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Searched refs:MAX_HOUSES (Results 1 – 9 of 9) sorted by relevance

/dports/games/gtkatlantic/gtkatlantic-0.6.3/src/
H A Dglobal.h396 #define MAX_HOUSES 10 macro
438 guint16 pngfile_horiz_house_x[MAX_HOUSES], pngfile_horiz_house_y[MAX_HOUSES];
439 guint16 pngfile_horiz_house_width[MAX_HOUSES], pngfile_horiz_house_height[MAX_HOUSES];
440 GdkPixbuf *pngfile_horiz_house_buf[MAX_HOUSES];
444 guint16 pngfile_vert_house_x[MAX_HOUSES], pngfile_vert_house_y[MAX_HOUSES];
445 guint16 pngfile_vert_house_width[MAX_HOUSES], pngfile_vert_house_height[MAX_HOUSES];
446 GdkPixbuf *pngfile_vert_house_buf[MAX_HOUSES];
/dports/games/mangband/mangband-1.5.3/
H A Dmangband.cfg175 MAX_HOUSES = 0
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dvariable.c278 house_type houses[MAX_HOUSES];
H A Dmdefines.h91 #define MAX_HOUSES 1024 macro
H A Dwilderness.c1137 if (!has_moat && area >= 70 && num_houses < MAX_HOUSES) in wild_add_dwelling()
H A Dload2.c2423 if (tmp16u > MAX_HOUSES) in rd_server_savefile()
H A Dexterns.h229 extern house_type houses[MAX_HOUSES];
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dload2.c3185 if (num_houses > MAX_HOUSES) { in rd_server_savefile()
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines.h542 #define MAX_HOUSES 65536 /* temp value... */ macro