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Searched refs:LocationBox (Results 1 – 19 of 19) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/
H A DLocationBox.cpp33 LocationBox::LocationBox(Vector<int> pos, guint32 size) in LocationBox() function in LocationBox
38 LocationBox::LocationBox(Vector<int> src, Vector<int> dest) in LocationBox() function in LocationBox
54 LocationBox::LocationBox(const LocationBox& loc) in LocationBox() function in LocationBox
59 LocationBox::LocationBox(const LocationBox& loc, Vector<int> pos) in LocationBox() function in LocationBox
64 LocationBox::LocationBox(XML_Helper* helper, guint32 size) in LocationBox() function in LocationBox
70 Stack *LocationBox::addArmy(Army *a) const in addArmy()
98 bool LocationBox::isFull(Player *p) const in isFull()
137 bool LocationBox::isVisible(Player *player) const in isVisible()
151 void LocationBox::deFog() const in deFog()
160 void LocationBox::deFog(Player *p) const in deFog()
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H A DLocationBox.h40 class LocationBox : public Immovable
50 LocationBox(Vector<int> pos, guint32 size = 1);
56 LocationBox(Vector<int> src, Vector<int> dest);
59 LocationBox(const LocationBox&);
62 LocationBox(const LocationBox&, Vector<int> pos);
72 LocationBox(XML_Helper* helper, guint32 size = 1);
75 virtual ~LocationBox() {}; in ~LocationBox()
H A DLocation.cpp31 :UniquelyIdentified(), LocationBox(pos, size) in Location()
36 :UniquelyIdentified(loc), LocationBox(loc) in Location()
41 :UniquelyIdentified(loc), LocationBox(loc, pos) in Location()
46 :UniquelyIdentified(helper), LocationBox(helper) in Location()
H A Dvectoredunit.cpp33 :Ownable(player), LocationBox(pos), d_destination(dest), in VectoredUnit()
43 :Ownable(v), LocationBox(v), sigc::trackable(v), in VectoredUnit()
53 :Ownable(helper), LocationBox(helper), d_army(NULL) in VectoredUnit()
109 LocationBox loc = LocationBox(d_destination); in armyArrives()
H A Dbigmap.h89 void setFighting(LocationBox ruckus) {d_fighting = ruckus;}; in setFighting()
137 LocationBox d_fighting;
H A DLocation.h34 class Location : public UniquelyIdentified, public LocationBox
H A Dvectoredunit.h33 class VectoredUnit: public Ownable, public LocationBox, public sigc::trackable
H A Dfight.cpp731 LocationBox Fight::calculateFightBox(Fight &fight) in calculateFightBox()
749 return LocationBox(fight.getDefenders().front()->getPos()); in calculateFightBox()
751 return LocationBox(dest); in calculateFightBox()
760 return LocationBox (*it, dest); in calculateFightBox()
765 return LocationBox(s->getPos(), dest); in calculateFightBox()
H A DGameMap.h52 class LocationBox; variable
1460 void putBuilding(LocationBox *b, Maptile::Building building);
1462 void removeBuilding(LocationBox *b);
H A Dgame.h130 sigc::signal<void, LocationBox, Fight &> fight_started;
131 sigc::signal<void, LocationBox> abbreviated_fight_started;
H A Dvectormap.cpp359 LocationBox loc(dest - Vector<int>(dist,dist), dist * 2); in mouse_button_event()
410 LocationBox loc(dest - Vector<int>(dist,dist), dist * 2); in mouse_button_event()
H A Dfight.h170 static LocationBox calculateFightBox(Fight &fight);
H A DMakefile.am47 LocationBox.cpp LocationBox.h LocationList.h \
H A DMakefile.in123 Commentator.lo Itemlist.lo Location.lo LocationBox.lo \
214 ./$(DEPDIR)/Location.Plo ./$(DEPDIR)/LocationBox.Plo \
H A Dbigmap.cpp60 : d_headless (headless), d_renderer(0), buffer(0), d_fighting(LocationBox(Vector<int>(-1,-1))) in BigMap()
H A DGameMap.cpp1528 LocationBox(to, size).contains(from) == false) in moveBuilding()
2012 void GameMap::putBuilding(LocationBox *b, Maptile::Building building) in putBuilding()
2026 void GameMap::removeBuilding(LocationBox *b) in removeBuilding()
/dports/games/lordsawar/lordsawar-0.3.2/src/gui/
H A Dgame-window.h59 class LocationBox; variable
282 void on_fight_started(LocationBox box, Fight &fight);
283 void on_abbreviated_fight_started(LocationBox box);
H A Dgame-window.cpp1791 void GameWindow::on_fight_started(LocationBox box, Fight &fight) in on_fight_started()
1801 game->get_bigmap().setFighting(LocationBox(Vector<int>(-1,-1))); in on_fight_started()
2855 void GameWindow::on_abbreviated_fight_started(LocationBox box) in on_abbreviated_fight_started()
2861 game->get_bigmap().setFighting(LocationBox(Vector<int>(-1,-1))); in on_abbreviated_fight_started()
/dports/games/lordsawar/lordsawar-0.3.2/src/editor/
H A Deditorbigmap.cpp387 LocationBox(tile, s).contains(from)) in change_map_under_cursor()
854 LocationBox(tile, s).contains(from)) in after_draw()