/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_uniform_buffer_object/ |
H A D | example_from_spec.shader_test | 97 active uniform a GL_UNIFORM_ARRAY_STRIDE 0 104 active uniform b GL_UNIFORM_ARRAY_STRIDE 0 111 active uniform c GL_UNIFORM_ARRAY_STRIDE 0 118 active uniform f.d GL_UNIFORM_ARRAY_STRIDE 0 125 active uniform f.e GL_UNIFORM_ARRAY_STRIDE 0 132 active uniform g GL_UNIFORM_ARRAY_STRIDE 0 139 active uniform h[0] GL_UNIFORM_ARRAY_STRIDE 16 146 active uniform i GL_UNIFORM_ARRAY_STRIDE 0 153 active uniform o[0].j GL_UNIFORM_ARRAY_STRIDE 0 160 active uniform o[0].k GL_UNIFORM_ARRAY_STRIDE 0 [all …]
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H A D | field_after_struct_base_alignment.shader_test | 68 active uniform s.s1.r GL_UNIFORM_ARRAY_STRIDE 0 75 active uniform s.g GL_UNIFORM_ARRAY_STRIDE 0 82 active uniform s.b GL_UNIFORM_ARRAY_STRIDE 0 89 active uniform s.a GL_UNIFORM_ARRAY_STRIDE 0
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H A D | struct_base_alignment.shader_test | 72 active uniform s.s1.r GL_UNIFORM_ARRAY_STRIDE 0 79 active uniform s.s2.g GL_UNIFORM_ARRAY_STRIDE 0 86 active uniform s.s2.b GL_UNIFORM_ARRAY_STRIDE 0 93 active uniform s.s2.a GL_UNIFORM_ARRAY_STRIDE 0
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H A D | getactiveuniformsiv-uniform-array-stride.c | 75 GL_UNIFORM_ARRAY_STRIDE, strides); in piglit_init()
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H A D | std140-row_major-array-struct-struct-mat2x3-mat2x4-and-int.shader_test | 74 active uniform s1.i1 GL_UNIFORM_ARRAY_STRIDE 0
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_uniform_buffer_object | 25 GL_UNIFORM_ARRAY_STRIDE 0x8A3C
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_uniform_buffer_object | 27 GL_UNIFORM_ARRAY_STRIDE 0x8A3C
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_uniform_buffer_object | 27 GL_UNIFORM_ARRAY_STRIDE 0x8A3C
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_uniform_buffer_object | 27 GL_UNIFORM_ARRAY_STRIDE 0x8A3C
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_uniform_buffer_object | 25 GL_UNIFORM_ARRAY_STRIDE 0x8A3C
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_3_1.h | 75 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/plugins/renderers/opengl/graphicshelpers/ |
H A D | graphicshelperes3.cpp | 126 #ifndef GL_UNIFORM_ARRAY_STRIDE 127 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro 733 …m_extraFuncs->glGetActiveUniformsiv(programId, 1, (GLuint*)&i, GL_UNIFORM_ARRAY_STRIDE, &uniform.m… in programUniformsAndLocations()
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | uniform_buffer_object.py | 26 GL_UNIFORM_ARRAY_STRIDE=_C('GL_UNIFORM_ARRAY_STRIDE',0x8A3C) variable
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.50/uniform_buffer/ |
H A D | struct_base_alignment.shader_test | 79 active uniform UB.s3_1[0].s2_1.m42_1 GL_UNIFORM_ARRAY_STRIDE 0
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | uniform_buffer_object.py | 26 GL_UNIFORM_ARRAY_STRIDE=_C('GL_UNIFORM_ARRAY_STRIDE',0x8A3C) variable
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_3_1.py | 50 GL_UNIFORM_ARRAY_STRIDE=_C('GL_UNIFORM_ARRAY_STRIDE',0x8A3C) variable
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_uniform_buffer_object.java | 86 int GL_UNIFORM_ARRAY_STRIDE = 0x8A3C; field
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H A D | GL31.java | 222 int GL_UNIFORM_ARRAY_STRIDE = 0x8A3C; field
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_3_1.py | 52 GL_UNIFORM_ARRAY_STRIDE=_C('GL_UNIFORM_ARRAY_STRIDE',0x8A3C) variable
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_atomic_counters/ |
H A D | active-counters.c | 362 GL_UNIFORM_ARRAY_STRIDE, &unif_stride); in piglit_init()
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/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/ |
H A D | gl_headers.h | 735 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
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/dports/games/redeclipse16/base-1.6.0/src/shared/ |
H A D | glexts.h | 413 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
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/dports/misc/cloc/cloc-1.90/tests/inputs/dd/bb/cc/ |
H A D | MoreTeapotsRenderer.cpp | 170 GL_UNIFORM_ARRAY_STRIDE, stride ); in Init()
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/dports/games/sauerbraten/sauerbraten/src/shared/ |
H A D | glexts.h | 410 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/command_buffer/client/ |
H A D | program_info_manager.cc | 339 case GL_UNIFORM_ARRAY_STRIDE: in GetUniformsiv() 728 case GL_UNIFORM_ARRAY_STRIDE: in GetActiveUniformsiv()
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