/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/slang/ |
H A D | framework.c | 40 if (type == GL_SHADER_OBJECT_ARB) in CheckObjectStatus() 53 type == GL_SHADER_OBJECT_ARB ? "SHADER COMPILE" : "PROGRAM LINK"); in CheckObjectStatus()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/slang/ |
H A D | framework.c | 40 if (type == GL_SHADER_OBJECT_ARB) in CheckObjectStatus() 53 type == GL_SHADER_OBJECT_ARB ? "SHADER COMPILE" : "PROGRAM LINK"); in CheckObjectStatus()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_shader_objects | 5 GL_SHADER_OBJECT_ARB 0x8B48
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_shader_objects | 6 GL_SHADER_OBJECT_ARB 0x8B48
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_ARB_shader_objects | 4 GL_SHADER_OBJECT_ARB 0x8B48
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_shader_objects | 6 GL_SHADER_OBJECT_ARB 0x8B48
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_shader_objects | 6 GL_SHADER_OBJECT_ARB 0x8B48
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_shader_objects | 5 GL_SHADER_OBJECT_ARB 0x8B48
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_shader_objects.java | 61 int GL_SHADER_OBJECT_ARB = 0x8B48; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | shader_objects.py | 47 GL_SHADER_OBJECT_ARB=_C('GL_SHADER_OBJECT_ARB',0x8B48) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | shader_objects.py | 47 GL_SHADER_OBJECT_ARB=_C('GL_SHADER_OBJECT_ARB',0x8B48) variable
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/dports/emulators/mess/mame-mame0226/src/osd/modules/opengl/ |
H A D | gl_shader_tool.cpp | 152 if( param!=GL_PROGRAM_OBJECT_ARB && param!=GL_SHADER_OBJECT_ARB ) in gl_shader_check_error()
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/dports/emulators/mame/mame-mame0226/src/osd/modules/opengl/ |
H A D | gl_shader_tool.cpp | 152 if( param!=GL_PROGRAM_OBJECT_ARB && param!=GL_SHADER_OBJECT_ARB ) in gl_shader_check_error()
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/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/ |
H A D | gl_ext_defs.h | 986 #define GL_SHADER_OBJECT_ARB 0x8B48 macro 1033 #define GL_SHADER_OBJECT_ARB 0x8B48 macro 1063 #define GL_SHADER_OBJECT_ARB 0x8B48 macro
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | gl_local.h | 126 #define GL_SHADER_OBJECT_ARB 0x8B48 macro
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/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | gl_ext_defs.h | 1382 #define GL_SHADER_OBJECT_ARB 0x8B48 macro 1429 #define GL_SHADER_OBJECT_ARB 0x8B48 macro 1459 #define GL_SHADER_OBJECT_ARB 0x8B48 macro
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | glquake.h | 790 #define GL_SHADER_OBJECT_ARB 0x8B48 macro
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/ |
H A D | gropengl.h | 268 #define GL_SHADER_OBJECT_ARB 0x8B48 macro
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 7698 #ifndef GL_SHADER_OBJECT_ARB 7699 #define GL_SHADER_OBJECT_ARB 0x8B48 macro
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 1044 #define GL_SHADER_OBJECT_ARB 0x8B48 macro
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 1044 #define GL_SHADER_OBJECT_ARB 0x8B48 macro
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/dports/devel/sfml/SFML-2.5.1/src/SFML/Graphics/ |
H A D | GLLoader.hpp | 314 #define GL_SHADER_OBJECT_ARB 0x8B48 macro
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/dports/emulators/aranym/aranym-1.1.0/src/include/ |
H A D | glenums.h | 10872 #ifndef GL_SHADER_OBJECT_ARB 10873 #define GL_SHADER_OBJECT_ARB 0x8B48 macro
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/ |
H A D | shaderapi.c | 1801 *params = GL_SHADER_OBJECT_ARB; in _mesa_GetObjectParameterivARB()
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/dports/lang/nim/nim-1.6.2/tests/manyloc/keineschweine/lib/ |
H A D | glext.nim | 3915 GL_SHADER_OBJECT_ARB* = 0x00008B48 4040 …GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB* = 0x00008B8A # GL_SHADER_OBJECT_ARB { already defined } 4137 # GL_SHADER_OBJECT_ARB { already defined }
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