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Searched refs:GetRotMatrix (Results 1 – 25 of 45) sorted by relevance

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/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/ElementsLib/deprecated_elements/
H A DKinematicPairsDeprecated.cpp119 Matrix3D RT=GetBody3D(1).GetRotMatrix(lpos).GetTp(); in Initialize()
134 Matrix3D RT=GetBody3D(1).GetRotMatrix(lp1).GetTp(); in Initialize()
139 RT=GetBody3D(2).GetRotMatrix(lp2).GetTp(); in Initialize()
295 Matrix3D Aj=GetBody3D(1).GetRotMatrix(lp1); in AddElementCqTLambda()
296 Matrix3D Ai=GetBody3D(2).GetRotMatrix(lp2); in AddElementCqTLambda()
578 Matrix3D RTi=GetBody3D(1).GetRotMatrix(lp1).GetTp(); in Initialize()
581 RTj = GetBody3D(2).GetRotMatrix(lp2).GetTp(); in Initialize()
953 Matrix3D RT=GetBody3D(1).GetRotMatrix(lpos).GetTp(); in Initialize()
971 RT=GetBody3D(2).GetRotMatrix(lp2).GetTp(); in Initialize()
1284 Matrix3D RTi=GetBody3D(1).GetRotMatrix(lp1).GetTp(); in Initialize()
[all …]
H A Dsensor_old.cpp148 AT = e.GetRotMatrix(poslist(1)).GetTp(); // ploc = AT*pglob in GetCurrentValue()
347 A = e->GetRotMatrix(poslist(1)).GetTp(); in GetCurrentValue()
355 A = e2->GetRotMatrix(poslist(2)).GetTp(); in GetCurrentValue()
402 Matrix3D A = e->GetRotMatrix(poslist(1)); in GetCurrentValue()
413 Matrix3D A1 = e->GetRotMatrix(poslist(1)); in GetCurrentValue()
436 Matrix3D A1 = e->GetRotMatrix(poslist(1)); in GetCurrentValue()
437 Matrix3D A2 = e2->GetRotMatrix(poslist(2)); in GetCurrentValue()
476 …actvalue = e->GetAngularVel(poslist(1)) * (e->GetRotMatrix()* poslist(2)); //project angular vel. … in GetCurrentValue()
489 if (type & TSLocalAxis) rot = e->GetRotMatrix(poslist(1))*rot; in GetCurrentValue()
500 Matrix3D A = e->GetRotMatrix(poslist(1)); in GetCurrentValue()
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/ElementsLib/rigid/
H A Dmass1D.h177 virtual Matrix3D GetRotMatrix() const in GetRotMatrix() function
182 virtual Matrix3D GetRotMatrixD() const {return GetRotMatrix();}; in GetRotMatrixD()
321 return pref3D + GetRotMatrix()*p_loc; in GetPos()
331 virtual Matrix3D GetRotMatrix() const in GetRotMatrix() function
H A Drigid3D.cpp38 Vector3D laxis = GetRotMatrix(p_loc).GetTp()*axis; in GetAngleAroundAxis()
50 tglob = GetRotMatrix(p_loc)*t; in GetAngleAroundLocalAxis()
51 nglob = GetRotMatrix(p_loc)*n; in GetAngleAroundLocalAxis()
112 return GetRotMatrix()*p_loc+GetRefPos(); in GetPos()
117 return GetRotMatrix()*p_loc + GetRefPos() - (GetRotMatrixInit()*p_loc + GetRefPosInit()); in GetDisplacement()
1363 d = GetGbarT()*m*GetRotMatrix().GetTp(); in GetH3T()
1420 dpdx = GetRotMatrix()*Vector3D(1,0,0); in GetdPosdx()
1627 return fvd.GetComponent(GetRotMatrix().GetTp()*GetAngularVel(local_position)); in GetFieldVariableValue()
1631 RotMatToKardanAngles(GetRotMatrix(), phi); in GetFieldVariableValue()
H A Drigid3D.h536 virtual Matrix3D GetRotMatrix(const Vector3D& ploc) const in GetRotMatrix() function
570 Matrix3D omega_skew = (GetRotMatrixP(p_loc)*GetRotMatrix(p_loc).GetTp()); in GetAngularVel()
899 Matrix3D A = GetRotMatrix(); in GetAcceleration()
937 virtual Matrix3D GetRotMatrix() const in GetRotMatrix() function
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/ElementsLib/
H A Dbody3D.h129 virtual Matrix3D GetRotMatrix() const {return Matrix3D(1);} in GetRotMatrix() function
131 virtual Matrix3D GetRotMatrix(const Vector3D& ploc) const {return GetRotMatrix();} in GetRotMatrix() function
135 virtual Vector3D GetRotMatv(const Vector3D& ploc, const Vector3D& v) {return GetRotMatrix(ploc)*v;} in GetRotMatv()
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/ElementsLib/modal_reduction/
H A DGCMSRotorElement.h156 virtual Matrix3D GetRotMatrix() const;
157 virtual Matrix3D GetRotMatrix(const Vector& xgc) const;
H A DGCMSRotorElement.cpp625 Matrix3D GCMSRotorElement<RIGID>::GetRotMatrix() const in GetRotMatrix() function in GCMSRotorElement
632 return GetRotMatrix(xgc); in GetRotMatrix()
636 Matrix3D GCMSRotorElement<RIGID>::GetRotMatrix(const Vector& xgc) const in GetRotMatrix() function in GCMSRotorElement
918 Matrix3D A0 = GetRotMatrix(xgc); in ComputeDADqk_NumericDiff()
920 Matrix3D Aeps = GetRotMatrix(xgc); in ComputeDADqk_NumericDiff()
947 Matrix3D A = GetRotMatrix(xg); in EvalF2()
H A Dreferenceframe3D.h229 return GetRefPos() + GetRotMatrix()*prel; in GetNodePos()
239 return GetRefVel() + GetRotMatrix()*vrel + GetRotMatrixP()*prel; in GetNodeVel()
H A DGCMSElement.cpp730 Matrix3D A = GetRotMatrix(xg); in EvalF2()
1036 A = GetRotMatrix(xg); in StiffnessMatrix()
1501 Matrix3D A0 = GetRotMatrix(); in ComputeDADqk_NumericDiff()
1503 Matrix3D Aeps = GetRotMatrix(); in ComputeDADqk_NumericDiff()
1513 Matrix3D GCMSElement<RIGID>::GetRotMatrix() const in GetRotMatrix() function in GCMSElement
1520 return GetRotMatrix(xgc); in GetRotMatrix()
1524 Matrix3D GCMSElement<RIGID>::GetRotMatrix(const Vector& xgc) const in GetRotMatrix() function in GCMSElement
1571 return GetRotMatrix(xgd); in GetRotMatrixD()
1608 Matrix3D A = GetRotMatrix(); in GetAngularVel()
1622 Matrix3D A = GetRotMatrix(); in GetAngularVelLocal()
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H A DCMSElement.cpp715 Matrix3D A = GetRotMatrix(); in EvalM()
959 Matrix3D A = GetRotMatrix(); in AddQuadraticVelocityVector()
1241 Matrix3D A = GetRotMatrix(); in GetIntRhoDuDq()
1302 Matrix3D A = GetRotMatrix(); in GetIntDuDq()
1404 return GetRefPos() + GetRotMatrix()*prel; in GetNodePos()
1436 return GetRefVel() + GetRotMatrix()*vrel + GetRotMatrixP()*prel; in GetNodeVel()
1525 Matrix3D A = GetRotMatrix(); in GetNodedPosdqT()
1611 Matrix3D A = GetRotMatrix(); in AddNodedPosdqTLambda()
1887 return GetRotMatrix() * (Iphi*omegabar); in GetAngularMomentum()
H A DGCMSElement.h210 virtual Matrix3D GetRotMatrix() const;
212 virtual Matrix3D GetRotMatrix(const Vector& xgc) const;
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/ElementsLib/constraints/
H A DKinematicPairs.cpp1413 Matrix AiB_= GetBody3D(locelemind).GetRotMatrix(); in AddElementCqTLambda()
1722 A = GetBody3D(UseLocalCoordinateSystem()).GetRotMatrix(Vector3D(0)); //$ DR 2013-05-17 old code in GetRotMati()
1927 rot = GetBody3D(1).GetRotMatrix(); in ComputeForce()
1937 rot = GetBody3D(1).GetRotMatrix(); in ComputeForce()
2043 Matrix3D RTi=GetBody3D(1).GetRotMatrix(lp1).GetTp(); in Initialize()
2069 …Matrix3D A1 = GetBody3D(1).GetRotMatrix(lp1); //for deformable bodies: needs to be changed to Body… in EvalG()
2086 …Matrix3D A1 = GetBody3D(1).GetRotMatrix(lp1); //for deformable bodies: needs to be changed to Body… in EvalG()
2112 …Matrix3D A1 = GetBody3D(1).GetRotMatrix(lp1); //for deformable bodies: needs to be changed to Body… in AddElementCqTLambda()
2134 …Matrix3D A1 = GetBody3D(1).GetRotMatrix(lp1); //for deformable bodies: needs to be changed to Body… in AddElementCqTLambda()
H A DSDA_constraints.cpp799 Matrix3D RT=GetBody3D(1).GetRotMatrix(lpos).GetTp(); in Initialize()
815 Matrix3D RT1=GetBody3D(1).GetRotMatrix(lp1).GetTp(); in Initialize()
844 Matrix3D R1=GetBody3D(1).GetRotMatrix(lp1); in GetOutput()
859 Matrix3D R1=GetBody3D(1).GetRotMatrix(lp1); in GetOutput()
860 Matrix3D R2=GetBody3D(2).GetRotMatrix(lp2); in GetOutput()
908 Matrix3D R1=GetBody3D(1).GetRotMatrix(lp1); in ComputeTorque()
931 Matrix3D R1=GetBody3D(1).GetRotMatrix(lp1); in ComputeTorque()
932 Matrix3D R2=GetBody3D(2).GetRotMatrix(lp2); in ComputeTorque()
2620 A = GetBody3D(1).GetRotMatrix(loccoords(1)); in ComputeForce()
2627 A1 = GetBody3D(1).GetRotMatrix(loccoords(1)); in ComputeForce()
[all …]
H A DSpecialConstraints.cpp1383 Matrix3D RT=GetBody3D(1).GetRotMatrix(lpos).GetTp(); in Initialize()
1393 Matrix3D RT=GetBody3D(1).GetRotMatrix(lp1).GetTp(); in Initialize()
1397 Matrix3D RT2=GetBody3D(2).GetRotMatrix(lp2).GetTp(); in Initialize()
1427 Matrix3D A=GetBody3D(1).GetRotMatrix(lpos); in EvalG()
2041 Vector3D vloc = GetBody3D(1).GetRotMatrix().GetTp()*v; in EvalG()
2157 Vector3D vloc = GetBody3D(1).GetRotMatrix().GetTp()*v; in AddElementCqTLambda()
2222 Vector3D vloc = GetBody3D(1).GetRotMatrix().GetTp()*v; in PostNewtonStep()
2354 Matrix3D A = GetBody3D(1).GetRotMatrix(); in WheelLocalContactPosition()
2454 Matrix3D AT = GetBody3D(1).GetRotMatrix(); in AddElementCqTLambda()
3701 Matrix3D RTi = GetBody3D(1).GetRotMatrix(lp1).GetTp(); in Initialize()
[all …]
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/ElementsLib/beams/
H A DANCFBeamShear3D.h287 virtual Matrix3D GetRotMatrix(const Vector3D& p_loc) const { return GetRotMatrix(p_loc, 0); } in GetRotMatrix() function
288 virtual Matrix3D GetRotMatrixD(const Vector3D& p_loc) const { return GetRotMatrix(p_loc, 0, 1); } in GetRotMatrixD()
289 virtual Matrix3D GetRotMatrix(const Vector3D& p_loc, int on_reference_element, int flagD=0) const;
H A DBeam3D.h306 virtual Matrix3D GetRotMatrix(const Vector3D& ploc) const in GetRotMatrix() function
343 …Matrix3D omega_skew = /*rot0*/(GetRotMatrixP(p_loc)*GetRotMatrix(p_loc).GetTp()); // $ MSax 2013-0… in GetAngularVel()
H A DANCFBeam3D.h306 virtual Matrix3D GetRotMatrix(const Vector3D& ploc) const;
321 Matrix3D omega_skew = GetRotMatrixP(p_loc)*GetRotMatrix(p_loc).GetTp(); in GetAngularVel()
H A DANCFCable3D.h373 return GetPos(p_loc.X()) + GetRotMatrix(p_loc.X())*Vector3D(0.,p_loc.Y(),p_loc.Z()); in GetPos()
498 virtual Matrix3D GetRotMatrix(const double p_loc) const in GetRotMatrix() function
H A DANCFBeam2D.h270 virtual Matrix3D GetRotMatrix(const Vector2D& ploc) const in GetRotMatrix() function
323 Matrix3D omega_skew = GetRotMatrixP(p_loc)*GetRotMatrix(p_loc).GetTp(); in GetAngularVel()
/dports/science/openbabel/openbabel-3.1.1/include/openbabel/math/
H A Dalign.h156 matrix3x3 GetRotMatrix();
/dports/science/openbabel/openbabel-3.1.1/test/
H A Daligntest.cpp77 matrix3x3 rot = align.GetRotMatrix(); in test_simpleAlign()
306 matrix3x3 rot = align.GetRotMatrix(); in test_bug()
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/ServiceObjectsLib/
H A DMBSload.cpp1195 Matrix3D A = bo->GetRotMatrix(forcepos); in AddElementLoad()
1227 Matrix3D A = bo->GetRotMatrix(); // rigid body --> no local position needed in AddElementLoad()
1238 Vector3D pglob = bo->GetRotMatrix()*forcepos; in AddElementLoad()
1294 Matrix3D A = bo->GetRotMatrix(); in AddElementLoad()
1318 Matrix3D A = bo->GetRotMatrix(forcepos); in AddElementLoad()
/dports/science/openbabel/openbabel-3.1.1/src/ops/
H A Dopalign.cpp233 matrix3x3 rotmatrix = _align.GetRotMatrix(); in Do()
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/ElementsLib/solidFE/
H A DFiniteElement3DFFRF.h124 virtual Matrix3D RefFrameRot() const {return ReferenceFrame().GetRotMatrix();} in RefFrameRot()

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