Home
last modified time | relevance | path

Searched refs:SU_PUNCHVEC1 (Results 1 – 9 of 9) sorted by relevance

/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dprotocol.h144 #define SU_PUNCHVEC1 (1<<16) macro
H A Dsv_main.c1658 bits |= (SU_PUNCHVEC1<<i); in SV_WriteClientdataToMessage()
1761 if (bits & (SU_PUNCHVEC1<<i)) in SV_WriteClientdataToMessage()
H A Dcl_parse.c2036 if (bits & (SU_PUNCHVEC1<<i)) in CL_ParseClientdata()
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dprotocol.h144 #define SU_PUNCHVEC1 (1<<16) macro
H A Dsv_main.c2052 bits |= (SU_PUNCHVEC1<<i); in SV_WriteClientdataToMessage()
2163 if (bits & (SU_PUNCHVEC1<<i)) in SV_WriteClientdataToMessage()
H A Dcl_parse.c2191 if (bits & (SU_PUNCHVEC1<<i)) in CL_ParseClientdata()
/dports/games/darkplaces/darkplaces/
H A Dprotocol.h144 #define SU_PUNCHVEC1 (1<<16) macro
H A Dsv_main.c2078 bits |= (SU_PUNCHVEC1<<i); in SV_WriteClientdataToMessage()
2189 if (bits & (SU_PUNCHVEC1<<i)) in SV_WriteClientdataToMessage()
H A Dcl_parse.c2191 if (bits & (SU_PUNCHVEC1<<i)) in CL_ParseClientdata()