/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_uniform_buffer_object/ |
H A D | example_from_spec.shader_test | 98 active uniform a GL_UNIFORM_MATRIX_STRIDE 0 105 active uniform b GL_UNIFORM_MATRIX_STRIDE 0 112 active uniform c GL_UNIFORM_MATRIX_STRIDE 0 119 active uniform f.d GL_UNIFORM_MATRIX_STRIDE 0 126 active uniform f.e GL_UNIFORM_MATRIX_STRIDE 0 133 active uniform g GL_UNIFORM_MATRIX_STRIDE 0 140 active uniform h[0] GL_UNIFORM_MATRIX_STRIDE 0 147 active uniform i GL_UNIFORM_MATRIX_STRIDE 16 154 active uniform o[0].j GL_UNIFORM_MATRIX_STRIDE 0 161 active uniform o[0].k GL_UNIFORM_MATRIX_STRIDE 0 [all …]
|
H A D | field_after_struct_base_alignment.shader_test | 69 active uniform s.s1.r GL_UNIFORM_MATRIX_STRIDE 0 76 active uniform s.g GL_UNIFORM_MATRIX_STRIDE 0 83 active uniform s.b GL_UNIFORM_MATRIX_STRIDE 0 90 active uniform s.a GL_UNIFORM_MATRIX_STRIDE 0
|
H A D | struct_base_alignment.shader_test | 73 active uniform s.s1.r GL_UNIFORM_MATRIX_STRIDE 0 80 active uniform s.s2.g GL_UNIFORM_MATRIX_STRIDE 0 87 active uniform s.s2.b GL_UNIFORM_MATRIX_STRIDE 0 94 active uniform s.s2.a GL_UNIFORM_MATRIX_STRIDE 0
|
H A D | getactiveuniformsiv-uniform-matrix-stride.c | 96 GL_UNIFORM_MATRIX_STRIDE, strides); in piglit_init()
|
H A D | std140-row_major-array-struct-struct-mat2x3-mat2x4-and-int.shader_test | 75 active uniform s1.i1 GL_UNIFORM_MATRIX_STRIDE 0
|
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_uniform_buffer_object | 26 GL_UNIFORM_MATRIX_STRIDE 0x8A3D
|
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_uniform_buffer_object | 28 GL_UNIFORM_MATRIX_STRIDE 0x8A3D
|
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_uniform_buffer_object | 28 GL_UNIFORM_MATRIX_STRIDE 0x8A3D
|
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_uniform_buffer_object | 28 GL_UNIFORM_MATRIX_STRIDE 0x8A3D
|
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_uniform_buffer_object | 26 GL_UNIFORM_MATRIX_STRIDE 0x8A3D
|
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_3_1.h | 76 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
|
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/plugins/renderers/opengl/graphicshelpers/ |
H A D | graphicshelperes3.cpp | 129 #ifndef GL_UNIFORM_MATRIX_STRIDE 130 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro 734 …m_extraFuncs->glGetActiveUniformsiv(programId, 1, (GLuint*)&i, GL_UNIFORM_MATRIX_STRIDE, &uniform.… in programUniformsAndLocations()
|
H A D | graphicshelpergl3_2.cpp | 65 # define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro 217 …m_funcs->glGetActiveUniformsiv(programId, 1, (GLuint*)&i, GL_UNIFORM_MATRIX_STRIDE, &uniform.m_mat… in programUniformsAndLocations()
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | uniform_buffer_object.py | 42 GL_UNIFORM_MATRIX_STRIDE=_C('GL_UNIFORM_MATRIX_STRIDE',0x8A3D) variable
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.50/uniform_buffer/ |
H A D | struct_base_alignment.shader_test | 80 active uniform UB.s3_1[0].s2_1.m42_1 GL_UNIFORM_MATRIX_STRIDE 16
|
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | uniform_buffer_object.py | 42 GL_UNIFORM_MATRIX_STRIDE=_C('GL_UNIFORM_MATRIX_STRIDE',0x8A3D) variable
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_3_1.py | 65 GL_UNIFORM_MATRIX_STRIDE=_C('GL_UNIFORM_MATRIX_STRIDE',0x8A3D) variable
|
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_uniform_buffer_object.java | 87 int GL_UNIFORM_MATRIX_STRIDE = 0x8A3D; field
|
H A D | GL31.java | 223 int GL_UNIFORM_MATRIX_STRIDE = 0x8A3D; field
|
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_3_1.py | 68 GL_UNIFORM_MATRIX_STRIDE=_C('GL_UNIFORM_MATRIX_STRIDE',0x8A3D) variable
|
/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/ |
H A D | gl_headers.h | 736 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
|
/dports/games/redeclipse16/base-1.6.0/src/shared/ |
H A D | glexts.h | 414 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
|
/dports/games/sauerbraten/sauerbraten/src/shared/ |
H A D | glexts.h | 411 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
|
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/command_buffer/client/ |
H A D | program_info_manager.cc | 344 case GL_UNIFORM_MATRIX_STRIDE: in GetUniformsiv() 729 case GL_UNIFORM_MATRIX_STRIDE: in GetActiveUniformsiv()
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/client/ |
H A D | program_info_manager.cc | 344 case GL_UNIFORM_MATRIX_STRIDE: in GetUniformsiv() 729 case GL_UNIFORM_MATRIX_STRIDE: in GetActiveUniformsiv()
|