/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/drivers/ |
H A D | neogeo.c | 1040 { REGION_SOUND1 }, 1183 ROM_REGION( 0x080000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) 1208 ROM_REGION( 0x200000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) in ROM_START() 1235 ROM_REGION( 0x080000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) in ROM_START() 1263 ROM_REGION( 0x100000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) in ROM_START() 1287 ROM_REGION( 0x080000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) in ROM_START() 1311 ROM_REGION( 0x080000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) in ROM_START() 1336 ROM_REGION( 0x100000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) in ROM_START() 1365 ROM_REGION( 0x200000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) in ROM_START() 1390 ROM_REGION( 0x180000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) in ROM_START() [all …]
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H A D | cps2.c | 215 ROM_REGION( 0x400000, REGION_SOUND1 ) /* QSound samples */ 246 ROM_REGION( 0x400000, REGION_SOUND1 ) /* QSound samples */ 272 ROM_REGION( 0x400000, REGION_SOUND1 ) /* QSound samples */ 298 ROM_REGION( 0x400000, REGION_SOUND1 ) /* QSound samples */ 324 ROM_REGION( 0x400000, REGION_SOUND1 ) /* QSound samples */ 355 ROM_REGION( 0x400000, REGION_SOUND1 ) /* QSound samples */ 382 ROM_REGION( 0x400000, REGION_SOUND1 ) /* QSound samples */ 409 ROM_REGION( 0x400000, REGION_SOUND1 ) /* QSound samples */ 436 ROM_REGION( 0x400000, REGION_SOUND1 ) /* QSound samples */ 467 ROM_REGION( 0x400000, REGION_SOUND1 ) /* QSound samples */ [all …]
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H A D | zn.c | 126 REGION_SOUND1, 314 ROM_REGION( 0x400000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) /* Q Sound Samples */ 336 ROM_REGION( 0x400000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) /* Q Sound Samples */ 355 ROM_REGION( 0x400000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) /* Q Sound Samples */ 374 ROM_REGION( 0x400000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) /* Q Sound Samples */ 393 ROM_REGION( 0x400000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) /* Q Sound Samples */ 412 ROM_REGION( 0x400000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) /* Q Sound Samples */ 429 ROM_REGION( 0x400000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) /* Q Sound Samples */ 448 ROM_REGION( 0x400000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) /* Q Sound Samples */ 462 ROM_REGION( 0x400000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) /* Q Sound Samples */ [all …]
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H A D | m97.c | 161 ROM_REGION( 0x40000, REGION_SOUND1 ) /* ADPCM samples */ 179 ROM_REGION( 0x40000, REGION_SOUND1 ) /* ADPCM samples */ 214 ROM_REGION( 0x40000, REGION_SOUND1 ) /* ADPCM samples */ 232 ROM_REGION( 0x20000, REGION_SOUND1 ) /* ADPCM samples */ 250 ROM_REGION( 0x20000, REGION_SOUND1 ) /* ADPCM samples */
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H A D | namcos2.c | 1072 REGION_SOUND1, 1433 ROM_REGION( 0x100000, REGION_SOUND1 ) /* Sound voices */ 1490 ROM_REGION( 0x100000, REGION_SOUND1 ) /* Sound voices */ in ROM_START() 1547 ROM_REGION( 0x100000, REGION_SOUND1 ) /* Sound voices */ in ROM_START() 1603 ROM_REGION( 0x100000, REGION_SOUND1 ) /* Sound voices */ in ROM_START() 1651 ROM_REGION( 0x100000, REGION_SOUND1 ) /* Sound voices */ in ROM_START() 1700 ROM_REGION( 0x100000, REGION_SOUND1 ) /* Sound voices */ in ROM_START() 1756 ROM_REGION( 0x100000, REGION_SOUND1 ) /* Sound voices */ in ROM_START() 1803 ROM_REGION( 0x100000, REGION_SOUND1 ) /* Sound voices */ in ROM_START() 1851 ROM_REGION( 0x100000, REGION_SOUND1 ) /* Sound voices */ in ROM_START() [all …]
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H A D | klax.c | 268 { REGION_SOUND1 }, 344 ROM_REGION( 0x20000, REGION_SOUND1 ) /* ADPCM data */ 367 ROM_REGION( 0x20000, REGION_SOUND1 ) /* ADPCM data */ in ROM_START() 390 ROM_REGION( 0x20000, REGION_SOUND1 ) /* ADPCM data */ in ROM_START() 413 ROM_REGION( 0x20000, REGION_SOUND1 ) /* ADPCM data */ in ROM_START()
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H A D | pacman.c | 1174 REGION_SOUND1 /* memory region */ 1404 ROM_REGION( 0x0200, REGION_SOUND1 ) /* sound PROMs */ 1426 ROM_REGION( 0x0200, REGION_SOUND1 ) /* sound PROMs */ in ROM_START() 1450 ROM_REGION( 0x0200, REGION_SOUND1 ) /* sound PROMs */ in ROM_START() 1472 ROM_REGION( 0x0200, REGION_SOUND1 ) /* sound PROMs */ in ROM_START() 1494 ROM_REGION( 0x0200, REGION_SOUND1 ) /* sound PROMs */ in ROM_START() 1516 ROM_REGION( 0x0200, REGION_SOUND1 ) /* sound PROMs */ in ROM_START() 1540 ROM_REGION( 0x0200, REGION_SOUND1 ) /* sound PROMs */ in ROM_START() 1562 ROM_REGION( 0x0200, REGION_SOUND1 ) /* sound PROMs */ in ROM_START() 1590 ROM_REGION( 0x0200, REGION_SOUND1 ) /* sound PROMs */ in ROM_START() [all …]
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H A D | psikyo.c | 630 { REGION_SOUND1 }, /* delta_t */ 698 { REGION_SOUND1 }, /* delta_t */ 699 { REGION_SOUND1 }, /* adpcm */ 763 { REGION_SOUND1 }, /* delta_t */ 764 { REGION_SOUND1 }, /* adpcm */ 887 ROM_REGION( 0x080000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) /* DELTA-T Samples */ 946 ROM_REGION( 0x100000, REGION_SOUND1 ) /* Samples */ 957 unsigned char *RAM = memory_region(REGION_SOUND1); in init_sngkace() 958 int len = memory_region_length(REGION_SOUND1); in init_sngkace() 1019 ROM_REGION( 0x400000, REGION_SOUND1 | REGIONFLAG_SOUNDONLY ) /* Samples */ [all …]
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sndhrdw/ |
H A D | cclimber.c | 21 if (memory_region(REGION_SOUND1)) in cclimber_sh_start() 23 samplebuf = (signed char*)malloc(2*memory_region_length(REGION_SOUND1)); in cclimber_sh_start() 43 const UINT8 *rom = memory_region(REGION_SOUND1); in cclimber_play_sample() 50 while (start + len < memory_region_length(REGION_SOUND1) && rom[start+len] != 0x70) in cclimber_play_sample()
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H A D | rockola.c | 90 if (memory_region(REGION_SOUND1)[Sound0Base+Sound0Offset]!=0xff) in rockola_sh_update() local 92 …mixer_set_sample_frequency(tonechannels+0,(32000 / (256-memory_region(REGION_SOUND1)[Sound0Base+So… in rockola_sh_update() 106 if (memory_region(REGION_SOUND1)[Sound1Base+Sound1Offset]!=0xff) in rockola_sh_update() local 108 …mixer_set_sample_frequency(tonechannels+1,(32000 / (256-memory_region(REGION_SOUND1)[Sound1Base+So… in rockola_sh_update() 120 if (memory_region(REGION_SOUND1)[Sound2Base+Sound2Offset]!=0xff) in rockola_sh_update() local 122 …mixer_set_sample_frequency(tonechannels+2,(32000 / (256-memory_region(REGION_SOUND1)[Sound2Base+So… in rockola_sh_update()
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H A D | polepos.c | 52 base = &memory_region(REGION_SOUND1)[0x1000 + slot * 0x800]; in engine_sound_update() 81 bits = memory_region(REGION_SOUND1)[0x5000+i] & 0x0f; in polepos_sh_start() 93 bits = (memory_region(REGION_SOUND1)[0x5000+i] & 0xf0) >> 4; in polepos_sh_start() 107 if (memory_region(REGION_SOUND1)[0x5000] == 0) in polepos_sh_start() local
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sndhrdw/ |
H A D | cclimber_sndhrdw.c | 21 if (memory_region(REGION_SOUND1)) in cclimber_sh_start() 23 samplebuf = auto_malloc(2*memory_region_length(REGION_SOUND1)); in cclimber_sh_start() 35 const UINT8 *rom = memory_region(REGION_SOUND1); in cclimber_play_sample() 42 while (start + len < memory_region_length(REGION_SOUND1) && rom[start+len] != 0x70) in cclimber_play_sample()
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H A D | pbillian_sndhrdw.c | 9 unsigned char *ROM = memory_region(REGION_SOUND1); in pbillian_sh_start() 12 samplebuf = auto_malloc(memory_region_length(REGION_SOUND1)); in pbillian_sh_start() 13 for(i=0;i<memory_region_length(REGION_SOUND1);i++)samplebuf[i]=ROM[i]-0x80; in pbillian_sh_start()
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sndhrdw/ |
H A D | cclimber_sndhrdw.c | 21 if (memory_region(REGION_SOUND1)) in cclimber_sh_start() 23 samplebuf = auto_malloc(2*memory_region_length(REGION_SOUND1)); in cclimber_sh_start() 35 const UINT8 *rom = memory_region(REGION_SOUND1); in cclimber_play_sample() 42 while (start + len < memory_region_length(REGION_SOUND1) && rom[start+len] != 0x70) in cclimber_play_sample()
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H A D | rockola_sndhrdw.c | 88 if (memory_region(REGION_SOUND1)[Sound0Base+Sound0Offset]!=0xff) in rockola_sh_update() local 90 …mixer_set_sample_frequency(tonechannels+0,(32000 / (256-memory_region(REGION_SOUND1)[Sound0Base+So… in rockola_sh_update() 104 if (memory_region(REGION_SOUND1)[Sound1Base+Sound1Offset]!=0xff) in rockola_sh_update() local 106 …mixer_set_sample_frequency(tonechannels+1,(32000 / (256-memory_region(REGION_SOUND1)[Sound1Base+So… in rockola_sh_update() 118 if (memory_region(REGION_SOUND1)[Sound2Base+Sound2Offset]!=0xff) in rockola_sh_update() local 120 …mixer_set_sample_frequency(tonechannels+2,(32000 / (256-memory_region(REGION_SOUND1)[Sound2Base+So… in rockola_sh_update()
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H A D | pbillian_sndhrdw.c | 9 unsigned char *ROM = memory_region(REGION_SOUND1); in pbillian_sh_start() 12 samplebuf = auto_malloc(memory_region_length(REGION_SOUND1)); in pbillian_sh_start() 13 for(i=0;i<memory_region_length(REGION_SOUND1);i++)samplebuf[i]=ROM[i]-0x80; in pbillian_sh_start()
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H A D | polepos_sndhrdw.c | 52 base = &memory_region(REGION_SOUND1)[0x1000 + slot * 0x800]; in engine_sound_update() 81 bits = memory_region(REGION_SOUND1)[0x5000+i] & 0x0f; in polepos_sh_start() 93 bits = (memory_region(REGION_SOUND1)[0x5000+i] & 0xf0) >> 4; in polepos_sh_start() 107 if (memory_region(REGION_SOUND1)[0x5000] == 0) in polepos_sh_start() local
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/drivers/ |
H A D | neogeo.c | 1419 { REGION_SOUND1 }, 1638 ROM_REGION( 0x080000, REGION_SOUND1, ROMREGION_SOUNDONLY ) in MDRV_CPU_MEMORY() 1663 ROM_REGION( 0x200000, REGION_SOUND1, ROMREGION_SOUNDONLY ) in MDRV_CPU_MEMORY() 1690 ROM_REGION( 0x080000, REGION_SOUND1, ROMREGION_SOUNDONLY ) in MDRV_CPU_MEMORY() 1718 ROM_REGION( 0x100000, REGION_SOUND1, ROMREGION_SOUNDONLY ) in MDRV_CPU_MEMORY() 1742 ROM_REGION( 0x080000, REGION_SOUND1, ROMREGION_SOUNDONLY ) in MDRV_CPU_MEMORY() 1766 ROM_REGION( 0x080000, REGION_SOUND1, ROMREGION_SOUNDONLY ) in MDRV_CPU_MEMORY() 1790 ROM_REGION( 0x100000, REGION_SOUND1, ROMREGION_SOUNDONLY ) in MDRV_CPU_MEMORY() 1815 ROM_REGION( 0x100000, REGION_SOUND1, ROMREGION_SOUNDONLY ) in MDRV_CPU_MEMORY() 1841 ROM_REGION( 0x200000, REGION_SOUND1, ROMREGION_SOUNDONLY ) in MDRV_CPU_MEMORY() [all …]
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H A D | taito_f3.c | 467 { REGION_SOUND1 }, /* Bank 0: Unused by F3 games? */ 468 { REGION_SOUND1 }, /* Bank 1: All games seem to use this */ 551 ROM_REGION16_BE(0x800000, REGION_SOUND1 , ROMREGION_SOUNDONLY | ROMREGION_ERASE00 ) in MDRV_CPU_MEMORY() 579 ROM_REGION16_BE(0x800000, REGION_SOUND1 , ROMREGION_SOUNDONLY | ROMREGION_ERASE00 ) in MDRV_CPU_MEMORY() 607 ROM_REGION16_BE(0x800000, REGION_SOUND1 , ROMREGION_SOUNDONLY | ROMREGION_ERASE00 ) in MDRV_CPU_MEMORY() 635 ROM_REGION16_BE(0xa00000, REGION_SOUND1 , ROMREGION_SOUNDONLY | ROMREGION_ERASE00 ) in MDRV_CPU_MEMORY() 663 ROM_REGION16_BE(0xa00000, REGION_SOUND1 , ROMREGION_SOUNDONLY | ROMREGION_ERASE00 ) in MDRV_CPU_MEMORY() 691 ROM_REGION16_BE(0xa00000, REGION_SOUND1 , ROMREGION_SOUNDONLY | ROMREGION_ERASE00 ) in MDRV_CPU_MEMORY() 717 ROM_REGION16_BE(0xa00000, REGION_SOUND1 , ROMREGION_SOUNDONLY | ROMREGION_ERASE00 ) in MDRV_CPU_MEMORY() 743 ROM_REGION16_BE(0xa00000, REGION_SOUND1 , ROMREGION_SOUNDONLY | ROMREGION_ERASE00 ) in MDRV_CPU_MEMORY() [all …]
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H A D | zn.c | 795 REGION_SOUND1, 815 { REGION_SOUND1 }, /* Delta-T */ 816 { REGION_SOUND1 }, /* ADPCM */ 1600 ROM_REGION( 0x600000, REGION_SOUND1, ROMREGION_SOUNDONLY ) 1618 ROM_REGION( 0x400000, REGION_SOUND1, ROMREGION_SOUNDONLY ) 1635 ROM_REGION( 0x400000, REGION_SOUND1, ROMREGION_SOUNDONLY ) 1653 ROM_REGION( 0x400000, REGION_SOUND1, ROMREGION_SOUNDONLY ) 1671 ROM_REGION( 0x400000, REGION_SOUND1, ROMREGION_SOUNDONLY ) 1689 ROM_REGION( 0x200000, REGION_SOUND1, ROMREGION_SOUNDONLY ) 1705 ROM_REGION( 0x400000, REGION_SOUND1, ROMREGION_SOUNDONLY ) [all …]
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H A D | blmbycar.c | 52 unsigned char *RAM = memory_region(REGION_SOUND1); in WRITE16_HANDLER() 278 { REGION_SOUND1 }, 342 ROM_REGION( 0x140000, REGION_SOUND1, 0 ) /* 8 bit adpcm (banked) */ in MDRV_CPU_MEMORY() 345 ROM_COPY( REGION_SOUND1, 0x040000, 0x000000, 0x040000 ) in MDRV_CPU_MEMORY() 359 ROM_REGION( 0x140000, REGION_SOUND1, 0 ) /* 8 bit adpcm (banked) */ in MDRV_CPU_MEMORY() 362 ROM_COPY( REGION_SOUND1, 0x040000, 0x000000, 0x040000 ) in MDRV_CPU_MEMORY()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/ |
H A D | neogeo.c | 1520 { REGION_SOUND1 }, 4725 ROM_REGION( 0xc00000, REGION_SOUND1, 0 ) in MDRV_CPU_MEMORY() 6052 ROM_REGION( 0x1000000, REGION_SOUND1, 0 ) in MDRV_CPU_MEMORY() 6115 ROM_REGION( 0x1000000, REGION_SOUND1, 0 ) in MDRV_CPU_MEMORY() 6176 ROM_REGION( 0x1000000, REGION_SOUND1, 0 ) in MDRV_CPU_MEMORY() 6204 ROM_REGION( 0x1000000, REGION_SOUND1, 0 ) in MDRV_CPU_MEMORY() 6232 ROM_REGION( 0x1000000, REGION_SOUND1, 0 ) in MDRV_CPU_MEMORY() 6258 ROM_REGION( 0x1000000, REGION_SOUND1, 0 ) in MDRV_CPU_MEMORY() 6293 ROM_REGION( 0x1000000, REGION_SOUND1, 0 ) in MDRV_CPU_MEMORY() 6323 ROM_REGION( 0x1000000, REGION_SOUND1, 0 ) in MDRV_CPU_MEMORY() [all …]
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H A D | taito_f3.c | 493 { REGION_SOUND1 }, /* Bank 0: Unused by F3 games? */ 494 { REGION_SOUND1 }, /* Bank 1: All games seem to use this */ 645 ROM_REGION16_BE(0x800000, REGION_SOUND1 , ROMREGION_SOUNDONLY | ROMREGION_ERASE00 ) in MDRV_CPU_MEMORY() 673 ROM_REGION16_BE(0x800000, REGION_SOUND1 , ROMREGION_SOUNDONLY | ROMREGION_ERASE00 ) in MDRV_CPU_MEMORY() 701 ROM_REGION16_BE(0x800000, REGION_SOUND1 , ROMREGION_SOUNDONLY | ROMREGION_ERASE00 ) in MDRV_CPU_MEMORY() 729 ROM_REGION16_BE(0xa00000, REGION_SOUND1 , ROMREGION_SOUNDONLY | ROMREGION_ERASE00 ) in MDRV_CPU_MEMORY() 757 ROM_REGION16_BE(0xa00000, REGION_SOUND1 , ROMREGION_SOUNDONLY | ROMREGION_ERASE00 ) in MDRV_CPU_MEMORY() 785 ROM_REGION16_BE(0xa00000, REGION_SOUND1 , ROMREGION_SOUNDONLY | ROMREGION_ERASE00 ) in MDRV_CPU_MEMORY() 811 ROM_REGION16_BE(0x800000, REGION_SOUND1 , ROMREGION_SOUNDONLY | ROMREGION_ERASE00 ) in MDRV_CPU_MEMORY() 837 ROM_REGION16_BE(0x800000, REGION_SOUND1 , ROMREGION_SOUNDONLY | ROMREGION_ERASE00 ) in MDRV_CPU_MEMORY() [all …]
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H A D | zn.c | 795 REGION_SOUND1, 815 { REGION_SOUND1 }, /* Delta-T */ 816 { REGION_SOUND1 }, /* ADPCM */ 1600 ROM_REGION( 0x600000, REGION_SOUND1, ROMREGION_SOUNDONLY ) 1618 ROM_REGION( 0x400000, REGION_SOUND1, ROMREGION_SOUNDONLY ) 1635 ROM_REGION( 0x400000, REGION_SOUND1, ROMREGION_SOUNDONLY ) 1653 ROM_REGION( 0x400000, REGION_SOUND1, ROMREGION_SOUNDONLY ) 1671 ROM_REGION( 0x400000, REGION_SOUND1, ROMREGION_SOUNDONLY ) 1689 ROM_REGION( 0x200000, REGION_SOUND1, ROMREGION_SOUNDONLY ) 1705 ROM_REGION( 0x400000, REGION_SOUND1, ROMREGION_SOUNDONLY ) [all …]
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H A D | blmbycar.c | 52 unsigned char *RAM = memory_region(REGION_SOUND1); in WRITE16_HANDLER() 278 { REGION_SOUND1 }, 342 ROM_REGION( 0x140000, REGION_SOUND1, 0 ) /* 8 bit adpcm (banked) */ in MDRV_CPU_MEMORY() 345 ROM_COPY( REGION_SOUND1, 0x040000, 0x000000, 0x040000 ) in MDRV_CPU_MEMORY() 359 ROM_REGION( 0x140000, REGION_SOUND1, 0 ) /* 8 bit adpcm (banked) */ in MDRV_CPU_MEMORY() 362 ROM_COPY( REGION_SOUND1, 0x040000, 0x000000, 0x040000 ) in MDRV_CPU_MEMORY()
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