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Searched refs:GL_UNIFORM_ARRAY_STRIDE (Results 1 – 25 of 602) sorted by relevance

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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_uniform_buffer_object/
H A Dexample_from_spec.shader_test97 active uniform a GL_UNIFORM_ARRAY_STRIDE 0
104 active uniform b GL_UNIFORM_ARRAY_STRIDE 0
111 active uniform c GL_UNIFORM_ARRAY_STRIDE 0
118 active uniform f.d GL_UNIFORM_ARRAY_STRIDE 0
125 active uniform f.e GL_UNIFORM_ARRAY_STRIDE 0
132 active uniform g GL_UNIFORM_ARRAY_STRIDE 0
139 active uniform h[0] GL_UNIFORM_ARRAY_STRIDE 16
146 active uniform i GL_UNIFORM_ARRAY_STRIDE 0
153 active uniform o[0].j GL_UNIFORM_ARRAY_STRIDE 0
160 active uniform o[0].k GL_UNIFORM_ARRAY_STRIDE 0
[all …]
H A Dfield_after_struct_base_alignment.shader_test68 active uniform s.s1.r GL_UNIFORM_ARRAY_STRIDE 0
75 active uniform s.g GL_UNIFORM_ARRAY_STRIDE 0
82 active uniform s.b GL_UNIFORM_ARRAY_STRIDE 0
89 active uniform s.a GL_UNIFORM_ARRAY_STRIDE 0
H A Dstruct_base_alignment.shader_test72 active uniform s.s1.r GL_UNIFORM_ARRAY_STRIDE 0
79 active uniform s.s2.g GL_UNIFORM_ARRAY_STRIDE 0
86 active uniform s.s2.b GL_UNIFORM_ARRAY_STRIDE 0
93 active uniform s.s2.a GL_UNIFORM_ARRAY_STRIDE 0
H A Dgetactiveuniformsiv-uniform-array-stride.c75 GL_UNIFORM_ARRAY_STRIDE, strides); in piglit_init()
H A Dstd140-row_major-array-struct-struct-mat2x3-mat2x4-and-int.shader_test74 active uniform s1.i1 GL_UNIFORM_ARRAY_STRIDE 0
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_uniform_buffer_object25 GL_UNIFORM_ARRAY_STRIDE 0x8A3C
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_uniform_buffer_object27 GL_UNIFORM_ARRAY_STRIDE 0x8A3C
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_uniform_buffer_object27 GL_UNIFORM_ARRAY_STRIDE 0x8A3C
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_uniform_buffer_object27 GL_UNIFORM_ARRAY_STRIDE 0x8A3C
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_uniform_buffer_object25 GL_UNIFORM_ARRAY_STRIDE 0x8A3C
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/
H A Dgl_3_1.h75 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/plugins/renderers/opengl/graphicshelpers/
H A Dgraphicshelperes3.cpp126 #ifndef GL_UNIFORM_ARRAY_STRIDE
127 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
733 …m_extraFuncs->glGetActiveUniformsiv(programId, 1, (GLuint*)&i, GL_UNIFORM_ARRAY_STRIDE, &uniform.m… in programUniformsAndLocations()
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Duniform_buffer_object.py26 GL_UNIFORM_ARRAY_STRIDE=_C('GL_UNIFORM_ARRAY_STRIDE',0x8A3C) variable
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.50/uniform_buffer/
H A Dstruct_base_alignment.shader_test79 active uniform UB.s3_1[0].s2_1.m42_1 GL_UNIFORM_ARRAY_STRIDE 0
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Duniform_buffer_object.py26 GL_UNIFORM_ARRAY_STRIDE=_C('GL_UNIFORM_ARRAY_STRIDE',0x8A3C) variable
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/
H A DGL_3_1.py50 GL_UNIFORM_ARRAY_STRIDE=_C('GL_UNIFORM_ARRAY_STRIDE',0x8A3C) variable
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_uniform_buffer_object.java86 int GL_UNIFORM_ARRAY_STRIDE = 0x8A3C; field
H A DGL31.java222 int GL_UNIFORM_ARRAY_STRIDE = 0x8A3C; field
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/
H A DGL_3_1.py52 GL_UNIFORM_ARRAY_STRIDE=_C('GL_UNIFORM_ARRAY_STRIDE',0x8A3C) variable
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_atomic_counters/
H A Dactive-counters.c362 GL_UNIFORM_ARRAY_STRIDE, &unif_stride); in piglit_init()
/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/
H A Dgl_headers.h735 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
/dports/games/redeclipse16/base-1.6.0/src/shared/
H A Dglexts.h413 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
/dports/misc/cloc/cloc-1.90/tests/inputs/dd/bb/cc/
H A DMoreTeapotsRenderer.cpp170 GL_UNIFORM_ARRAY_STRIDE, stride ); in Init()
/dports/games/sauerbraten/sauerbraten/src/shared/
H A Dglexts.h410 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/command_buffer/client/
H A Dprogram_info_manager.cc339 case GL_UNIFORM_ARRAY_STRIDE: in GetUniformsiv()
728 case GL_UNIFORM_ARRAY_STRIDE: in GetActiveUniformsiv()

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