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Searched refs:ML_DONTDRAW (Results 1 – 25 of 46) sorted by relevance

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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/
H A Ddoomdata.h63 #define ML_DONTDRAW 0x0080 macro
74 #define ML_VALID_MASK (ML_BLOCKMONSTERS|ML_TWOSIDED|ML_SECRET|ML_SOUNDBLOCK|ML_DONTDRAW|M…
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/
H A Ddoomdata.h63 #define ML_DONTDRAW 0x0080 macro
74 #define ML_VALID_MASK (ML_BLOCKMONSTERS|ML_TWOSIDED|ML_SECRET|ML_SOUNDBLOCK|ML_DONTDRAW|ML_MA…
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Dxddefs.h52 #define ML_DONTDRAW 0x0080 // don't draw on the automap macro
65 #define ML_VALID_MASK (ML_BLOCKMONSTERS|ML_TWOSIDED|ML_SECRET|ML_SOUNDBLOCK|ML_DONTDRAW|ML_MA…
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/
H A Dr_defs.h88 #define ML_DONTDRAW 0x0080 // Don't draw on the automap at all. macro
105 #define ML_VALID_MASK (ML_BLOCKMONSTERS|ML_TWOSIDED|ML_SECRET|ML_SOUNDBLOCK|ML_DONTDRAW|M…
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Ddoomdata.h129 #define ML_DONTDRAW 128 macro
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Ddoomdata.h129 #define ML_DONTDRAW 128 macro
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Ddoomdata.h129 #define ML_DONTDRAW 128 macro
/dports/games/prboom/prboom-2.5.0/src/
H A Ddoomdata.h137 #define ML_DONTDRAW 128 macro
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Ddoomdata.h137 #define ML_DONTDRAW 128 macro
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Ddoomdata.h87 #define ML_DONTDRAW 128 // don't draw on the automap macro
H A Dam_map.h85 #define LINE_NEVERSEE ML_DONTDRAW
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Ddoomdata.h87 #define ML_DONTDRAW 128 // don't draw on the automap macro
H A Dam_map.h85 #define LINE_NEVERSEE ML_DONTDRAW
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dam_map.h96 #define LINE_NEVERSEE ML_DONTDRAW
H A Dxddefs.h84 #define ML_DONTDRAW 0x0080 // don't draw on the automap macro
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Ddoomdata.h153 #define ML_DONTDRAW 128 macro
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dam_map.h96 #define LINE_NEVERSEE ML_DONTDRAW
H A Dxddefs.h84 #define ML_DONTDRAW 0x0080 // don't draw on the automap macro
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Ddoomdata.h137 #define ML_DONTDRAW 128 macro
/dports/games/odamex/odamex-src-0.7.0/common/
H A Ddoomdata.h129 #define ML_DONTDRAW 0x0080 // don't draw on the automap macro
/dports/games/uhexen/uhexen-0.601/include/
H A Dam_map.h117 #define LINE_NEVERSEE ML_DONTDRAW
H A Dxddefs.h82 #define ML_DONTDRAW 0x0080 // don't draw on the automap macro
/dports/games/heretic/glheretic-1.2/
H A Dam_map.h109 #define LINE_NEVERSEE ML_DONTDRAW
H A Ddoomdata.h81 #define ML_DONTDRAW 128 /* don't draw on the automap */ macro
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Ddoomdata.h144 #define ML_DONTDRAW 128 macro

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