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Searched refs:GL_UNIFORM_OFFSET (Results 1 – 25 of 611) sorted by relevance

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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_uniform_buffer_object/
H A Dexample_from_spec.shader_test96 active uniform a GL_UNIFORM_OFFSET 0
103 active uniform b GL_UNIFORM_OFFSET 8
110 active uniform c GL_UNIFORM_OFFSET 16
117 active uniform f.d GL_UNIFORM_OFFSET 32
124 active uniform f.e GL_UNIFORM_OFFSET 40
131 active uniform g GL_UNIFORM_OFFSET 48
138 active uniform h[0] GL_UNIFORM_OFFSET 64
145 active uniform i GL_UNIFORM_OFFSET 96
152 active uniform o[0].j GL_UNIFORM_OFFSET 128
159 active uniform o[0].k GL_UNIFORM_OFFSET 144
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H A Dfield_after_struct_base_alignment.shader_test67 active uniform s.s1.r GL_UNIFORM_OFFSET 0
74 active uniform s.g GL_UNIFORM_OFFSET 16
81 active uniform s.b GL_UNIFORM_OFFSET 20
88 active uniform s.a GL_UNIFORM_OFFSET 24
H A Dstruct_base_alignment.shader_test71 active uniform s.s1.r GL_UNIFORM_OFFSET 0
78 active uniform s.s2.g GL_UNIFORM_OFFSET 16
85 active uniform s.s2.b GL_UNIFORM_OFFSET 20
92 active uniform s.s2.a GL_UNIFORM_OFFSET 24
H A Drow-major-matrix-inside-array-of-struct.shader_test48 active uniform s[1].m42_1 GL_UNIFORM_OFFSET 64
H A Dlayout-std140-base-size-and-alignment.c95 GL_UNIFORM_OFFSET, offsets); in test_format()
H A Dstd140-row_major-array-struct-struct-mat2x3-mat2x4-and-int.shader_test73 active uniform s1.i1 GL_UNIFORM_OFFSET 112
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/backends/gl/
H A Dqssgopengltokens_p.h435 #ifndef GL_UNIFORM_OFFSET
436 #define GL_UNIFORM_OFFSET 0x8A3B macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_uniform_buffer_object24 GL_UNIFORM_OFFSET 0x8A3B
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_uniform_buffer_object26 GL_UNIFORM_OFFSET 0x8A3B
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_uniform_buffer_object26 GL_UNIFORM_OFFSET 0x8A3B
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_uniform_buffer_object26 GL_UNIFORM_OFFSET 0x8A3B
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_uniform_buffer_object24 GL_UNIFORM_OFFSET 0x8A3B
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/
H A Dgl_3_1.h74 #define GL_UNIFORM_OFFSET 0x8A3B macro
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/glsl/
H A Dblinking-teapot.c84 glGetActiveUniformsiv (prog_id, 1, &uindex, GL_UNIFORM_OFFSET, &offset); in init_opengl()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/glsl/
H A Dblinking-teapot.c84 glGetActiveUniformsiv (prog_id, 1, &uindex, GL_UNIFORM_OFFSET, &offset); in init_opengl()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/plugins/renderers/opengl/graphicshelpers/
H A Dgraphicshelperes3.cpp123 #ifndef GL_UNIFORM_OFFSET
124 #define GL_UNIFORM_OFFSET 0x8A3B macro
732 …m_extraFuncs->glGetActiveUniformsiv(programId, 1, (GLuint*)&i, GL_UNIFORM_OFFSET, &uniform.m_offse… in programUniformsAndLocations()
/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/test/opengl/shaders/
H A DShaderUNI.java117 glGetActiveUniforms(programID, indexes, GL_UNIFORM_OFFSET, params); in ShaderUNI()
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Duniform_buffer_object.py44 GL_UNIFORM_OFFSET=_C('GL_UNIFORM_OFFSET',0x8A3B) variable
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.50/uniform_buffer/
H A Dstruct_base_alignment.shader_test78 active uniform UB.s3_1[0].s2_1.m42_1 GL_UNIFORM_OFFSET 64
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Duniform_buffer_object.py44 GL_UNIFORM_OFFSET=_C('GL_UNIFORM_OFFSET',0x8A3B) variable
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/
H A DGL_3_1.py67 GL_UNIFORM_OFFSET=_C('GL_UNIFORM_OFFSET',0x8A3B) variable
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_uniform_buffer_object.java85 int GL_UNIFORM_OFFSET = 0x8A3B; field
H A DGL31.java221 int GL_UNIFORM_OFFSET = 0x8A3B; field
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/
H A DGL_3_1.py70 GL_UNIFORM_OFFSET=_C('GL_UNIFORM_OFFSET',0x8A3B) variable
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_atomic_counters/
H A Dactive-counters.c352 GL_UNIFORM_OFFSET, &unif_offset); in piglit_init()

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