/dports/emulators/nestopia/nestopia-1.51.1/source/core/board/ |
H A D | NstBoardBtlAx5705.cpp | 91 NES_POKE_D(Ax5705,A008) { SwapChrLo( 0x0000, data ); } in NES_POKE_D() function 92 NES_POKE_D(Ax5705,A009) { SwapChrHi( 0x0000, data ); } in NES_POKE_D() function 93 NES_POKE_D(Ax5705,A00A) { SwapChrLo( 0x0400, data ); } in NES_POKE_D() function 94 NES_POKE_D(Ax5705,A00B) { SwapChrHi( 0x0400, data ); } in NES_POKE_D() function 95 NES_POKE_D(Ax5705,C000) { SwapChrLo( 0x0800, data ); } in NES_POKE_D() function 96 NES_POKE_D(Ax5705,C001) { SwapChrHi( 0x0800, data ); } in NES_POKE_D() function 97 NES_POKE_D(Ax5705,C002) { SwapChrLo( 0x0C00, data ); } in NES_POKE_D() function 98 NES_POKE_D(Ax5705,C003) { SwapChrHi( 0x0C00, data ); } in NES_POKE_D() function 99 NES_POKE_D(Ax5705,C008) { SwapChrLo( 0x1000, data ); } in NES_POKE_D() function 100 NES_POKE_D(Ax5705,C009) { SwapChrHi( 0x1000, data ); } in NES_POKE_D() function [all …]
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H A D | NstBoardJalecoSs88006.cpp | 202 NES_POKE_D(Ss88006,8000) { SwapPrg<0xF0,0>( 0x0000, data ); } 203 NES_POKE_D(Ss88006,8001) { SwapPrg<0x0F,4>( 0x0000, data ); } 204 NES_POKE_D(Ss88006,8002) { SwapPrg<0xF0,0>( 0x2000, data ); } 205 NES_POKE_D(Ss88006,8003) { SwapPrg<0x0F,4>( 0x2000, data ); } 209 NES_POKE_D(Ss88006,9002) 239 NES_POKE_D(Ss88006,E000) in NES_POKE_D() function 245 NES_POKE_D(Ss88006,E001) in NES_POKE_D() function 251 NES_POKE_D(Ss88006,E002) in NES_POKE_D() function 257 NES_POKE_D(Ss88006,E003) in NES_POKE_D() function 270 NES_POKE_D(Ss88006,F001) in NES_POKE_D() function [all …]
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H A D | NstBoardKonamiVrc2.cpp | 140 NES_POKE_D(Vrc2,6000) 164 NES_POKE_D(Vrc2,B000) { SwapChr<0>( 0x0000, data ); } in NES_POKE_D() function 165 NES_POKE_D(Vrc2,B001) { SwapChr<4>( 0x0000, data ); } in NES_POKE_D() function 166 NES_POKE_D(Vrc2,B002) { SwapChr<0>( 0x0400, data ); } in NES_POKE_D() function 167 NES_POKE_D(Vrc2,B003) { SwapChr<4>( 0x0400, data ); } in NES_POKE_D() function 168 NES_POKE_D(Vrc2,C000) { SwapChr<0>( 0x0800, data ); } in NES_POKE_D() function 169 NES_POKE_D(Vrc2,C001) { SwapChr<4>( 0x0800, data ); } in NES_POKE_D() function 170 NES_POKE_D(Vrc2,C002) { SwapChr<0>( 0x0C00, data ); } in NES_POKE_D() function 171 NES_POKE_D(Vrc2,C003) { SwapChr<4>( 0x0C00, data ); } in NES_POKE_D() function 172 NES_POKE_D(Vrc2,D000) { SwapChr<0>( 0x1000, data ); } in NES_POKE_D() function [all …]
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H A D | NstBoardKonamiVrc4.cpp | 192 NES_POKE_D(Vrc4,8000) 197 NES_POKE_D(Vrc4,9000) 215 NES_POKE_D(Vrc4,B000) { SwapChr<0>( 0x0000, data ); } in NES_POKE_D() function 216 NES_POKE_D(Vrc4,B001) { SwapChr<4>( 0x0000, data ); } in NES_POKE_D() function 217 NES_POKE_D(Vrc4,B002) { SwapChr<0>( 0x0400, data ); } in NES_POKE_D() function 218 NES_POKE_D(Vrc4,B003) { SwapChr<4>( 0x0400, data ); } in NES_POKE_D() function 219 NES_POKE_D(Vrc4,C000) { SwapChr<0>( 0x0800, data ); } in NES_POKE_D() function 220 NES_POKE_D(Vrc4,C001) { SwapChr<4>( 0x0800, data ); } in NES_POKE_D() function 265 NES_POKE_D(Vrc4,F000) in NES_POKE_D() function 270 NES_POKE_D(Vrc4,F001) in NES_POKE_D() function [all …]
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H A D | NstBoardUnlKingOfFighters97.cpp | 83 NES_POKE_D(KingOfFighters97,8000) 88 NES_POKE_D(KingOfFighters97,8001) 93 NES_POKE_D(KingOfFighters97,A000) in NES_POKE_D() function 98 NES_POKE_D(KingOfFighters97,A001) in NES_POKE_D() function 103 NES_POKE_D(KingOfFighters97,C000) in NES_POKE_D() function 108 NES_POKE_D(KingOfFighters97,C001) in NES_POKE_D() function 113 NES_POKE_D(KingOfFighters97,E000) in NES_POKE_D() function 118 NES_POKE_D(KingOfFighters97,E001) in NES_POKE_D() function
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H A D | NstBoardSuperGameBoogerman.cpp | 139 NES_POKE_D(Boogerman,5000) 148 NES_POKE_D(Boogerman,5001) 157 NES_POKE_D(Boogerman,5007) 169 NES_POKE_D(Boogerman,8000) 175 NES_POKE_D(Boogerman,8001) 191 NES_POKE_D(Boogerman,A000) in NES_POKE_D() function 208 NES_POKE_D(Boogerman,C000) in NES_POKE_D() function 216 NES_POKE_D(Boogerman,C001) in NES_POKE_D() function 224 NES_POKE_D(Boogerman,E001) in NES_POKE_D() function
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H A D | NstBoardCamerica.cpp | 72 NES_POKE_D(Bf9093,C000) in NES_POKE_D() function 82 NES_POKE_D(Bf9096,8000) 87 NES_POKE_D(Bf9096,A000) in NES_POKE_D() function 92 NES_POKE_D(Bf9097,8000) 97 NES_POKE_D(GoldenFive,8000) 106 NES_POKE_D(GoldenFive,C000) in NES_POKE_D() function
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H A D | NstBoardBmcGoldenCard6in1.cpp | 116 NES_POKE_D(GoldenCard6in1,5000) 131 NES_POKE_D(GoldenCard6in1,5001) 140 NES_POKE_D(GoldenCard6in1,5007) 145 NES_POKE_D(GoldenCard6in1,8000) 153 NES_POKE_D(GoldenCard6in1,8001) 170 NES_POKE_D(GoldenCard6in1,A000) in NES_POKE_D() function 186 NES_POKE_D(GoldenCard6in1,A001) in NES_POKE_D() function
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H A D | NstBoardSuperGamePocahontas2.cpp | 115 NES_POKE_D(Pocahontas2,5000) 137 NES_POKE_D(Pocahontas2,5001) 146 NES_POKE_D(Pocahontas2,8000) 151 NES_POKE_D(Pocahontas2,A000) in NES_POKE_D() function 161 NES_POKE_D(Pocahontas2,C000) in NES_POKE_D() function 170 NES_POKE_D(Pocahontas2,F000) in NES_POKE_D() function
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H A D | NstBoardFfe.cpp | 198 NES_POKE_D(Ffe,42FE) 204 NES_POKE_D(Ffe,42FF) 209 NES_POKE_D(Ffe,4501) 216 NES_POKE_D(Ffe,4502) 222 NES_POKE_D(Ffe,4503) 230 NES_POKE_D(Ffe,Prg_F3) in NES_POKE_D() function 237 NES_POKE_D(Ffe,Prg_F4) in NES_POKE_D() function
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H A D | NstBoardKonamiVrc3.cpp | 118 NES_POKE_D(Vrc3,8000) 124 NES_POKE_D(Vrc3,9000) 130 NES_POKE_D(Vrc3,A000) in NES_POKE_D() function 136 NES_POKE_D(Vrc3,B000) in NES_POKE_D() function 142 NES_POKE_D(Vrc3,C000) in NES_POKE_D() function
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H A D | NstBoardUnlWorldHero.cpp | 123 NES_POKE_D(WorldHero,8000) 128 NES_POKE_D(WorldHero,9000) 152 NES_POKE_D(WorldHero,F000) in NES_POKE_D() function 157 NES_POKE_D(WorldHero,F001) in NES_POKE_D() function 162 NES_POKE_D(WorldHero,F002) in NES_POKE_D() function
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/dports/games/libretro-nestopia/nestopia-2b0315c/source/core/board/ |
H A D | NstBoardBtlAx5705.cpp | 91 NES_POKE_D(Ax5705,A008) { SwapChrLo( 0x0000, data ); } in NES_POKE_D() function 92 NES_POKE_D(Ax5705,A009) { SwapChrHi( 0x0000, data ); } in NES_POKE_D() function 93 NES_POKE_D(Ax5705,A00A) { SwapChrLo( 0x0400, data ); } in NES_POKE_D() function 94 NES_POKE_D(Ax5705,A00B) { SwapChrHi( 0x0400, data ); } in NES_POKE_D() function 95 NES_POKE_D(Ax5705,C000) { SwapChrLo( 0x0800, data ); } in NES_POKE_D() function 96 NES_POKE_D(Ax5705,C001) { SwapChrHi( 0x0800, data ); } in NES_POKE_D() function 97 NES_POKE_D(Ax5705,C002) { SwapChrLo( 0x0C00, data ); } in NES_POKE_D() function 98 NES_POKE_D(Ax5705,C003) { SwapChrHi( 0x0C00, data ); } in NES_POKE_D() function 99 NES_POKE_D(Ax5705,C008) { SwapChrLo( 0x1000, data ); } in NES_POKE_D() function 100 NES_POKE_D(Ax5705,C009) { SwapChrHi( 0x1000, data ); } in NES_POKE_D() function [all …]
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H A D | NstBoardJalecoSs88006.cpp | 202 NES_POKE_D(Ss88006,8000) { SwapPrg<0xF0,0>( 0x0000, data ); } 203 NES_POKE_D(Ss88006,8001) { SwapPrg<0x0F,4>( 0x0000, data ); } 204 NES_POKE_D(Ss88006,8002) { SwapPrg<0xF0,0>( 0x2000, data ); } 205 NES_POKE_D(Ss88006,8003) { SwapPrg<0x0F,4>( 0x2000, data ); } 209 NES_POKE_D(Ss88006,9002) 239 NES_POKE_D(Ss88006,E000) in NES_POKE_D() function 245 NES_POKE_D(Ss88006,E001) in NES_POKE_D() function 251 NES_POKE_D(Ss88006,E002) in NES_POKE_D() function 257 NES_POKE_D(Ss88006,E003) in NES_POKE_D() function 270 NES_POKE_D(Ss88006,F001) in NES_POKE_D() function [all …]
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H A D | NstBoardKonamiVrc2.cpp | 140 NES_POKE_D(Vrc2,6000) 159 NES_POKE_D(Vrc2,B000) { SwapChr<0>( 0x0000, data ); } in NES_POKE_D() function 160 NES_POKE_D(Vrc2,B001) { SwapChr<4>( 0x0000, data ); } in NES_POKE_D() function 161 NES_POKE_D(Vrc2,B002) { SwapChr<0>( 0x0400, data ); } in NES_POKE_D() function 162 NES_POKE_D(Vrc2,B003) { SwapChr<4>( 0x0400, data ); } in NES_POKE_D() function 163 NES_POKE_D(Vrc2,C000) { SwapChr<0>( 0x0800, data ); } in NES_POKE_D() function 164 NES_POKE_D(Vrc2,C001) { SwapChr<4>( 0x0800, data ); } in NES_POKE_D() function 165 NES_POKE_D(Vrc2,C002) { SwapChr<0>( 0x0C00, data ); } in NES_POKE_D() function 166 NES_POKE_D(Vrc2,C003) { SwapChr<4>( 0x0C00, data ); } in NES_POKE_D() function 167 NES_POKE_D(Vrc2,D000) { SwapChr<0>( 0x1000, data ); } in NES_POKE_D() function [all …]
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H A D | NstBoardKonamiVrc4.cpp | 192 NES_POKE_D(Vrc4,8000) 197 NES_POKE_D(Vrc4,9000) 215 NES_POKE_D(Vrc4,B000) { SwapChr<0>( 0x0000, data ); } in NES_POKE_D() function 216 NES_POKE_D(Vrc4,B001) { SwapChr<4>( 0x0000, data ); } in NES_POKE_D() function 217 NES_POKE_D(Vrc4,B002) { SwapChr<0>( 0x0400, data ); } in NES_POKE_D() function 218 NES_POKE_D(Vrc4,B003) { SwapChr<4>( 0x0400, data ); } in NES_POKE_D() function 219 NES_POKE_D(Vrc4,C000) { SwapChr<0>( 0x0800, data ); } in NES_POKE_D() function 220 NES_POKE_D(Vrc4,C001) { SwapChr<4>( 0x0800, data ); } in NES_POKE_D() function 265 NES_POKE_D(Vrc4,F000) in NES_POKE_D() function 270 NES_POKE_D(Vrc4,F001) in NES_POKE_D() function [all …]
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H A D | NstBoardSuperGameBoogerman.cpp | 139 NES_POKE_D(Boogerman,5000) 148 NES_POKE_D(Boogerman,5001) 157 NES_POKE_D(Boogerman,5007) 169 NES_POKE_D(Boogerman,8000) 175 NES_POKE_D(Boogerman,8001) 191 NES_POKE_D(Boogerman,A000) in NES_POKE_D() function 208 NES_POKE_D(Boogerman,C000) in NES_POKE_D() function 216 NES_POKE_D(Boogerman,C001) in NES_POKE_D() function 224 NES_POKE_D(Boogerman,E001) in NES_POKE_D() function
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H A D | NstBoardUnlKingOfFighters97.cpp | 82 NES_POKE_D(KingOfFighters97,8000) 87 NES_POKE_D(KingOfFighters97,8001) 92 NES_POKE_D(KingOfFighters97,C000) in NES_POKE_D() function 97 NES_POKE_D(KingOfFighters97,C001) in NES_POKE_D() function 102 NES_POKE_D(KingOfFighters97,E000) in NES_POKE_D() function 107 NES_POKE_D(KingOfFighters97,E001) in NES_POKE_D() function
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H A D | NstBoardBmcGoldenCard6in1.cpp | 116 NES_POKE_D(GoldenCard6in1,5000) 131 NES_POKE_D(GoldenCard6in1,5001) 140 NES_POKE_D(GoldenCard6in1,5007) 145 NES_POKE_D(GoldenCard6in1,8000) 153 NES_POKE_D(GoldenCard6in1,8001) 170 NES_POKE_D(GoldenCard6in1,A000) in NES_POKE_D() function 186 NES_POKE_D(GoldenCard6in1,A001) in NES_POKE_D() function
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H A D | NstBoardCamerica.cpp | 76 NES_POKE_D(Bf9096,8000) 81 NES_POKE_D(Bf9096,A000) in NES_POKE_D() function 86 NES_POKE_D(Bf9097,8000) 91 NES_POKE_D(GoldenFive,8000) 100 NES_POKE_D(GoldenFive,C000) in NES_POKE_D() function
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H A D | NstBoardSuperGamePocahontas2.cpp | 115 NES_POKE_D(Pocahontas2,5000) 137 NES_POKE_D(Pocahontas2,5001) 146 NES_POKE_D(Pocahontas2,8000) 151 NES_POKE_D(Pocahontas2,A000) in NES_POKE_D() function 161 NES_POKE_D(Pocahontas2,C000) in NES_POKE_D() function 170 NES_POKE_D(Pocahontas2,F000) in NES_POKE_D() function
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H A D | NstBoardNamcot175.cpp | 163 NES_POKE_D(N175,5000) 176 NES_POKE_D(N175,5800) 189 NES_POKE_D(N175,C000) in NES_POKE_D() function 194 NES_POKE_D(N175,C800) in NES_POKE_D() function 199 NES_POKE_D(N175,D000) in NES_POKE_D() function 204 NES_POKE_D(N175,D800) in NES_POKE_D() function
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H A D | NstBoardFfe.cpp | 198 NES_POKE_D(Ffe,42FE) 204 NES_POKE_D(Ffe,42FF) 209 NES_POKE_D(Ffe,4501) 216 NES_POKE_D(Ffe,4502) 222 NES_POKE_D(Ffe,4503) 230 NES_POKE_D(Ffe,Prg_F3) in NES_POKE_D() function 237 NES_POKE_D(Ffe,Prg_F4) in NES_POKE_D() function
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/dports/emulators/nestopia/nestopia-1.51.1/source/core/ |
H A D | NstNsf.cpp | 863 NES_POKE_D(Nsf,4017) 894 NES_POKE_D (Nsf,Fds_4080) { chips->fds->WriteReg0( data ); } in NES_POKE_D() function 895 NES_POKE_D (Nsf,Fds_4082) { chips->fds->WriteReg1( data ); } in NES_POKE_D() function 896 NES_POKE_D (Nsf,Fds_4083) { chips->fds->WriteReg2( data ); } in NES_POKE_D() function 897 NES_POKE_D (Nsf,Fds_4084) { chips->fds->WriteReg3( data ); } in NES_POKE_D() function 898 NES_POKE_D (Nsf,Fds_4085) { chips->fds->WriteReg4( data ); } in NES_POKE_D() function 899 NES_POKE_D (Nsf,Fds_4086) { chips->fds->WriteReg5( data ); } in NES_POKE_D() function 931 NES_POKE_D (Nsf,Mmc5_5205) { chips->mmc5->mul[0] = data; } in NES_POKE_D() function 932 NES_POKE_D (Nsf,Mmc5_5206) { chips->mmc5->mul[1] = data; } in NES_POKE_D() function 949 NES_POKE_D (Nsf,S5b_C) { chips->s5b->SelectReg( data ); } in NES_POKE_D() function [all …]
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/dports/games/libretro-nestopia/nestopia-2b0315c/source/core/ |
H A D | NstNsf.cpp | 863 NES_POKE_D(Nsf,4017) 894 NES_POKE_D (Nsf,Fds_4080) { chips->fds->WriteReg0( data ); } in NES_POKE_D() function 895 NES_POKE_D (Nsf,Fds_4082) { chips->fds->WriteReg1( data ); } in NES_POKE_D() function 896 NES_POKE_D (Nsf,Fds_4083) { chips->fds->WriteReg2( data ); } in NES_POKE_D() function 897 NES_POKE_D (Nsf,Fds_4084) { chips->fds->WriteReg3( data ); } in NES_POKE_D() function 898 NES_POKE_D (Nsf,Fds_4085) { chips->fds->WriteReg4( data ); } in NES_POKE_D() function 899 NES_POKE_D (Nsf,Fds_4086) { chips->fds->WriteReg5( data ); } in NES_POKE_D() function 931 NES_POKE_D (Nsf,Mmc5_5205) { chips->mmc5->mul[0] = data; } in NES_POKE_D() function 932 NES_POKE_D (Nsf,Mmc5_5206) { chips->mmc5->mul[1] = data; } in NES_POKE_D() function 949 NES_POKE_D (Nsf,S5b_C) { chips->s5b->SelectReg( data ); } in NES_POKE_D() function [all …]
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