/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | doomdata.h | 63 #define ML_DONTDRAW 0x0080 macro 74 #define ML_VALID_MASK (ML_BLOCKMONSTERS|ML_TWOSIDED|ML_SECRET|ML_SOUNDBLOCK|ML_DONTDRAW|M…
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | doomdata.h | 63 #define ML_DONTDRAW 0x0080 macro 74 #define ML_VALID_MASK (ML_BLOCKMONSTERS|ML_TWOSIDED|ML_SECRET|ML_SOUNDBLOCK|ML_DONTDRAW|ML_MA…
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | xddefs.h | 52 #define ML_DONTDRAW 0x0080 // don't draw on the automap macro 65 #define ML_VALID_MASK (ML_BLOCKMONSTERS|ML_TWOSIDED|ML_SECRET|ML_SOUNDBLOCK|ML_DONTDRAW|ML_MA…
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/ |
H A D | r_defs.h | 88 #define ML_DONTDRAW 0x0080 // Don't draw on the automap at all. macro 105 #define ML_VALID_MASK (ML_BLOCKMONSTERS|ML_TWOSIDED|ML_SECRET|ML_SOUNDBLOCK|ML_DONTDRAW|M…
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | doomdata.h | 129 #define ML_DONTDRAW 128 macro
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | doomdata.h | 129 #define ML_DONTDRAW 128 macro
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | doomdata.h | 129 #define ML_DONTDRAW 128 macro
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | doomdata.h | 137 #define ML_DONTDRAW 128 macro
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | doomdata.h | 137 #define ML_DONTDRAW 128 macro
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | doomdata.h | 87 #define ML_DONTDRAW 128 // don't draw on the automap macro
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H A D | am_map.h | 85 #define LINE_NEVERSEE ML_DONTDRAW
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | doomdata.h | 87 #define ML_DONTDRAW 128 // don't draw on the automap macro
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H A D | am_map.h | 85 #define LINE_NEVERSEE ML_DONTDRAW
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | am_map.h | 96 #define LINE_NEVERSEE ML_DONTDRAW
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H A D | xddefs.h | 84 #define ML_DONTDRAW 0x0080 // don't draw on the automap macro
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | doomdata.h | 153 #define ML_DONTDRAW 128 macro
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | am_map.h | 96 #define LINE_NEVERSEE ML_DONTDRAW
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H A D | xddefs.h | 84 #define ML_DONTDRAW 0x0080 // don't draw on the automap macro
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | doomdata.h | 137 #define ML_DONTDRAW 128 macro
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | doomdata.h | 129 #define ML_DONTDRAW 0x0080 // don't draw on the automap macro
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/dports/games/uhexen/uhexen-0.601/include/ |
H A D | am_map.h | 117 #define LINE_NEVERSEE ML_DONTDRAW
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H A D | xddefs.h | 82 #define ML_DONTDRAW 0x0080 // don't draw on the automap macro
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/dports/games/heretic/glheretic-1.2/ |
H A D | am_map.h | 109 #define LINE_NEVERSEE ML_DONTDRAW
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H A D | doomdata.h | 81 #define ML_DONTDRAW 128 /* don't draw on the automap */ macro
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | doomdata.h | 144 #define ML_DONTDRAW 128 macro
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