/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/ |
H A D | es3fFboApiTests.cpp | 85 case GL_STENCIL_ATTACHMENT: return "GL_STENCIL_ATTACHMENT"; in getAttachmentName() 177 GL_STENCIL_ATTACHMENT in validTex2DAttachmentsTest() 196 GL_STENCIL_ATTACHMENT in validTexCubeAttachmentsTest() 229 GL_STENCIL_ATTACHMENT in validRboAttachmentsTest() 306 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest() 354 GL_STENCIL_ATTACHMENT in attachmentQueryEmptyFboTest() 403 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 3); in attachmentQueryRboTest() 406 …checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME… in attachmentQueryRboTest() 453 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); in deleteRboAttachedToBoundFboTest() 456 …checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME… in deleteRboAttachedToBoundFboTest() [all …]
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H A D | es3fFboStencilbufferTests.cpp | 93 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render() 150 DE_ASSERT(m_attachStencil == GL_STENCIL_ATTACHMENT || m_attachStencil == GL_NONE); in DepthStencilAttachCase() 278 …ly", "Only stencil part of depth-stencil RBO attached", GL_NONE, GL_STENCIL_ATTACHMENT)); in init() 279 …rate", "Depth and stencil attached separately", GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT)); in init()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/ |
H A D | es2fFboApiTest.cpp | 90 case GL_STENCIL_ATTACHMENT: return "GL_STENCIL_ATTACHMENT"; in getAttachmentName() 202 GL_STENCIL_ATTACHMENT in validTex2DAttachmentsTest() 221 GL_STENCIL_ATTACHMENT in validTexCubeAttachmentsTest() 254 GL_STENCIL_ATTACHMENT in validRboAttachmentsTest() 331 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest() 379 GL_STENCIL_ATTACHMENT in attachmentQueryEmptyFboTest() 406 GL_STENCIL_ATTACHMENT in es3AttachmentQueryEmptyFboTest() 455 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 3); in attachmentQueryRboTest() 458 …checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME… in attachmentQueryRboTest() 505 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); in deleteRboAttachedToBoundFboTest() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/modules/webgl/ |
H A D | webgl_framebuffer.cc | 219 SetAttachmentInternal(target, GL_STENCIL_ATTACHMENT, tex_target, texture, in SetAttachmentForBoundFramebuffer() 255 case GL_STENCIL_ATTACHMENT: in SetAttachmentForBoundFramebuffer() 276 SetAttachmentInternal(target, GL_STENCIL_ATTACHMENT, renderbuffer); in SetAttachmentForBoundFramebuffer() 286 case GL_STENCIL_ATTACHMENT: in SetAttachmentForBoundFramebuffer() 332 case GL_STENCIL_ATTACHMENT: in RemoveAttachmentFromBoundFramebuffer() 375 WebGLAttachment* attachment = GetAttachment(GL_STENCIL_ATTACHMENT); in HasStencilBuffer() 494 case GL_STENCIL_ATTACHMENT: in CommitWebGL1DepthStencilIfConsistent() 516 gl->FramebufferRenderbuffer(target, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, in CommitWebGL1DepthStencilIfConsistent() 523 stencil_attachment->Attach(gl, target, GL_STENCIL_ATTACHMENT); in CommitWebGL1DepthStencilIfConsistent() 527 gl->FramebufferRenderbuffer(target, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, in CommitWebGL1DepthStencilIfConsistent() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/modules/webgl/ |
H A D | webgl_framebuffer.cc | 219 SetAttachmentInternal(target, GL_STENCIL_ATTACHMENT, tex_target, texture, in SetAttachmentForBoundFramebuffer() 255 case GL_STENCIL_ATTACHMENT: in SetAttachmentForBoundFramebuffer() 276 SetAttachmentInternal(target, GL_STENCIL_ATTACHMENT, renderbuffer); in SetAttachmentForBoundFramebuffer() 286 case GL_STENCIL_ATTACHMENT: in SetAttachmentForBoundFramebuffer() 332 case GL_STENCIL_ATTACHMENT: in RemoveAttachmentFromBoundFramebuffer() 375 WebGLAttachment* attachment = GetAttachment(GL_STENCIL_ATTACHMENT); in HasStencilBuffer() 494 case GL_STENCIL_ATTACHMENT: in CommitWebGL1DepthStencilIfConsistent() 516 gl->FramebufferRenderbuffer(target, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, in CommitWebGL1DepthStencilIfConsistent() 523 stencil_attachment->Attach(gl, target, GL_STENCIL_ATTACHMENT); in CommitWebGL1DepthStencilIfConsistent() 527 gl->FramebufferRenderbuffer(target, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, in CommitWebGL1DepthStencilIfConsistent() [all …]
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_opengl/native/ |
H A D | juce_MissingGLDefinitions.h | 86 #ifndef GL_STENCIL_ATTACHMENT 87 GL_STENCIL_ATTACHMENT = 0x8D20, enumerator
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/dports/games/scummvm/scummvm-2.5.1/graphics/opengl/ |
H A D | framebuffer.cpp | 37 #define GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT_EXT macro 157 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, _renderBuffers[0… in init() 181 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, _renderBuffers[1… in init() 242 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, _msDepthId); in init()
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/dports/games/residualvm/residualvm-0.3.1/graphics/opengl/ |
H A D | framebuffer.cpp | 37 #define GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT_EXT macro 153 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, _renderBuffers[0… in init() 162 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, _renderBuffers[1… in init() 225 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, _msDepthId); in init()
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/vcl/opengl/ |
H A D | framebuffer.cxx | 80 glFramebufferRenderbuffer( GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in AttachTexture() 102 glFramebufferRenderbuffer( GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in DetachTexture()
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsm/ |
H A D | glsm.h | 43 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT 58 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsm/ |
H A D | glsm.h | 43 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT 58 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/libretro-common/include/glsm/ |
H A D | glsm.h | 43 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT 58 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsm/ |
H A D | glsm.h | 43 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT 58 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsm/ |
H A D | glsm.h | 43 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT 58 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT
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/dports/games/libretro-desmume2015/desmume2015-d6128e6/desmume/src/libretro-common/include/glsm/ |
H A D | glsm.h | 43 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT 58 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsm/ |
H A D | glsm.h | 43 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT 58 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/libretro-common/include/glsm/ |
H A D | glsm.h | 43 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT 58 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsm/ |
H A D | glsm.h | 43 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT 58 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsm/ |
H A D | glsm.h | 43 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT 58 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/libretro-common/include/glsm/ |
H A D | glsm.h | 43 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT 58 #define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.0/api/ |
H A D | clearbuffer-invalid-buffer.c | 73 string_enum(GL_STENCIL_ATTACHMENT), in piglit_init() 90 string_enum(GL_STENCIL_ATTACHMENT), in piglit_init()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/ |
H A D | WebGLFramebufferTest.cpp | 68 attachment0 == GL_STENCIL_ATTACHMENT || attachment0 == GL_DEPTH_STENCIL_ATTACHMENT || in checkBufferBits() 69 attachment1 == GL_STENCIL_ATTACHMENT || attachment1 == GL_DEPTH_STENCIL_ATTACHMENT; in checkBufferBits() 407 testAttachment(width, height, &colorBuffer, GL_STENCIL_ATTACHMENT, &depthBuffer, in TEST_P() 415 testAttachment(width, height, &colorBuffer, GL_STENCIL_ATTACHMENT, &stencilBuffer, in TEST_P() 435 testAttachment(width, height, &colorBuffer, GL_STENCIL_ATTACHMENT, &depthStencilBuffer, in TEST_P() 443 testAttachments(colorBuffer, GL_DEPTH_ATTACHMENT, depthBuffer, GL_STENCIL_ATTACHMENT, in TEST_P() 447 testAttachments(colorBuffer, GL_STENCIL_ATTACHMENT, stencilBuffer, GL_DEPTH_ATTACHMENT, in TEST_P() 466 GL_STENCIL_ATTACHMENT, stencilBuffer, in TEST_P()
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/gl_tests/ |
H A D | DiscardFramebufferEXTTest.cpp | 76 const GLenum discards7[] = { GL_STENCIL_ATTACHMENT }; in TEST_P() 130 const GLenum discards7[] = { GL_STENCIL_ATTACHMENT }; in TEST_P()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/components/viz/service/display_embedder/ |
H A D | gl_output_surface_buffer_queue.cc | 133 gl->FramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in BindFramebuffer() 160 gl->FramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in Reshape() 245 gl->FramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in DidReceiveSwapBuffersAck()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/components/viz/service/display_embedder/ |
H A D | gl_output_surface_buffer_queue.cc | 125 gl->FramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in BindFramebuffer() 152 gl->FramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in Reshape() 237 gl->FramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in DidReceiveSwapBuffersAck()
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