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Searched refs:MAIN_CONTROL_LEVELS (Results 1 – 4 of 4) sorted by relevance

/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Dscreens.c302 #define MAIN_CONTROL_LEVELS 1 macro
375 MAIN_CONTROL_LEVELS,
1724 if (pos == MAIN_CONTROL_LEVELS && dx != 0 && button) in HandleMainMenu()
1752 else if (pos == MAIN_CONTROL_LEVELS) in HandleMainMenu()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/
H A Dscreens.c307 #define MAIN_CONTROL_LEVELS 1 macro
380 MAIN_CONTROL_LEVELS,
1757 if (pos == MAIN_CONTROL_LEVELS && dx != 0 && button) in HandleMainMenu()
1799 else if (pos == MAIN_CONTROL_LEVELS) in HandleMainMenu()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Dscreens.c302 #define MAIN_CONTROL_LEVELS 1 macro
375 MAIN_CONTROL_LEVELS,
1724 if (pos == MAIN_CONTROL_LEVELS && dx != 0 && button) in HandleMainMenu()
1752 else if (pos == MAIN_CONTROL_LEVELS) in HandleMainMenu()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/
H A Dscreens.c341 #define MAIN_CONTROL_LEVELS 1 macro
414 MAIN_CONTROL_LEVELS,
1791 if (pos == MAIN_CONTROL_LEVELS && dx != 0 && button) in HandleMainMenu()
1833 else if (pos == MAIN_CONTROL_LEVELS) in HandleMainMenu()