/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | EXT_vertex_shader.java | 103 int GL_VECTOR_EXT = 0x87BF; field
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_vertex_shader | 67 GL_VECTOR_EXT 0x87BF
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_vertex_shader | 68 GL_VECTOR_EXT 0x87BF
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/dports/graphics/glew/glew-2.2.0/auto/core/gl/ |
H A D | GL_EXT_vertex_shader | 68 GL_VECTOR_EXT 0x87BF
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_EXT_vertex_shader | 66 GL_VECTOR_EXT 0x87BF
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/ |
H A D | GL_EXT_vertex_shader | 66 GL_VECTOR_EXT 0x87BF
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_vertex_shader | 68 GL_VECTOR_EXT 0x87BF
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_EXT_vertex_shader | 68 GL_VECTOR_EXT 0x87BF
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_EXT_vertex_shader | 68 GL_VECTOR_EXT 0x87BF
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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_EXT_vertex_shader | 68 GL_VECTOR_EXT 0x87BF
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_vertex_shader | 67 GL_VECTOR_EXT 0x87BF
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_EXT_vertex_shader | 67 GL_VECTOR_EXT 0x87BF
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/ |
H A D | vertex_shader.py | 110 GL_VECTOR_EXT=_C('GL_VECTOR_EXT',0x87BF) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/ |
H A D | vertex_shader.py | 110 GL_VECTOR_EXT=_C('GL_VECTOR_EXT',0x87BF) variable
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_bumpradeon.c | 606 zcomp = qglGenSymbolsEXT(GL_VECTOR_EXT, GL_LOCAL_EXT, GL_FULL_RANGE_EXT, 1); in GL_CreateShadersRadeon() 683 zcomp = qglGenSymbolsEXT(GL_VECTOR_EXT, GL_LOCAL_EXT, GL_FULL_RANGE_EXT, 1); in GL_CreateShadersRadeon()
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H A D | gl_bumpparhelia.c | 759 zcomp = qglGenSymbolsEXT(GL_VECTOR_EXT, GL_LOCAL_EXT, GL_FULL_RANGE_EXT, 1); in GL_CreateShadersParhelia()
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H A D | glATI.h | 1692 #define GL_VECTOR_EXT 0x87BF macro
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 9588 #ifndef GL_VECTOR_EXT 9589 #define GL_VECTOR_EXT 0x87BF macro
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/dports/games/cake/cake_src/cake/glsetup/ |
H A D | gl_ATI_ext.h | 2060 #define GL_VECTOR_EXT 0x87BF macro
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H A D | glATI.h | 2060 #define GL_VECTOR_EXT 0x87BF macro
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/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/ |
H A D | gl_ext_defs.h | 3369 #define GL_VECTOR_EXT 0x87BF macro
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/dports/emulators/aranym/aranym-1.1.0/src/natfeat/ |
H A D | nfosmesa.cpp | 5280 case GL_VECTOR_EXT: size = 4; break; \ 5333 case GL_VECTOR_EXT: size = 4; break; \ 5386 case GL_VECTOR_EXT: size = 4; break; \ 5404 case GL_VECTOR_EXT: size = 4; break; \ 5422 case GL_VECTOR_EXT: size = 4; break; \ 5440 case GL_VECTOR_EXT: size = 4; break; \ 5458 case GL_VECTOR_EXT: size = 4; break; \ 5476 case GL_VECTOR_EXT: size = 4; break; \ 5494 case GL_VECTOR_EXT: size = 4; break; \ 5512 case GL_VECTOR_EXT: size = 4; break; \ [all …]
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/dports/emulators/aranym/aranym-1.1.0/src/include/ |
H A D | glenums.h | 13701 #ifndef GL_VECTOR_EXT 13702 #define GL_VECTOR_EXT 0x87BF macro
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/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | gl_ext_defs.h | 4137 #define GL_VECTOR_EXT 0x87BF macro
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/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/ |
H A D | gl.hrl | 3209 -define(GL_VECTOR_EXT, 16#87BF). macro
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