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Searched refs:R_ClipEdge (Results 1 – 25 of 27) sorted by relevance

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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dr_draw.c228 void R_ClipEdge(mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip) in R_ClipEdge() function
270 R_ClipEdge(pv0, &clipvert, clip->next); in R_ClipEdge()
310 R_ClipEdge(&clipvert, pv1, clip->next); in R_ClipEdge()
414 R_ClipEdge(&r_pcurrentvertbase[r_pedge->v[0]], in R_RenderFace()
435 R_ClipEdge(&r_pcurrentvertbase[r_pedge->v[1]], in R_RenderFace()
453 R_ClipEdge(&r_leftexit, &r_leftenter, pclip->next); in R_RenderFace()
460 R_ClipEdge(&r_rightexit, &r_rightenter, view_clipplanes[1].next); in R_RenderFace()
544 R_ClipEdge(pedges->v[0], pedges->v[1], pclip); in R_RenderBmodelFace()
557 R_ClipEdge(&r_leftexit, &r_leftenter, pclip->next); in R_RenderBmodelFace()
563 R_ClipEdge(&r_rightexit, &r_rightenter, view_clipplanes[1].next); in R_RenderBmodelFace()
H A Dr_local.h253 void R_ClipEdge(mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip);
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dr_draw.c72 static void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip);
260 static void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip) in R_ClipEdge() function
305 R_ClipEdge (pv0, &clipvert, clip->next); in R_ClipEdge()
346 R_ClipEdge (&clipvert, pv1, clip->next); in R_ClipEdge()
469 R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[0]], in R_RenderFace()
512 R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[1]], in R_RenderFace()
532 R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); in R_RenderFace()
541 R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next); in R_RenderFace()
636 R_ClipEdge (pedges->v[0], pedges->v[1], pclip); in R_RenderBmodelFace()
650 R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); in R_RenderBmodelFace()
[all …]
H A Dr_local.h201 void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip);
213 void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip);
H A Dr_drawa.asm64 _sym_prefix R_ClipEdge
133 ; R_ClipEdge
136 global R_ClipEdge
137 R_ClipEdge: label
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dr_rast.c398 void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip) in R_ClipEdge() function
443 R_ClipEdge (pv0, &clipvert, clip->next); in R_ClipEdge()
484 R_ClipEdge (&clipvert, pv1, clip->next); in R_ClipEdge()
624 R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[0]], in R_RenderFace()
670 R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[1]], in R_RenderFace()
690 R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); in R_RenderFace()
699 R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next); in R_RenderFace()
798 R_ClipEdge (pedges->v[0], pedges->v[1], pclip); in R_RenderBmodelFace()
812 R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); in R_RenderBmodelFace()
820 R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next); in R_RenderBmodelFace()
H A Dr_local.h748 void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip);
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dr_rast.c398 void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip) in R_ClipEdge() function
443 R_ClipEdge (pv0, &clipvert, clip->next); in R_ClipEdge()
484 R_ClipEdge (&clipvert, pv1, clip->next); in R_ClipEdge()
624 R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[0]], in R_RenderFace()
670 R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[1]], in R_RenderFace()
690 R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); in R_RenderFace()
699 R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next); in R_RenderFace()
798 R_ClipEdge (pedges->v[0], pedges->v[1], pclip); in R_RenderBmodelFace()
812 R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); in R_RenderBmodelFace()
820 R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next); in R_RenderBmodelFace()
H A Dr_local.h748 void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip);
H A Dr_drawa.asm108 ; R_ClipEdge (&clipvert, pv1, clip->next);
594 ; R_ClipEdge (pv0, &clipvert, clip->next);
/dports/games/q2pro/q2pro/ref_soft/
H A Dsw_rast.c396 void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip) in R_ClipEdge() function
441 R_ClipEdge (pv0, &clipvert, clip->next); in R_ClipEdge()
482 R_ClipEdge (&clipvert, pv1, clip->next); in R_ClipEdge()
622 R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[0]], in R_RenderFace()
668 R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[1]], in R_RenderFace()
688 R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); in R_RenderFace()
697 R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next); in R_RenderFace()
796 R_ClipEdge (pedges->v[0], pedges->v[1], pclip); in R_RenderBmodelFace()
810 R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); in R_RenderBmodelFace()
818 R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next); in R_RenderBmodelFace()
H A Dsw_local.h649 void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip);
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Dsw_rdraw.c244 R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip) in R_ClipEdge() function
281 R_ClipEdge (pv0, &clipvert, clip->next); in R_ClipEdge()
315 R_ClipEdge (&clipvert, pv1, clip->next); in R_ClipEdge()
417 R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[0]], in R_RenderFace()
454 R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[1]], in R_RenderFace()
472 R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); in R_RenderFace()
479 R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next); in R_RenderFace()
560 R_ClipEdge (pedges->v[0], pedges->v[1], pclip); in R_RenderBmodelFace()
573 R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); in R_RenderBmodelFace()
579 R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next); in R_RenderBmodelFace()
H A Dsw_rdrawa.S70 .globl C(R_ClipEdge)
71 C(R_ClipEdge):
/dports/games/tenebrae/tenebrae_0/
H A Dr_draw.c259 void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip) in R_ClipEdge() function
304 R_ClipEdge (pv0, &clipvert, clip->next); in R_ClipEdge()
345 R_ClipEdge (&clipvert, pv1, clip->next); in R_ClipEdge()
469 R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[0]], in R_RenderFace()
515 R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[1]], in R_RenderFace()
535 R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); in R_RenderFace()
544 R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next); in R_RenderFace()
637 R_ClipEdge (pedges->v[0], pedges->v[1], pclip); in R_RenderBmodelFace()
651 R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); in R_RenderBmodelFace()
659 R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next); in R_RenderBmodelFace()
H A Dr_local.h312 void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip);
H A Dr_drawa.s59 .globl C(R_ClipEdge)
60 C(R_ClipEdge):
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/
H A Dnamehack.h70 #define R_ClipEdge sw32_R_ClipEdge macro
310 #undef R_ClipEdge
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dr_local.h311 void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip);
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dr_local.h309 void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip);
/dports/games/quake2-source/quake2-r0.16.2/src/linux/
H A Dr_drawa.s38 .globl C(R_ClipEdge)
39 C(R_ClipEdge):
/dports/games/r1q2/r1q2-8012_5/linux/
H A Dr_drawa.s38 .globl C(R_ClipEdge)
39 C(R_ClipEdge):
/dports/games/quake2lnx/quake2-r0.16.2/src/linux/
H A Dr_drawa.s38 .globl C(R_ClipEdge)
39 C(R_ClipEdge):
/dports/games/q2pro/q2pro/asm/
H A Dr_drawa.s38 .globl C(R_ClipEdge)
39 C(R_ClipEdge):
H A Dr_drawa.asm108 ; R_ClipEdge (&clipvert, pv1, clip->next);
594 ; R_ClipEdge (pv0, &clipvert, clip->next);

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