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Searched refs:GL_UNIFORM_SIZE (Results 1 – 25 of 598) sorted by relevance

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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_uniform_buffer_object/
H A Dexample_from_spec.shader_test95 active uniform a GL_UNIFORM_SIZE 1
102 active uniform b GL_UNIFORM_SIZE 1
109 active uniform c GL_UNIFORM_SIZE 1
116 active uniform f.d GL_UNIFORM_SIZE 1
123 active uniform f.e GL_UNIFORM_SIZE 1
130 active uniform g GL_UNIFORM_SIZE 1
137 active uniform h[0] GL_UNIFORM_SIZE 2
144 active uniform i GL_UNIFORM_SIZE 1
151 active uniform o[0].j GL_UNIFORM_SIZE 1
158 active uniform o[0].k GL_UNIFORM_SIZE 1
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H A Dfield_after_struct_base_alignment.shader_test66 active uniform s.s1.r GL_UNIFORM_SIZE 1
73 active uniform s.g GL_UNIFORM_SIZE 1
80 active uniform s.b GL_UNIFORM_SIZE 1
87 active uniform s.a GL_UNIFORM_SIZE 1
H A Dstruct_base_alignment.shader_test70 active uniform s.s1.r GL_UNIFORM_SIZE 1
77 active uniform s.s2.g GL_UNIFORM_SIZE 1
84 active uniform s.s2.b GL_UNIFORM_SIZE 1
91 active uniform s.s2.a GL_UNIFORM_SIZE 1
H A Dstd140-row_major-array-struct-struct-mat2x3-mat2x4-and-int.shader_test72 active uniform s1.i1 GL_UNIFORM_SIZE 1
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/backends/gl/
H A Dqssgopengltokens_p.h423 #ifndef GL_UNIFORM_SIZE
424 #define GL_UNIFORM_SIZE 0x8A38 macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_uniform_buffer_object21 GL_UNIFORM_SIZE 0x8A38
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_uniform_buffer_object23 GL_UNIFORM_SIZE 0x8A38
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_uniform_buffer_object23 GL_UNIFORM_SIZE 0x8A38
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_uniform_buffer_object23 GL_UNIFORM_SIZE 0x8A38
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_uniform_buffer_object21 GL_UNIFORM_SIZE 0x8A38
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/
H A Dgl_3_1.h71 #define GL_UNIFORM_SIZE 0x8A38 macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dshader_subroutine.py24 GL_UNIFORM_SIZE=_C('GL_UNIFORM_SIZE',0x8A38) variable
H A Duniform_buffer_object.py45 GL_UNIFORM_SIZE=_C('GL_UNIFORM_SIZE',0x8A38) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dshader_subroutine.py24 GL_UNIFORM_SIZE=_C('GL_UNIFORM_SIZE',0x8A38) variable
H A Duniform_buffer_object.py45 GL_UNIFORM_SIZE=_C('GL_UNIFORM_SIZE',0x8A38) variable
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/glsl/
H A Dblinking-teapot.c85 glGetActiveUniformsiv (prog_id, 1, &uindex, GL_UNIFORM_SIZE, &singleSize); in init_opengl()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/glsl/
H A Dblinking-teapot.c85 glGetActiveUniformsiv (prog_id, 1, &uindex, GL_UNIFORM_SIZE, &singleSize); in init_opengl()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.50/uniform_buffer/
H A Dstruct_base_alignment.shader_test77 active uniform UB.s3_1[0].s2_1.m42_1 GL_UNIFORM_SIZE 1
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/
H A DGL_3_1.py68 GL_UNIFORM_SIZE=_C('GL_UNIFORM_SIZE',0x8A38) variable
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_uniform_buffer_object.java82 int GL_UNIFORM_SIZE = 0x8A38; field
H A DGL31.java218 int GL_UNIFORM_SIZE = 0x8A38; field
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/
H A DGL_3_1.py71 GL_UNIFORM_SIZE=_C('GL_UNIFORM_SIZE',0x8A38) variable
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_atomic_counters/
H A Dactive-counters.c321 GL_UNIFORM_SIZE, &unif_size); in piglit_init()
/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/
H A Dgl_headers.h731 #define GL_UNIFORM_SIZE 0x8A38 macro
/dports/games/redeclipse16/base-1.6.0/src/shared/
H A Dglexts.h409 #define GL_UNIFORM_SIZE 0x8A38 macro

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