1 /***************************************************************************
2 
3 							  -= Blomby Car =-
4 
5 					driver by	Luca Elia (l.elia@tin.it)
6 
7 
8 Main  CPU    :  68000
9 Video Chips  :	TI TPC1020AFN-084 (= Actel A1020A PL84C 9548)
10 Sound Chips  :	K-665 9546 (= M6295)
11 
12 To Do:
13 
14 - Flip screen unused ?
15 - Better driving wheel(s) support
16 
17 ***************************************************************************/
18 
19 #include "driver.h"
20 #include "vidhrdw/generic.h"
21 
22 /* Variables defined in vidhrdw: */
23 
24 extern data16_t *blmbycar_vram_0, *blmbycar_scroll_0;
25 extern data16_t *blmbycar_vram_1, *blmbycar_scroll_1;
26 
27 /* Functions defined in vidhrdw: */
28 
29 WRITE16_HANDLER( blmbycar_palette_w );
30 
31 WRITE16_HANDLER( blmbycar_vram_0_w );
32 WRITE16_HANDLER( blmbycar_vram_1_w );
33 
34 VIDEO_START( blmbycar );
35 VIDEO_UPDATE( blmbycar );
36 
37 
38 /***************************************************************************
39 
40 
41 								Sound Banking
42 
43 
44 ***************************************************************************/
45 
46 /* The top 64k of samples are banked (16 banks total) */
47 
WRITE16_HANDLER(blmbycar_okibank_w)48 WRITE16_HANDLER( blmbycar_okibank_w )
49 {
50 	if (ACCESSING_LSB)
51 	{
52 		unsigned char *RAM = memory_region(REGION_SOUND1);
53 		memcpy(&RAM[0x30000],&RAM[0x40000 + 0x10000*(data & 0xf)],0x10000);
54 	}
55 }
56 
57 /***************************************************************************
58 
59 
60 								Input Handling
61 
62 
63 ***************************************************************************/
64 
65 /* Preliminary potentiometric wheel support */
66 
67 static data8_t pot_wheel = 0;
68 
WRITE16_HANDLER(blmbycar_pot_wheel_reset_w)69 static WRITE16_HANDLER( blmbycar_pot_wheel_reset_w )
70 {
71 	if (ACCESSING_LSB)
72 		pot_wheel = ~readinputport(2) & 0xff;
73 }
74 
WRITE16_HANDLER(blmbycar_pot_wheel_shift_w)75 static WRITE16_HANDLER( blmbycar_pot_wheel_shift_w )
76 {
77 	if (ACCESSING_LSB)
78 	{
79 		static int old;
80 		if ( ((old & 0xff) == 0xff) && ((data & 0xff) == 0) )
81 			pot_wheel <<= 1;
82 		old = data;
83 	}
84 }
85 
READ16_HANDLER(blmbycar_pot_wheel_r)86 static READ16_HANDLER( blmbycar_pot_wheel_r )
87 {
88 	return	((pot_wheel & 0x80) ? 0x04 : 0) |
89 			(rand() & 0x08);
90 }
91 
92 
93 /* Preliminary optical wheel support */
94 
READ16_HANDLER(blmbycar_opt_wheel_r)95 static READ16_HANDLER( blmbycar_opt_wheel_r )
96 {
97 	return	(~readinputport(2) & 0xff) << 8;
98 }
99 
100 
101 /***************************************************************************
102 
103 
104 								Memory Maps
105 
106 
107 ***************************************************************************/
108 
MEMORY_READ16_START(blmbycar_readmem)109 static MEMORY_READ16_START( blmbycar_readmem )
110 	{ 0x000000, 0x0fffff, MRA16_ROM					},	// ROM
111 	{ 0xfec000, 0xfeffff, MRA16_RAM					},	// RAM
112 	{ 0x200000, 0x2005ff, MRA16_RAM					},	// Palette
113 	{ 0x200600, 0x203fff, MRA16_RAM					},	//
114 	{ 0x204000, 0x2045ff, MRA16_RAM					},	// Palette
115 	{ 0x204600, 0x207fff, MRA16_RAM					},	//
116 	{ 0x104000, 0x105fff, MRA16_RAM					},	// Layer 1
117 	{ 0x106000, 0x107fff, MRA16_RAM					},	// Layer 0
118 	{ 0x440000, 0x441fff, MRA16_RAM					},	//
119 	{ 0x444000, 0x445fff, MRA16_RAM					},	// Sprites (size?)
120 	{ 0x700000, 0x700001, input_port_0_word_r		},	// 2 x DSW
121 	{ 0x700002, 0x700003, input_port_1_word_r		},	// Joystick + Buttons
122 	{ 0x700004, 0x700005, blmbycar_opt_wheel_r		},	// Wheel (optical)
123 	{ 0x700006, 0x700007, input_port_3_word_r		},	//
124 	{ 0x700008, 0x700009, blmbycar_pot_wheel_r		},	// Wheel (potentiometer)
125 	{ 0x70000e, 0x70000f, OKIM6295_status_0_lsb_r	},	// Sound
126 MEMORY_END
127 
128 static MEMORY_WRITE16_START( blmbycar_writemem )
129 	{ 0x000000, 0x0fffff, MWA16_ROM								},	// ROM
130 	{ 0xfec000, 0xfeffff, MWA16_RAM								},	// RAM
131 	{ 0x100000, 0x103fff, MWA16_RAM								},	//
132 	{ 0x104000, 0x105fff, blmbycar_vram_1_w, &blmbycar_vram_1	},	// Layer 1
133 	{ 0x106000, 0x107fff, blmbycar_vram_0_w, &blmbycar_vram_0	},	// Layer 0
134 	{ 0x108000, 0x10bfff, MWA16_RAM								},	//
135 	{ 0x10c000, 0x10c003, MWA16_RAM, &blmbycar_scroll_1			},	// Scroll 1
136 	{ 0x10c004, 0x10c007, MWA16_RAM, &blmbycar_scroll_0			},	// Scroll 0
137 	{ 0x200000, 0x2005ff, blmbycar_palette_w					},	// Palette
138 	{ 0x200600, 0x203fff, MWA16_RAM								},	//
139 	{ 0x204000, 0x2045ff, blmbycar_palette_w, &paletteram16		},	// Palette
140 	{ 0x204600, 0x207fff, MWA16_RAM								},	//
141 	{ 0x440000, 0x441fff, MWA16_RAM								},	//
142 	{ 0x444000, 0x445fff, MWA16_RAM, &spriteram16, &spriteram_size	},	// Sprites (size?)
143 	{ 0x70000a, 0x70000b, MWA16_NOP								},	// ? Wheel
144 	{ 0x70000c, 0x70000d, blmbycar_okibank_w					},	// Sound
145 	{ 0x70000e, 0x70000f, OKIM6295_data_0_lsb_w					},	//
146 	{ 0x70006a, 0x70006b, blmbycar_pot_wheel_reset_w			},	// Wheel (potentiometer)
147 	{ 0x70007a, 0x70007b, blmbycar_pot_wheel_shift_w			},	//
148 MEMORY_END
149 
150 
151 /***************************************************************************
152 
153 
154 								Input Ports
155 
156 
157 ***************************************************************************/
158 
159 INPUT_PORTS_START( blmbycar )
160 
161 	PORT_START	// IN0 - $700000.w
162 	PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) )
163 	PORT_DIPSETTING(      0x0002, "Easy"    )
164 	PORT_DIPSETTING(      0x0003, "Normal"  )
165 	PORT_DIPSETTING(      0x0001, "Hard"    )
166 	PORT_DIPSETTING(      0x0000, "Hardest" )
167 	PORT_DIPNAME( 0x0004, 0x0004, "Joysticks" )
168 	PORT_DIPSETTING(      0x0000, "1" )
169 	PORT_DIPSETTING(      0x0004, "2" )
170 	PORT_DIPNAME( 0x0018, 0x0018, "Controls" )
171 	PORT_DIPSETTING(      0x0018, "Joystick" )
172 //	PORT_DIPSETTING(      0x0010, "Pot Wheel" )	// Preliminary
173 //	PORT_DIPSETTING(      0x0008, "Opt Wheel" )	// Preliminary
174 //	PORT_DIPSETTING(      0x0000, DEF_STR( Unused ) )	// Time goes to 0 rally fast!
175 	PORT_DIPNAME( 0x0020, 0x0000, DEF_STR( Demo_Sounds ) )
176 	PORT_DIPSETTING(      0x0020, DEF_STR( Off ) )
177 	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
178 	PORT_DIPNAME( 0x0040, 0x0040, "Unknown 1-6" )
179 	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
180 	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
181 	PORT_SERVICE( 0x0080, IP_ACTIVE_LOW )
182 
183 	PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) )
184 	PORT_DIPSETTING(      0x0700, DEF_STR( 1C_1C ) )
185 	PORT_DIPSETTING(      0x0000, DEF_STR( 3C_4C ) )
186 	PORT_DIPSETTING(      0x0100, DEF_STR( 2C_3C ) )
187 	PORT_DIPSETTING(      0x0600, DEF_STR( 1C_2C ) )
188 	PORT_DIPSETTING(      0x0500, DEF_STR( 1C_3C ) )
189 	PORT_DIPSETTING(      0x0400, DEF_STR( 1C_4C ) )
190 	PORT_DIPSETTING(      0x0300, DEF_STR( 1C_5C ) )
191 	PORT_DIPSETTING(      0x0200, DEF_STR( 1C_6C ) )
192 	PORT_DIPNAME( 0x3800, 0x3800, DEF_STR( Coin_B ) )
193 	PORT_DIPSETTING(      0x1000, DEF_STR( 6C_1C ) )
194 	PORT_DIPSETTING(      0x1800, DEF_STR( 5C_1C ) )
195 	PORT_DIPSETTING(      0x2000, DEF_STR( 4C_1C ) )
196 	PORT_DIPSETTING(      0x2800, DEF_STR( 3C_1C ) )
197 	PORT_DIPSETTING(      0x3000, DEF_STR( 2C_1C ) )
198 	PORT_DIPSETTING(      0x0800, DEF_STR( 3C_2C ) )
199 	PORT_DIPSETTING(      0x0000, DEF_STR( 4C_3C ) )
200 	PORT_DIPSETTING(      0x3800, DEF_STR( 1C_1C ) )
201 	PORT_DIPNAME( 0x4000, 0x4000, "Credits To Start" )
202 	PORT_DIPSETTING(      0x4000, "1" )
203 	PORT_DIPSETTING(      0x0000, "2" )
204 	PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Free_Play ) )
205 	PORT_DIPSETTING(      0x8000, DEF_STR( Off ) )
206 	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
207 
208 	PORT_START	// IN1 - $700002.w
209 	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_PLAYER1 )
210 	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN	| IPF_PLAYER1 )
211 	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_PLAYER1 )
212 	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_PLAYER1 )
213 	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2        | IPF_PLAYER1 )
214 	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1        | IPF_PLAYER1 )
215 	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN1  )
216 	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN2  )
217 
218 	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_PLAYER2 )
219 	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN	| IPF_PLAYER2 )
220 	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_PLAYER2 )
221 	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_PLAYER2 )
222 	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON2        | IPF_PLAYER2 )
223 	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON1        | IPF_PLAYER2 )
224 	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START1  )
225 	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2  )
226 
227 	PORT_START	// IN2 - $700004.w
228 	PORT_ANALOG ( 0x00ff, 0x0080, IPT_AD_STICK_X, 30, 1, 0x00, 0xff )
229 
230 	PORT_START	// IN3 - $700006.w
231 	PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
232 
233 INPUT_PORTS_END
234 
235 
236 
237 /***************************************************************************
238 
239 
240 								Graphics Layouts
241 
242 
243 ***************************************************************************/
244 
245 /* 16x16x4 tiles (made of four 8x8 tiles) */
246 static struct GfxLayout layout_16x16x4 =
247 {
248 	16,16,
249 	RGN_FRAC(1,4),
250 	4,
251 	{ RGN_FRAC(3,4),RGN_FRAC(2,4),RGN_FRAC(1,4),RGN_FRAC(0,4) },
252 	{ STEP8(0,1), STEP8(8*8*2,1) },
253 	{ STEP8(0,8), STEP8(8*8*1,8) },
254 	16*16
255 };
256 
257 /* Layers both use the first $20 color codes. Sprites the next $10 */
258 static struct GfxDecodeInfo blmbycar_gfxdecodeinfo[] =
259 {
260 	{ REGION_GFX1, 0, &layout_16x16x4, 0x0, 0x30 }, // [0] Layers + Sprites
261 	{ -1 }
262 };
263 
264 
265 
266 /***************************************************************************
267 
268 
269 								Machine Drivers
270 
271 
272 ***************************************************************************/
273 
274 static struct OKIM6295interface blmbycar_okim6295_interface =
275 {
276 	1,
277 	{ 8000 },		/* ? */
278 	{ REGION_SOUND1 },
279 	{ 100 }
280 };
281 
282 static MACHINE_DRIVER_START( blmbycar )
283 
284 	/* basic machine hardware */
285 	MDRV_CPU_ADD(M68000, 10000000)	/* ? */
MDRV_CPU_MEMORY(blmbycar_readmem,blmbycar_writemem)286 	MDRV_CPU_MEMORY(blmbycar_readmem,blmbycar_writemem)
287 	MDRV_CPU_VBLANK_INT(irq1_line_hold,1)
288 
289 	MDRV_FRAMES_PER_SECOND(60)
290 	MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)
291 
292 	/* video hardware */
293 	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
294 	MDRV_SCREEN_SIZE(0x180, 0x100)
295 	MDRV_VISIBLE_AREA(0, 0x180-1, 0, 0x100-1)
296 	MDRV_GFXDECODE(blmbycar_gfxdecodeinfo)
297 	MDRV_PALETTE_LENGTH(0x300)
298 
299 	MDRV_VIDEO_START(blmbycar)
300 	MDRV_VIDEO_UPDATE(blmbycar)
301 
302 	/* sound hardware */
303 	MDRV_SOUND_ATTRIBUTES(SOUND_SUPPORTS_STEREO)
304 	MDRV_SOUND_ADD(OKIM6295, blmbycar_okim6295_interface)
305 MACHINE_DRIVER_END
306 
307 
308 
309 
310 /***************************************************************************
311 
312 
313 								ROMs Loading
314 
315 
316 ***************************************************************************/
317 
318 /***************************************************************************
319 
320 								Blomby Car
321 Abm & Gecas, 1990.
322 
323 CPU : 68000
324 SND : Oki M6295 (samples only)
325 OSC : 30.000 + 24.000
326 DSW : 2 x 8
327 GFX : TI TPC1020AFN-084
328 
329 ***************************************************************************/
330 
331 ROM_START( blmbycar )
332 	ROM_REGION( 0x100000, REGION_CPU1, 0 )		/* 68000 Code */
333 	ROM_LOAD16_BYTE( "bcrom4.bin", 0x000000, 0x080000, CRC(06d490ba) SHA1(6d113561b474bf613c6b91c9525a52025ae65ab7) )
334 	ROM_LOAD16_BYTE( "bcrom6.bin", 0x000001, 0x080000, CRC(33aca664) SHA1(04fff492654d3edac62e9d35808e5946bcc78cbb) )
335 
336 	ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE )	/* Sprites */
337 	ROM_LOAD( "bc_rom7",   0x000000, 0x080000, CRC(e55ca79b) SHA1(4453a6ae0518832f437ab701c28cb2f32920f8ba) )
338 	ROM_LOAD( "bc_rom8",   0x080000, 0x080000, CRC(cdf38c96) SHA1(3273c29b6a01a7296d06fc653120f8c615195d2c) )
339 	ROM_LOAD( "bc_rom9",   0x100000, 0x080000, CRC(0337ab3d) SHA1(18c72cd640c7b599390dffaeb670f5832202bf06) )
340 	ROM_LOAD( "bc_rom10",  0x180000, 0x080000, CRC(5458917e) SHA1(c8dd5a391cc20a573e27a140b185893a8c04859e) )
341 
342 	ROM_REGION( 0x140000, REGION_SOUND1, 0 )	/* 8 bit adpcm (banked) */
343 	ROM_LOAD( "bc_rom1",     0x040000, 0x080000, CRC(ac6f8ba1) SHA1(69d2d47cdd331bde5a8973d29659b3f8520452e7) )
344 	ROM_LOAD( "bc_rom2",     0x0c0000, 0x080000, CRC(a4bc31bf) SHA1(f3d60141a91449a73f6cec9f4bc5d95ca7911e19) )
345 	ROM_COPY( REGION_SOUND1, 0x040000, 0x000000,   0x040000 )
346 ROM_END
347 
348 ROM_START( blmbycau )
349 	ROM_REGION( 0x100000, REGION_CPU1, 0 )		/* 68000 Code */
350 	ROM_LOAD16_BYTE( "bc_rom4", 0x000000, 0x080000, CRC(76f054a2) SHA1(198efd152b13033e5249119ca48b9e0f6351b0b9) )
351 	ROM_LOAD16_BYTE( "bc_rom6", 0x000001, 0x080000, CRC(2570b4c5) SHA1(706465950023a6ef7c85ceb9c76246d7556b3859) )
352 
353 	ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE )	/* Sprites */
354 	ROM_LOAD( "bc_rom7",   0x000000, 0x080000, CRC(e55ca79b) SHA1(4453a6ae0518832f437ab701c28cb2f32920f8ba) )
355 	ROM_LOAD( "bc_rom8",   0x080000, 0x080000, CRC(cdf38c96) SHA1(3273c29b6a01a7296d06fc653120f8c615195d2c) )
356 	ROM_LOAD( "bc_rom9",   0x100000, 0x080000, CRC(0337ab3d) SHA1(18c72cd640c7b599390dffaeb670f5832202bf06) )
357 	ROM_LOAD( "bc_rom10",  0x180000, 0x080000, CRC(5458917e) SHA1(c8dd5a391cc20a573e27a140b185893a8c04859e) )
358 
359 	ROM_REGION( 0x140000, REGION_SOUND1, 0 )	/* 8 bit adpcm (banked) */
360 	ROM_LOAD( "bc_rom1",     0x040000, 0x080000, CRC(ac6f8ba1) SHA1(69d2d47cdd331bde5a8973d29659b3f8520452e7) )
361 	ROM_LOAD( "bc_rom2",     0x0c0000, 0x080000, CRC(a4bc31bf) SHA1(f3d60141a91449a73f6cec9f4bc5d95ca7911e19) )
362 	ROM_COPY( REGION_SOUND1, 0x040000, 0x000000,   0x040000 )
363 ROM_END
364 
365 
366 DRIVER_INIT( blmbycar )
367 {
368 	data16_t *RAM  = (data16_t *) memory_region(REGION_CPU1);
369 	size_t    size = memory_region_length(REGION_CPU1) / 2;
370 	int i;
371 
372 	for (i = 0; i < size; i++)
373 	{
374 		data16_t x = RAM[i];
375 		x = (x & ~0x0606) | ((x & 0x0202) << 1) | ((x & 0x0404) >> 1);
376 		RAM[i] = x;
377 	}
378 }
379 
380 /***************************************************************************
381 
382 
383 								Game Drivers
384 
385 
386 ***************************************************************************/
387 
388 GAME( 1994, blmbycar, 0,        blmbycar, blmbycar, blmbycar, ROT0, "ABM & Gecas", "Blomby Car" )
389 GAME( 1994, blmbycau, blmbycar, blmbycar, blmbycar, 0,        ROT0, "ABM & Gecas", "Blomby Car (not encrypted)" )
390