Home
last modified time | relevance | path

Searched refs:IBotNotifyIdleBaseUnits (Results 1 – 3 of 3) sorted by relevance

/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/BotModules/
H A DUnitBuilderBotModule.cs42 …otModule : ConditionalTrait<UnitBuilderBotModuleInfo>, IBotTick, IBotNotifyIdleBaseUnits, IBotRequ…
72 void IBotNotifyIdleBaseUnits.UpdatedIdleBaseUnits(List<Actor> idleUnits) in IBotNotifyIdleBaseUnits.UpdatedIdleBaseUnits()
H A DSquadManagerBotModule.cs100 IBotNotifyIdleBaseUnits[] notifyIdleBaseUnits;
136 notifyIdleBaseUnits = self.TraitsImplementing<IBotNotifyIdleBaseUnits>().ToArray(); in Created()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/
H A DTraitsInterfaces.cs522 public interface IBotNotifyIdleBaseUnits interface