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Searched refs:R_RenderBmodelFace (Results 1 – 23 of 23) sorted by relevance

/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dr_bsp.c315 R_RenderBmodelFace (psideedges[i], psurf); in R_RecursiveClipBPoly()
403 R_RenderBmodelFace( pbedge, psurf ); in R_DrawSolidClippedSubmodelPolygons()
H A Dr_local.h624 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf);
H A Dr_rast.c738 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf) in R_RenderBmodelFace() function
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dr_bsp.c315 R_RenderBmodelFace (psideedges[i], psurf); in R_RecursiveClipBPoly()
403 R_RenderBmodelFace( pbedge, psurf ); in R_DrawSolidClippedSubmodelPolygons()
H A Dr_local.h624 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf);
H A Dr_rast.c738 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf) in R_RenderBmodelFace() function
/dports/games/q2pro/q2pro/ref_soft/
H A Dsw_bsp.c314 R_RenderBmodelFace (psideedges[i], psurf); in R_RecursiveClipBPoly()
402 R_RenderBmodelFace( pbedge, psurf ); in R_DrawSolidClippedSubmodelPolygons()
H A Dsw_local.h529 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf);
H A Dsw_rast.c736 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf) in R_RenderBmodelFace() function
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dr_local.h114 void R_RenderBmodelFace(const entity_t *e, bedge_t *pedges, msurface_t *psurf);
H A Dr_bsp.c290 R_RenderBmodelFace(e, psideedges[i], psurf); in R_RecursiveClipBPoly()
H A Dr_draw.c497 void R_RenderBmodelFace(const entity_t *e, bedge_t *pedges, msurface_t *psurf) in R_RenderBmodelFace() function
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/
H A Dnamehack.h94 #define R_RenderBmodelFace sw32_R_RenderBmodelFace macro
335 #undef R_RenderBmodelFace
/dports/games/tenebrae/tenebrae_0/
H A Dr_local.h135 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf);
H A Dr_bsp.c309 R_RenderBmodelFace (psideedges[i], psurf); in R_RecursiveClipBPoly()
H A Dr_draw.c584 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf) in R_RenderBmodelFace() function
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dr_local.h134 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf);
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dr_local.h146 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf);
H A Dr_bsp.c316 R_RenderBmodelFace (psideedges[i], psurf); in R_RecursiveClipBPoly()
H A Dr_draw.c583 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf) in R_RenderBmodelFace() function
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dr_local.h149 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf);
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Dsw_rbsp.c227 R_RenderBmodelFace (psideedges[i], psurf); in R_RecursiveClipBPoly()
H A Dsw_rdraw.c513 R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf) in R_RenderBmodelFace() function