/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | r_data.c | 140 block = Z_Malloc(texturecompositesize[texnum], PU_STATIC, in R_GenerateComposite() 307 names = W_CacheLumpName("PNAMES", PU_STATIC); in R_InitTextures() 321 maptex = maptex1 = W_CacheLumpName("TEXTURE1", PU_STATIC); in R_InitTextures() 328 maptex2 = W_CacheLumpName("TEXTURE2", PU_STATIC); in R_InitTextures() 340 textures = Z_Malloc(numtextures * sizeof(texture_t *), PU_STATIC, 0); in R_InitTextures() 345 texturewidthmask = Z_Malloc(numtextures * sizeof(int), PU_STATIC, 0); in R_InitTextures() 367 PU_STATIC, 0); in R_InitTextures() 493 colormaps = Z_Malloc(length, PU_STATIC, 0); in R_InitColormaps() 613 flatpresent = Z_Malloc(numflats, PU_STATIC, NULL); in R_PrecacheLevel() 635 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel() [all …]
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H A D | sb_bar.c | 262 PatchH2BAR = W_CacheLumpName("H2BAR", PU_STATIC); in SB_Init() 263 PatchH2TOP = W_CacheLumpName("H2TOP", PU_STATIC); in SB_Init() 264 PatchINVBAR = W_CacheLumpName("INVBAR", PU_STATIC); in SB_Init() 265 PatchLFEDGE = W_CacheLumpName("LFEDGE", PU_STATIC); in SB_Init() 266 PatchRTEDGE = W_CacheLumpName("RTEDGE", PU_STATIC); in SB_Init() 267 PatchSTATBAR = W_CacheLumpName("STATBAR", PU_STATIC); in SB_Init() 268 PatchKEYBAR = W_CacheLumpName("KEYBAR", PU_STATIC); in SB_Init() 356 + class, PU_STATIC); in SB_SetClassData() 358 + class, PU_STATIC); in SB_SetClassData() 360 + class, PU_STATIC); in SB_SetClassData() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | r_data.c | 140 block = Z_Malloc(texturecompositesize[texnum], PU_STATIC, in R_GenerateComposite() 311 names = W_CacheLumpName("PNAMES", PU_STATIC); in R_InitTextures() 325 maptex = maptex1 = W_CacheLumpName("TEXTURE1", PU_STATIC); in R_InitTextures() 332 maptex2 = W_CacheLumpName("TEXTURE2", PU_STATIC); in R_InitTextures() 344 textures = Z_Malloc(numtextures * sizeof(texture_t *), PU_STATIC, 0); in R_InitTextures() 349 texturewidthmask = Z_Malloc(numtextures * sizeof(int), PU_STATIC, 0); in R_InitTextures() 371 PU_STATIC, 0); in R_InitTextures() 497 colormaps = Z_Malloc(length, PU_STATIC, 0); in R_InitColormaps() 617 flatpresent = Z_Malloc(numflats, PU_STATIC, NULL); in R_PrecacheLevel() 639 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel() [all …]
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H A D | sb_bar.c | 262 PatchH2BAR = W_CacheLumpName("H2BAR", PU_STATIC); in SB_Init() 263 PatchH2TOP = W_CacheLumpName("H2TOP", PU_STATIC); in SB_Init() 264 PatchINVBAR = W_CacheLumpName("INVBAR", PU_STATIC); in SB_Init() 265 PatchLFEDGE = W_CacheLumpName("LFEDGE", PU_STATIC); in SB_Init() 266 PatchRTEDGE = W_CacheLumpName("RTEDGE", PU_STATIC); in SB_Init() 267 PatchSTATBAR = W_CacheLumpName("STATBAR", PU_STATIC); in SB_Init() 268 PatchKEYBAR = W_CacheLumpName("KEYBAR", PU_STATIC); in SB_Init() 356 + class, PU_STATIC); in SB_SetClassData() 358 + class, PU_STATIC); in SB_SetClassData() 360 + class, PU_STATIC); in SB_SetClassData() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | r_data.c | 146 block = Z_Malloc(texturecompositesize[texnum], PU_STATIC, in R_GenerateComposite() 319 names = W_CacheLumpName(pnames, PU_STATIC); in R_InitTextures() 333 maptex = maptex1 = W_CacheLumpName(texture1, PU_STATIC); in R_InitTextures() 340 maptex2 = W_CacheLumpName(texture2, PU_STATIC); in R_InitTextures() 397 PU_STATIC, 0); in R_InitTextures() 414 PU_STATIC, 0); in R_InitTextures() 416 PU_STATIC, 0); in R_InitTextures() 530 colormaps = Z_Malloc(length, PU_STATIC, 0); in R_InitColormaps() 535 byte *playpal = W_CacheLumpName("PLAYPAL", PU_STATIC); in R_InitColormaps() 683 flatpresent = Z_Malloc(numflats, PU_STATIC, NULL); in R_PrecacheLevel() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | r_data.c | 145 block = Z_Malloc(texturecompositesize[texnum], PU_STATIC, in R_GenerateComposite() 321 names = W_CacheLumpName(pnames, PU_STATIC); in R_InitTextures() 335 maptex = maptex1 = W_CacheLumpName(texture1, PU_STATIC); in R_InitTextures() 342 maptex2 = W_CacheLumpName(texture2, PU_STATIC); in R_InitTextures() 399 PU_STATIC, 0); in R_InitTextures() 416 PU_STATIC, 0); in R_InitTextures() 418 PU_STATIC, 0); in R_InitTextures() 532 colormaps = Z_Malloc(length, PU_STATIC, 0); in R_InitColormaps() 661 flatpresent = Z_Malloc(numflats, PU_STATIC, NULL); in R_PrecacheLevel() 683 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel() [all …]
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H A D | sb_bar.c | 193 PatchLTFACE = W_CacheLumpName(DEH_String("LTFACE"), PU_STATIC); in SB_Init() 194 PatchRTFACE = W_CacheLumpName(DEH_String("RTFACE"), PU_STATIC); in SB_Init() 195 PatchBARBACK = W_CacheLumpName(DEH_String("BARBACK"), PU_STATIC); in SB_Init() 196 PatchINVBAR = W_CacheLumpName(DEH_String("INVBAR"), PU_STATIC); in SB_Init() 197 PatchCHAIN = W_CacheLumpName(DEH_String("CHAIN"), PU_STATIC); in SB_Init() 213 + consoleplayer, PU_STATIC); in SB_Init() 215 PatchLTFCTOP = W_CacheLumpName(DEH_String("LTFCTOP"), PU_STATIC); in SB_Init() 216 PatchRTFCTOP = W_CacheLumpName(DEH_String("RTFCTOP"), PU_STATIC); in SB_Init() 222 PatchBLACKSQ = W_CacheLumpName(DEH_String("BLACKSQ"), PU_STATIC); in SB_Init() 228 PatchINumbers[i] = W_CacheLumpNum(startLump + i, PU_STATIC); in SB_Init() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | r_data.c | 243 PU_STATIC, in R_GenerateComposite() 320 patchcount = (byte *) Z_Malloc(texture->width, PU_STATIC, &patchcount); in R_GenerateLookup() 411 = Z_Malloc(sizeof(texture_t *) * numtextures, PU_STATIC, 0); in GenerateTextureHashTable() 488 names = W_CacheLumpName (DEH_String("PNAMES"), PU_STATIC); in R_InitTextures() 510 maptex2 = W_CacheLumpName (DEH_String("TEXTURE2"), PU_STATIC); in R_InitTextures() 522 textures = Z_Malloc (numtextures * sizeof(*textures), PU_STATIC, 0); in R_InitTextures() 574 PU_STATIC, 0); in R_InitTextures() 692 colormaps = W_CacheLumpNum(lump, PU_STATIC); in R_InitColormaps() 819 flatpresent = Z_Malloc(numflats, PU_STATIC, NULL); in R_PrecacheLevel() 843 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | r_data.c | 239 PU_STATIC, in R_GenerateComposite() 314 patchcount = (byte *) Z_Malloc(texture->width, PU_STATIC, &patchcount); in R_GenerateLookup() 404 = Z_Malloc(sizeof(texture_t *) * numtextures, PU_STATIC, 0); in GenerateTextureHashTable() 480 names = W_CacheLumpName (DEH_String("PNAMES"), PU_STATIC); in R_InitTextures() 502 maptex2 = W_CacheLumpName (DEH_String("TEXTURE2"), PU_STATIC); in R_InitTextures() 514 textures = Z_Malloc (numtextures * sizeof(*textures), PU_STATIC, 0); in R_InitTextures() 573 PU_STATIC, 0); in R_InitTextures() 701 colormaps = W_CacheLumpNum(lump, PU_STATIC); in R_InitColormaps() 922 flatpresent = Z_Malloc(numflats, PU_STATIC, NULL); in R_PrecacheLevel() 946 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | r_data.c | 239 PU_STATIC, in R_GenerateComposite() 316 patchcount = (byte *) Z_Malloc(texture->width, PU_STATIC, &patchcount); in R_GenerateLookup() 407 = Z_Malloc(sizeof(texture_t *) * numtextures, PU_STATIC, 0); in GenerateTextureHashTable() 483 names = W_CacheLumpName (DEH_String("PNAMES"), PU_STATIC); in R_InitTextures() 505 maptex2 = W_CacheLumpName (DEH_String("TEXTURE2"), PU_STATIC); in R_InitTextures() 517 textures = Z_Malloc (numtextures * sizeof(*textures), PU_STATIC, 0); in R_InitTextures() 576 PU_STATIC, 0); in R_InitTextures() 704 colormaps = W_CacheLumpNum(lump, PU_STATIC); in R_InitColormaps() 925 flatpresent = Z_Malloc(numflats, PU_STATIC, NULL); in R_PrecacheLevel() 949 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | r_data.c | 279 PU_STATIC, in R_GenerateComposite() 283 PU_STATIC, in R_GenerateComposite() 918 PU_STATIC, 0); in R_InitTextures() 1058 unsigned char *playpal = W_CacheLumpName("PLAYPAL", PU_STATIC); in R_InitTranMap() 1060 tranmap = Z_Malloc(256*256, PU_STATIC, 0); in R_InitTranMap() 1113 colormaps = W_CacheLumpNum(lump, PU_STATIC); in R_InitColormaps() 1127 playpal = W_CacheLumpName("PLAYPAL", PU_STATIC); in R_InitColormaps() 1184 byte *playpal = W_CacheLumpName("PLAYPAL", PU_STATIC); in R_InitColormaps() 1356 flatpresent = Z_Malloc(numflats, PU_STATIC, NULL); in R_PrecacheLevel() 1380 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel() [all …]
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | r_data.c | 133 block = Z_Malloc (texturecompositesize[texnum], PU_STATIC, in R_GenerateComposite() 300 names = W_CacheLumpName ("PNAMES", PU_STATIC); in R_InitTextures() 321 maptex2 = W_CacheLumpName ("TEXTURE2", PU_STATIC); in R_InitTextures() 333 textures = Z_Malloc (numtextures*4, PU_STATIC, 0); in R_InitTextures() 335 texturecolumnofs = Z_Malloc (numtextures*4, PU_STATIC, 0); in R_InitTextures() 336 texturecomposite = Z_Malloc (numtextures*4, PU_STATIC, 0); in R_InitTextures() 338 texturewidthmask = Z_Malloc (numtextures*4, PU_STATIC, 0); in R_InitTextures() 339 textureheight = Z_Malloc (numtextures*4, PU_STATIC, 0); in R_InitTextures() 448 spritewidth = Z_Malloc (numspritelumps*4, PU_STATIC, 0); in R_InitSpriteLumps() 449 spriteoffset = Z_Malloc (numspritelumps*4, PU_STATIC, 0); in R_InitSpriteLumps() [all …]
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H A D | sb_bar.c | 243 PatchH2BAR = W_CacheLumpName("H2BAR", PU_STATIC); in SB_Init() 244 PatchH2TOP = W_CacheLumpName("H2TOP", PU_STATIC); in SB_Init() 293 PatchKILLS = W_CacheLumpName("KILLS", PU_STATIC); in SB_Init() 310 +class, PU_STATIC); in SB_SetClassData() 312 +class, PU_STATIC); in SB_SetClassData() 314 +class, PU_STATIC); in SB_SetClassData() 316 +class, PU_STATIC); in SB_SetClassData() 318 +class, PU_STATIC); in SB_SetClassData() 320 +class, PU_STATIC); in SB_SetClassData() 324 +MAXPLAYERS*class+1, PU_STATIC); in SB_SetClassData() [all …]
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/dports/games/heretic/glheretic-1.2/ |
H A D | r_data.c | 156 block = Z_Malloc (texturecompositesize[texnum], PU_STATIC, in R_GenerateComposite() 333 names = W_CacheLumpName ("PNAMES", PU_STATIC); in R_InitTextures() 347 maptex = maptex1 = W_CacheLumpName ("TEXTURE1", PU_STATIC); in R_InitTextures() 354 maptex2 = W_CacheLumpName ("TEXTURE2", PU_STATIC); in R_InitTextures() 391 textures = Z_Malloc(numtextures * sizeof(void *), PU_STATIC, 0); in R_InitTextures() 397 textureheight = Z_Malloc(numtextures * sizeof(void *), PU_STATIC, 0); in R_InitTextures() 424 + sizeof(texpatch_t)*(SHORT(mtexture->patchcount)-1), PU_STATIC, in R_InitTextures() 441 texturecolumnlump[i] = Z_Malloc (texture->width*2, PU_STATIC,0); in R_InitTextures() 442 texturecolumnofs[i] = Z_Malloc (texture->width*2, PU_STATIC,0); in R_InitTextures() 515 spritewidth = Z_Malloc(numspritelumps * sizeof(void *), PU_STATIC, 0); in R_InitSpriteLumps() [all …]
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | z_zone.h | 60 enum {PU_FREE, PU_STATIC, PU_SOUND, PU_MUSIC, PU_LEVEL, PU_LEVSPEC, PU_CACHE, enumerator 88 #define malloc(n) Z_Malloc(n,PU_STATIC,0) 90 #define realloc(p,n) Z_Realloc(p,n,PU_STATIC,0) 91 #define calloc(n1,n2) Z_Calloc(n1,n2,PU_STATIC,0) 92 #define strdup(s) Z_Strdup(s,PU_STATIC,0)
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H A D | d_client.c | 86 packet_header_t *packet = Z_Malloc(sizeof(packet_header_t)+1, PU_STATIC, NULL); in D_CheckNetGame() 113 packet = Z_Malloc(psize, PU_STATIC, NULL); in D_NetGetWad() 172 packet_header_t *packet = Z_Malloc(10000, PU_STATIC, NULL); in NetUpdate() 215 PU_STATIC, NULL); in NetUpdate() 216 queuedpacket[numqueuedpackets-1] = Z_Malloc(recvlen, PU_STATIC, NULL); in NetUpdate() 250 packet_header_t *packet = Z_Malloc(pkt_size, PU_STATIC, NULL); in NetUpdate() 274 packet_header_t *packet = Z_Malloc(size, PU_STATIC, NULL); in D_NetSendMisc() 328 PU_STATIC, NULL); in CheckQueuedPackets() 369 packet_header_t *packet = Z_Malloc(1000, PU_STATIC, NULL); in D_InitNetGame() 498 doomcom = Z_Malloc(sizeof *doomcom, PU_STATIC, NULL); in D_InitNetGame()
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | st_new.cpp | 153 armors[i] = W_CachePatch (lump, PU_STATIC); in ST_initNew() 158 ammos[i] = W_CachePatch (lump, PU_STATIC); in ST_initNew() 160 bigammos[i] = W_CachePatch (lump, PU_STATIC); in ST_initNew() 164 medi = W_CachePatch (lump, PU_STATIC); in ST_initNew() 166 flagiconteam = W_CachePatch ("FLAGIT", PU_STATIC); in ST_initNew() 167 flagiconbhome = W_CachePatch ("FLAGIC2B", PU_STATIC); in ST_initNew() 168 flagiconrhome = W_CachePatch ("FLAGIC2R", PU_STATIC); in ST_initNew() 182 line_leftempty = W_CachePatch ("ODABARLE", PU_STATIC); in ST_initNew() 183 line_leftfull = W_CachePatch ("ODABARLF", PU_STATIC); in ST_initNew() 185 line_centerleft = W_CachePatch ("ODABARCL", PU_STATIC); in ST_initNew() [all …]
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H A D | wi_stuff.cpp | 1374 lnames[i] = W_CachePatch (j, PU_STATIC); in WI_loadData() 1387 yah[0] = W_CachePatch ("WIURH0", PU_STATIC); in WI_loadData() 1390 yah[1] = W_CachePatch ("WIURH1", PU_STATIC); in WI_loadData() 1393 splat = W_CachePatch ("WISPLAT", PU_STATIC); in WI_loadData() 1407 a->p[i] = W_CachePatch (name, PU_STATIC); in WI_loadData() 1423 num[i] = W_CachePatch (name, PU_STATIC); in WI_loadData() 1441 kills = W_CachePatch ("WIOSTK", PU_STATIC); in WI_loadData() 1444 items = W_CachePatch ("WIOSTI", PU_STATIC); in WI_loadData() 1447 scrt = W_CachePatch ("WIOSTS", PU_STATIC); in WI_loadData() 1462 par = W_CachePatch ("WIPAR", PU_STATIC); in WI_loadData() [all …]
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | z_zone.h | 60 enum {PU_FREE, PU_STATIC, PU_SOUND, PU_MUSIC, PU_LEVEL, PU_LEVSPEC, PU_CACHE, enumerator 113 #define malloc(n) Z_Malloc(n,PU_STATIC,0) 115 #define realloc(p,n) Z_Realloc(p,n,PU_STATIC,0) 116 #define calloc(n1,n2) Z_Calloc(n1,n2,PU_STATIC,0) 117 #define strdup(s) Z_Strdup(s,PU_STATIC,0)
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H A D | d_client.c | 110 packet_header_t *packet = Z_Malloc(1000, PU_STATIC, NULL); in D_InitNetGame() 170 doomcom = Z_Malloc(sizeof *doomcom, PU_STATIC, NULL); in D_InitNetGame() 188 packet_header_t *packet = Z_Malloc(sizeof(packet_header_t)+1, PU_STATIC, NULL); in D_CheckNetGame() 215 packet = Z_Malloc(psize, PU_STATIC, NULL); in D_NetGetWad() 274 packet_header_t *packet = Z_Malloc(10000, PU_STATIC, NULL); in NetUpdate() 317 PU_STATIC, NULL); in NetUpdate() 318 queuedpacket[numqueuedpackets-1] = Z_Malloc(recvlen, PU_STATIC, NULL); in NetUpdate() 352 packet_header_t *packet = Z_Malloc(pkt_size, PU_STATIC, NULL); in NetUpdate() 393 packet_header_t *packet = Z_Malloc(size, PU_STATIC, NULL); in D_NetSendMisc() 447 PU_STATIC, NULL); in CheckQueuedPackets()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | z_zone.h | 60 enum {PU_FREE, PU_STATIC, PU_SOUND, PU_MUSIC, PU_LEVEL, PU_LEVSPEC, PU_CACHE, enumerator 113 #define malloc(n) Z_Malloc(n,PU_STATIC,0) 115 #define realloc(p,n) Z_Realloc(p,n,PU_STATIC,0) 116 #define calloc(n1,n2) Z_Calloc(n1,n2,PU_STATIC,0) 117 #define strdup(s) Z_Strdup(s,PU_STATIC,0)
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H A D | d_client.c | 111 packet_header_t *packet = Z_Malloc(1000, PU_STATIC, NULL); in D_InitNetGame() 171 doomcom = Z_Malloc(sizeof *doomcom, PU_STATIC, NULL); in D_InitNetGame() 189 packet_header_t *packet = Z_Malloc(sizeof(packet_header_t)+1, PU_STATIC, NULL); in D_CheckNetGame() 216 packet = Z_Malloc(psize, PU_STATIC, NULL); in D_NetGetWad() 275 packet_header_t *packet = Z_Malloc(10000, PU_STATIC, NULL); in NetUpdate() 318 PU_STATIC, NULL); in NetUpdate() 319 queuedpacket[numqueuedpackets-1] = Z_Malloc(recvlen, PU_STATIC, NULL); in NetUpdate() 359 packet_header_t *packet = Z_Malloc(pkt_size, PU_STATIC, NULL); in NetUpdate() 400 packet_header_t *packet = Z_Malloc(size, PU_STATIC, NULL); in D_NetSendMisc() 454 PU_STATIC, NULL); in CheckQueuedPackets()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/ |
H A D | deh_str.c | 106 PU_STATIC, NULL); in InitHashTable() 127 PU_STATIC, NULL); in IncreaseHashtable() 187 sub->to_text = Z_Malloc(len, PU_STATIC, NULL); in DEH_AddStringReplacement() 193 sub = Z_Malloc(sizeof(*sub), PU_STATIC, 0); in DEH_AddStringReplacement() 197 sub->from_text = Z_Malloc(len, PU_STATIC, NULL); in DEH_AddStringReplacement() 201 sub->to_text = Z_Malloc(len, PU_STATIC, NULL); in DEH_AddStringReplacement()
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H A D | v_diskicon.c | 71 PU_STATIC, NULL); in SaveDiskData() 77 PU_STATIC, NULL); in SaveDiskData() 80 disk = W_CacheLumpName(disk_lump, PU_STATIC); in SaveDiskData() 98 PU_STATIC, NULL); in V_EnableLoadingDisk()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/ |
H A D | deh_str.c | 113 PU_STATIC, NULL); in InitHashTable() 134 PU_STATIC, NULL); in IncreaseHashtable() 194 sub->to_text = Z_Malloc(len, PU_STATIC, NULL); in DEH_AddStringReplacement() 200 sub = Z_Malloc(sizeof(*sub), PU_STATIC, 0); in DEH_AddStringReplacement() 204 sub->from_text = Z_Malloc(len, PU_STATIC, NULL); in DEH_AddStringReplacement() 208 sub->to_text = Z_Malloc(len, PU_STATIC, NULL); in DEH_AddStringReplacement()
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