/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/ |
H A D | SDL_pixels_c.h | 38 extern Uint8 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
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H A D | SDL_pixels.c | 770 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_FindColor() function 806 return SDL_FindColor(format->palette, r, g, b, SDL_ALPHA_OPAQUE); in SDL_MapRGB() 821 return SDL_FindColor(format->palette, r, g, b, a); in SDL_MapRGBA() 901 map[i] = SDL_FindColor(dst, in Map1to1()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/ |
H A D | SDL_pixels_c.h | 39 extern Uint8 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
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H A D | SDL_pixels.c | 772 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_FindColor() function 808 return SDL_FindColor(format->palette, r, g, b, SDL_ALPHA_OPAQUE); in SDL_MapRGB() 823 return SDL_FindColor(format->palette, r, g, b, a); in SDL_MapRGBA() 903 map[i] = SDL_FindColor(dst, in Map1to1()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/ |
H A D | SDL_pixels_c.h | 39 extern Uint8 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
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H A D | SDL_pixels.c | 772 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_FindColor() function 808 return SDL_FindColor(format->palette, r, g, b, SDL_ALPHA_OPAQUE); in SDL_MapRGB() 823 return SDL_FindColor(format->palette, r, g, b, a); in SDL_MapRGBA() 903 map[i] = SDL_FindColor(dst, in Map1to1()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/ |
H A D | SDL_pixels_c.h | 39 extern Uint8 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
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H A D | SDL_pixels.c | 772 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_FindColor() function 808 return SDL_FindColor(format->palette, r, g, b, SDL_ALPHA_OPAQUE); in SDL_MapRGB() 823 return SDL_FindColor(format->palette, r, g, b, a); in SDL_MapRGBA() 903 map[i] = SDL_FindColor(dst, in Map1to1()
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/dports/x11/controllermap/SDL2-2.0.18/src/video/ |
H A D | SDL_pixels_c.h | 44 extern Uint8 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
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H A D | SDL_pixels.c | 777 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_FindColor() function 861 return SDL_FindColor(format->palette, r, g, b, SDL_ALPHA_OPAQUE); in SDL_MapRGB() 876 return SDL_FindColor(format->palette, r, g, b, a); in SDL_MapRGBA() 956 map[i] = SDL_FindColor(dst, in Map1to1()
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/dports/devel/sdl20/SDL2-2.0.18/src/video/ |
H A D | SDL_pixels_c.h | 44 extern Uint8 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
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H A D | SDL_pixels.c | 777 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_FindColor() function 861 return SDL_FindColor(format->palette, r, g, b, SDL_ALPHA_OPAQUE); in SDL_MapRGB() 876 return SDL_FindColor(format->palette, r, g, b, a); in SDL_MapRGBA() 956 map[i] = SDL_FindColor(dst, in Map1to1()
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/dports/devel/sdl12/SDL-1.2.15/src/video/ |
H A D | SDL_pixels_c.h | 45 extern Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b);
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H A D | SDL_pixels.c | 313 Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b) in SDL_FindColor() function 350 return SDL_FindColor(format->palette, r, g, b); in SDL_MapRGB() 365 return SDL_FindColor(format->palette, r, g, b); in SDL_MapRGBA() 458 map[i] = SDL_FindColor(dst, in Map1to1()
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/android/ |
H A D | SDL_pixels_c.h | 48 extern Uint8 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b);
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H A D | SDL_pixels.c | 666 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b) in SDL_FindColor() function 701 return SDL_FindColor(format->palette, r, g, b); in SDL_MapRGB() 716 return SDL_FindColor(format->palette, r, g, b); in SDL_MapRGBA() 823 map[i] = SDL_FindColor(dst, in Map1to1()
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/ |
H A D | SDL_pixels_c.h | 45 extern Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b);
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H A D | SDL_pixels.c | 318 Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b) in SDL_FindColor() function 355 return SDL_FindColor(format->palette, r, g, b); in SDL_MapRGB() 370 return SDL_FindColor(format->palette, r, g, b); in SDL_MapRGBA() 463 map[i] = SDL_FindColor(dst, in Map1to1()
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/dports/devel/sdl12/SDL-1.2.15/src/video/wincommon/ |
H A D | SDL_syswm.c | 127 black = SDL_FindColor(pal_256, 0x00, 0x00, 0x00); in WIN_SetWMIcon()
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/dports/devel/sdl12/SDL-1.2.15/src/video/windx5/ |
H A D | SDL_dx5video.c | 2521 mapping[i] = SDL_FindColor(palette,
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