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Searched refs:GL_SAMPLER_2D_SHADOW_ARB (Results 1 – 25 of 306) sorted by relevance

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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_shader_objects26 GL_SAMPLER_2D_SHADOW_ARB 0x8B62
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_shader_objects27 GL_SAMPLER_2D_SHADOW_ARB 0x8B62
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_ARB_shader_objects25 GL_SAMPLER_2D_SHADOW_ARB 0x8B62
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_shader_objects27 GL_SAMPLER_2D_SHADOW_ARB 0x8B62
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_shader_objects27 GL_SAMPLER_2D_SHADOW_ARB 0x8B62
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_shader_objects26 GL_SAMPLER_2D_SHADOW_ARB 0x8B62
/dports/graphics/Coin/coin-Coin-4.0.0/src/shaders/
H A DSoGLSLShaderParameter.cpp315 case GL_SAMPLER_2D_SHADOW_ARB: in isValid()
H A DChangeLog73 GL_SAMPLER_2D_SHADOW_ARB
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/
H A Dgl.h1595 #ifndef GL_SAMPLER_2D_SHADOW_ARB
1596 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 macro
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_shader_objects.java82 int GL_SAMPLER_2D_SHADOW_ARB = 0x8B62; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dshader_objects.py44 GL_SAMPLER_2D_SHADOW_ARB=_C('GL_SAMPLER_2D_SHADOW_ARB',0x8B62) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dshader_objects.py44 GL_SAMPLER_2D_SHADOW_ARB=_C('GL_SAMPLER_2D_SHADOW_ARB',0x8B62) variable
/dports/games/vavoom/vavoom-1.33/source/
H A Dgl_local.h147 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 macro
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dglquake.h811 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 macro
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/
H A Dgropengl.h289 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 macro
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h7287 #ifndef GL_SAMPLER_2D_SHADOW_ARB
7288 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 macro
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h1007 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 macro
/dports/devel/sfml/SFML-2.5.1/src/SFML/Graphics/
H A DGLLoader.hpp311 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 macro
/dports/emulators/aranym/aranym-1.1.0/src/include/
H A Dglenums.h10515 #ifndef GL_SAMPLER_2D_SHADOW_ARB
10516 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 macro
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h1403 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 macro
/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/
H A Dgl.hrl1476 -define(GL_SAMPLER_2D_SHADOW_ARB, 16#8B62). macro
/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/
H A Dgl.hrl1476 -define(GL_SAMPLER_2D_SHADOW_ARB, 16#8B62). macro
/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/
H A Dgl.hrl1476 -define(GL_SAMPLER_2D_SHADOW_ARB, 16#8B62). macro
/dports/games/gtkradiant/GPL/GtkRadiant/include/
H A Digl.h1689 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 macro
/dports/games/netradiant/netradiant-20150621-src/include/
H A Digl.h1691 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 macro

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