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Searched refs:GL_STATIC_READ_ARB (Results 1 – 25 of 336) sorted by relevance

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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_vertex_buffer_object30 GL_STATIC_READ_ARB 0x88E5
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_vertex_buffer_object31 GL_STATIC_READ_ARB 0x88E5
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_vertex_buffer_object31 GL_STATIC_READ_ARB 0x88E5
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_ARB_vertex_buffer_object29 GL_STATIC_READ_ARB 0x88E5
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_vertex_buffer_object31 GL_STATIC_READ_ARB 0x88E5
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_vertex_buffer_object30 GL_STATIC_READ_ARB 0x88E5
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_buffer_object.java50 int GL_STATIC_READ_ARB = 0x88E5; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dvertex_buffer_object.py36 GL_STATIC_READ_ARB=_C('GL_STATIC_READ_ARB',0x88E5) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dvertex_buffer_object.py36 GL_STATIC_READ_ARB=_C('GL_STATIC_READ_ARB',0x88E5) variable
/dports/multimedia/schroedinger/schroedinger-1.0.11/schroedinger/opengl/
H A Dschroopenglcanvas.c580 GL_STATIC_READ_ARB); in schro_opengl_canvas_new()
/dports/games/egl/egl-0.3.1_9/renderer/
H A Dr_local.h546 #define GL_STATIC_READ_ARB 0x88E5 macro
/dports/games/vavoom/vavoom-1.33/source/
H A Dgl_local.h314 #define GL_STATIC_READ_ARB 0x88E5 macro
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dglquake.h519 #define GL_STATIC_READ_ARB 0x88E5 macro
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/
H A DBufferObject48 #define GL_STATIC_READ_ARB 0x88E5
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/
H A DBufferObject47 #define GL_STATIC_READ_ARB 0x88E5
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h8022 #ifndef GL_STATIC_READ_ARB
8023 #define GL_STATIC_READ_ARB 0x88E5 macro
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dglext.h1198 #define GL_STATIC_READ_ARB 0x88E5 macro
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dglext.h1198 #define GL_STATIC_READ_ARB 0x88E5 macro
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dqgl.h443 #define GL_STATIC_READ_ARB 0x88E5 macro
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dqgl.h443 #define GL_STATIC_READ_ARB 0x88E5 macro
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h952 #define GL_STATIC_READ_ARB 0x88E5 macro
/dports/devel/sfml/SFML-2.5.1/src/SFML/Graphics/
H A DGLLoader.hpp269 #define GL_STATIC_READ_ARB 0x88E5 macro
/dports/emulators/aranym/aranym-1.1.0/src/include/
H A Dglenums.h11415 #ifndef GL_STATIC_READ_ARB
11416 #define GL_STATIC_READ_ARB 0x88E5 macro
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h1348 #define GL_STATIC_READ_ARB 0x88E5 macro
/dports/games/warzone2100/warzone2100/3rdparty/glad/include/glad/
H A Dglad.h1829 #define GL_STATIC_READ_ARB 0x88E5 macro

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