSDLGLDevice.cpp1476 glGetObjectParameterivARB(shader, GL_OBJECT_VALIDATE_STATUS_ARB, &ret); in GetProgramInteger()
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h980 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 macro
/dports/devel/sfml/SFML-2.5.1/src/SFML/Graphics/
H A DGLLoader.hpp304 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 macro
/dports/graphics/gauche-gl/Gauche-gl-0.6/src/
H A Dglext-lib.stub662 GL_OBJECT_VALIDATE_STATUS_ARB

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