/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/ |
H A D | barrier.c | 92 if (barriers & GL_SHADER_STORAGE_BARRIER_BIT) in memory_barrier() 128 GL_SHADER_STORAGE_BARRIER_BIT | in memory_barrier_by_region()
|
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/plugins/renderers/opengl/graphicshelpers/ |
H A D | graphicshelperes3_1.cpp | 110 #ifndef GL_SHADER_STORAGE_BARRIER_BIT 111 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 macro 191 bits |= GL_SHADER_STORAGE_BARRIER_BIT; in memoryBarrierGLBitfield()
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5SSBOArrayIndexing.cpp | 171 gl.memoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in iterate() 182 gl.memoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in iterate()
|
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | ARB_shader_storage_buffer_object.h | 26 #define GL_SHADER_STORAGE_BARRIER_BIT 0x2000 macro
|
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_shader_storage_buffer_object.java | 76 int GL_SHADER_STORAGE_BARRIER_BIT = 0x2000; field
|
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_shader_storage_buffer_object | 4 GL_SHADER_STORAGE_BARRIER_BIT 0x2000
|
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_shader_storage_buffer_object | 5 GL_SHADER_STORAGE_BARRIER_BIT 0x2000
|
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_shader_storage_buffer_object | 4 GL_SHADER_STORAGE_BARRIER_BIT 0x2000
|
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_shader_storage_buffer_object | 5 GL_SHADER_STORAGE_BARRIER_BIT 0x2000
|
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_shader_storage_buffer_object | 5 GL_SHADER_STORAGE_BARRIER_BIT 0x2000
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | shader_storage_buffer_object.py | 25 GL_SHADER_STORAGE_BARRIER_BIT=_C('GL_SHADER_STORAGE_BARRIER_BIT',0x00002000) variable
|
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | shader_storage_buffer_object.py | 25 GL_SHADER_STORAGE_BARRIER_BIT=_C('GL_SHADER_STORAGE_BARRIER_BIT',0x00002000) variable
|
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/backends/gl/ |
H A D | qssgopengltokens_p.h | 557 #ifndef GL_SHADER_STORAGE_BARRIER_BIT 558 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 macro
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_clock/execution/ |
H A D | clock.shader_test | 48 memory barrier GL_SHADER_STORAGE_BARRIER_BIT
|
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 127 if (barriers & GL_SHADER_STORAGE_BARRIER_BIT) in st_MemoryBarrier()
|
/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | barrier.c | 77 GL_SHADER_STORAGE_BARRIER_BIT | in memory_barrier_by_region()
|
/dports/lang/clover/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 127 if (barriers & GL_SHADER_STORAGE_BARRIER_BIT) in st_MemoryBarrier()
|
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | barrier.c | 77 GL_SHADER_STORAGE_BARRIER_BIT | in memory_barrier_by_region()
|
/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 127 if (barriers & GL_SHADER_STORAGE_BARRIER_BIT) in st_MemoryBarrier()
|
/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/ |
H A D | barrier.c | 77 GL_SHADER_STORAGE_BARRIER_BIT | in memory_barrier_by_region()
|
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/main/ |
H A D | barrier.c | 77 GL_SHADER_STORAGE_BARRIER_BIT | in memory_barrier_by_region()
|
/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/ |
H A D | barrier.c | 77 GL_SHADER_STORAGE_BARRIER_BIT | in memory_barrier_by_region()
|
/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 127 if (barriers & GL_SHADER_STORAGE_BARRIER_BIT) in st_MemoryBarrier()
|
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 127 if (barriers & GL_SHADER_STORAGE_BARRIER_BIT) in st_MemoryBarrier()
|
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/ |
H A D | barrier.c | 77 GL_SHADER_STORAGE_BARRIER_BIT | in memory_barrier_by_region()
|