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Searched refs:M_Menu_Save_f (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dmenu.c51 static void M_Menu_Save_f(void);
471 M_Menu_Save_f(); in M_SinglePlayer_Key()
529 static void M_Menu_Save_f(void) in M_Menu_Save_f() function
2862 Cmd_AddCommand("menu_save", M_Menu_Save_f); in M_Init()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dmenu.c35 void M_Menu_Save_f (void);
411 M_Menu_Save_f (); in M_SinglePlayer_Key()
469 void M_Menu_Save_f (void) in M_Menu_Save_f() function
2595 Cmd_AddCommand ("menu_save", M_Menu_Save_f); in M_Init()
/dports/games/tenebrae/tenebrae_0/
H A Dmenu.c38 void M_Menu_Save_f (void);
525 M_Menu_Save_f (); in M_SinglePlayer_Key()
577 void M_Menu_Save_f (void) in M_Menu_Save_f() function
3286 Cmd_AddCommand ("menu_save", M_Menu_Save_f); in M_Init()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dmenu.c38 void M_Menu_Save_f (void);
625 M_Menu_Save_f (); in M_SinglePlayer_Key()
677 void M_Menu_Save_f (void) in M_Menu_Save_f() function
3192 Cmd_AddCommand ("menu_save", M_Menu_Save_f); in M_Init()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dmenu.c37 static void M_Menu_Save_f (void);
981 M_Menu_Save_f (); in M_SinglePlayer_Key()
1046 static void M_Menu_Save_f (void) in M_Menu_Save_f() function
4999 Cmd_AddCommand ("menu_save", M_Menu_Save_f); in M_Init()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dmenu.c43 void M_Menu_Save_f (void);
652 M_Menu_Save_f (); in M_Main_Key()
804 M_Menu_Save_f (); in M_SinglePlayer_Key()
865 void M_Menu_Save_f (void) in M_Menu_Save_f() function
4709 Cmd_AddCommand ("menu_save", M_Menu_Save_f, "open the savegame menu"); in M_Init()
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dmenu.c46 void M_Menu_Save_f (void);
684 M_Menu_Save_f (); in M_Main_Key()
837 M_Menu_Save_f (); in M_SinglePlayer_Key()
899 void M_Menu_Save_f (void) in M_Menu_Save_f() function
4748 Cmd_AddCommand ("menu_save", M_Menu_Save_f, "open the savegame menu"); in M_Init()
/dports/games/darkplaces/darkplaces/
H A Dmenu.c46 void M_Menu_Save_f (void);
684 M_Menu_Save_f (); in M_Main_Key()
837 M_Menu_Save_f (); in M_SinglePlayer_Key()
899 void M_Menu_Save_f (void) in M_Menu_Save_f() function
4754 Cmd_AddCommand ("menu_save", M_Menu_Save_f, "open the savegame menu"); in M_Init()