/dports/games/lordsawar/lordsawar-0.3.2/src/ |
H A D | LocationBox.cpp | 33 LocationBox::LocationBox(Vector<int> pos, guint32 size) in LocationBox() function in LocationBox 38 LocationBox::LocationBox(Vector<int> src, Vector<int> dest) in LocationBox() function in LocationBox 54 LocationBox::LocationBox(const LocationBox& loc) in LocationBox() function in LocationBox 59 LocationBox::LocationBox(const LocationBox& loc, Vector<int> pos) in LocationBox() function in LocationBox 64 LocationBox::LocationBox(XML_Helper* helper, guint32 size) in LocationBox() function in LocationBox 70 Stack *LocationBox::addArmy(Army *a) const in addArmy() 98 bool LocationBox::isFull(Player *p) const in isFull() 137 bool LocationBox::isVisible(Player *player) const in isVisible() 151 void LocationBox::deFog() const in deFog() 160 void LocationBox::deFog(Player *p) const in deFog() [all …]
|
H A D | LocationBox.h | 40 class LocationBox : public Immovable 50 LocationBox(Vector<int> pos, guint32 size = 1); 56 LocationBox(Vector<int> src, Vector<int> dest); 59 LocationBox(const LocationBox&); 62 LocationBox(const LocationBox&, Vector<int> pos); 72 LocationBox(XML_Helper* helper, guint32 size = 1); 75 virtual ~LocationBox() {}; in ~LocationBox()
|
H A D | Location.cpp | 31 :UniquelyIdentified(), LocationBox(pos, size) in Location() 36 :UniquelyIdentified(loc), LocationBox(loc) in Location() 41 :UniquelyIdentified(loc), LocationBox(loc, pos) in Location() 46 :UniquelyIdentified(helper), LocationBox(helper) in Location()
|
H A D | vectoredunit.cpp | 33 :Ownable(player), LocationBox(pos), d_destination(dest), in VectoredUnit() 43 :Ownable(v), LocationBox(v), sigc::trackable(v), in VectoredUnit() 53 :Ownable(helper), LocationBox(helper), d_army(NULL) in VectoredUnit() 109 LocationBox loc = LocationBox(d_destination); in armyArrives()
|
H A D | bigmap.h | 89 void setFighting(LocationBox ruckus) {d_fighting = ruckus;}; in setFighting() 137 LocationBox d_fighting;
|
H A D | Location.h | 34 class Location : public UniquelyIdentified, public LocationBox
|
H A D | vectoredunit.h | 33 class VectoredUnit: public Ownable, public LocationBox, public sigc::trackable
|
H A D | fight.cpp | 731 LocationBox Fight::calculateFightBox(Fight &fight) in calculateFightBox() 749 return LocationBox(fight.getDefenders().front()->getPos()); in calculateFightBox() 751 return LocationBox(dest); in calculateFightBox() 760 return LocationBox (*it, dest); in calculateFightBox() 765 return LocationBox(s->getPos(), dest); in calculateFightBox()
|
H A D | GameMap.h | 52 class LocationBox; variable 1460 void putBuilding(LocationBox *b, Maptile::Building building); 1462 void removeBuilding(LocationBox *b);
|
H A D | game.h | 130 sigc::signal<void, LocationBox, Fight &> fight_started; 131 sigc::signal<void, LocationBox> abbreviated_fight_started;
|
H A D | vectormap.cpp | 359 LocationBox loc(dest - Vector<int>(dist,dist), dist * 2); in mouse_button_event() 410 LocationBox loc(dest - Vector<int>(dist,dist), dist * 2); in mouse_button_event()
|
H A D | fight.h | 170 static LocationBox calculateFightBox(Fight &fight);
|
H A D | Makefile.am | 47 LocationBox.cpp LocationBox.h LocationList.h \
|
H A D | Makefile.in | 123 Commentator.lo Itemlist.lo Location.lo LocationBox.lo \ 214 ./$(DEPDIR)/Location.Plo ./$(DEPDIR)/LocationBox.Plo \
|
H A D | bigmap.cpp | 60 : d_headless (headless), d_renderer(0), buffer(0), d_fighting(LocationBox(Vector<int>(-1,-1))) in BigMap()
|
H A D | GameMap.cpp | 1528 LocationBox(to, size).contains(from) == false) in moveBuilding() 2012 void GameMap::putBuilding(LocationBox *b, Maptile::Building building) in putBuilding() 2026 void GameMap::removeBuilding(LocationBox *b) in removeBuilding()
|
/dports/games/lordsawar/lordsawar-0.3.2/src/gui/ |
H A D | game-window.h | 59 class LocationBox; variable 282 void on_fight_started(LocationBox box, Fight &fight); 283 void on_abbreviated_fight_started(LocationBox box);
|
H A D | game-window.cpp | 1791 void GameWindow::on_fight_started(LocationBox box, Fight &fight) in on_fight_started() 1801 game->get_bigmap().setFighting(LocationBox(Vector<int>(-1,-1))); in on_fight_started() 2855 void GameWindow::on_abbreviated_fight_started(LocationBox box) in on_abbreviated_fight_started() 2861 game->get_bigmap().setFighting(LocationBox(Vector<int>(-1,-1))); in on_abbreviated_fight_started()
|
/dports/games/lordsawar/lordsawar-0.3.2/src/editor/ |
H A D | editorbigmap.cpp | 387 LocationBox(tile, s).contains(from)) in change_map_under_cursor() 854 LocationBox(tile, s).contains(from)) in after_draw()
|