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Searched refs:S_StopChannel (Results 1 – 25 of 41) sorted by relevance

12

/dports/games/prboom/prboom-2.5.0/src/
H A Ds_sound.c108 void S_StopChannel(int cnum);
164 S_StopChannel(cnum); in S_Stop()
287 S_StopChannel(cnum); in S_StartSoundAtVolume()
329 S_StopChannel(cnum); in S_StopSound()
400 S_StopChannel(cnum); in S_UpdateSounds()
413 S_StopChannel(cnum); in S_UpdateSounds()
419 S_StopChannel(cnum); in S_UpdateSounds()
546 void S_StopChannel(int cnum) in S_StopChannel() function
667 S_StopChannel(cnum); in S_getChannel()
680 S_StopChannel(cnum); // Otherwise, kick out lower priority. in S_getChannel()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Ds_sound.c107 void S_StopChannel(int cnum);
163 S_StopChannel(cnum); in S_Stop()
275 S_StopChannel(cnum); in S_StartSoundAtVolume()
317 S_StopChannel(cnum); in S_StopSound()
388 S_StopChannel(cnum); in S_UpdateSounds()
401 S_StopChannel(cnum); in S_UpdateSounds()
407 S_StopChannel(cnum); in S_UpdateSounds()
597 void S_StopChannel(int cnum) in S_StopChannel() function
718 S_StopChannel(cnum); in S_getChannel()
731 S_StopChannel(cnum); // Otherwise, kick out lower priority. in S_getChannel()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Ds_sound.c115 void S_StopChannel(int cnum);
173 S_StopChannel(cnum); in S_Stop()
292 S_StopChannel(cnum); in S_StartSoundAtVolume()
338 S_StopChannel(cnum); in S_StopSound()
409 S_StopChannel(cnum); in S_UpdateSounds()
422 S_StopChannel(cnum); in S_UpdateSounds()
428 S_StopChannel(cnum); in S_UpdateSounds()
612 void S_StopChannel(int cnum) in S_StopChannel() function
741 S_StopChannel(cnum); in S_getChannel()
754 S_StopChannel(cnum); // Otherwise, kick out lower priority. in S_getChannel()
/dports/games/heretic/glheretic-1.2/gsisound/
H A Dsoundst.c128 void S_StopChannel(int cnum);
251 S_StopChannel(cnum); in S_Start()
433 S_StopChannel(cnum); in S_StopSound()
497 S_StopChannel(cnum); in S_UpdateSounds()
520 S_StopChannel(cnum); in S_UpdateSounds()
532 S_StopChannel(cnum); in S_UpdateSounds()
633 void S_StopChannel(int cnum) in S_StopChannel() function
756 S_StopChannel(cnum); in S_getChannel()
776 S_StopChannel(cnum); in S_getChannel()
/dports/games/heretic/glheretic-1.2/soundclient/
H A Dsoundst.c91 static void S_StopChannel(int cnum);
99 static void S_StopChannel(int cnum) in S_StopChannel() function
212 S_StopChannel(cnum); in S_getChannel()
232 S_StopChannel(cnum); in S_getChannel()
309 S_StopChannel(cnum); in S_Start()
531 S_StopChannel(cnum); in S_StopSound()
613 S_StopChannel(cnum); in S_UpdateSounds()
633 S_StopChannel(cnum); in S_UpdateSounds()
645 S_StopChannel(cnum); in S_UpdateSounds()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Ds_sound.c176 static void S_StopChannel(int cnum) in S_StopChannel() function
232 S_StopChannel(cnum); in S_Start()
260 S_StopChannel(cnum); in S_StopSound()
295 S_StopChannel(cnum); in S_GetChannel()
322 S_StopChannel(cnum); in S_GetChannel()
601 S_StopChannel(i_voicehandle); in I_StartVoice()
681 S_StopChannel(cnum); in S_UpdateSounds()
701 S_StopChannel(cnum); in S_UpdateSounds()
713 S_StopChannel(cnum); in S_UpdateSounds()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Ds_sound.c176 static void S_StopChannel(int cnum) in S_StopChannel() function
232 S_StopChannel(cnum); in S_Start()
260 S_StopChannel(cnum); in S_StopSound()
295 S_StopChannel(cnum); in S_GetChannel()
322 S_StopChannel(cnum); in S_GetChannel()
601 S_StopChannel(i_voicehandle); in I_StartVoice()
681 S_StopChannel(cnum); in S_UpdateSounds()
701 S_StopChannel(cnum); in S_UpdateSounds()
713 S_StopChannel(cnum); in S_UpdateSounds()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Ds_sound.c174 static void S_StopChannel(int cnum) in S_StopChannel() function
225 S_StopChannel(cnum); in S_Start()
274 S_StopChannel(cnum); in S_StopSound()
301 S_StopChannel(cnum); in S_GetChannel()
326 S_StopChannel(cnum); in S_GetChannel()
586 S_StopChannel(cnum); in S_UpdateSounds()
606 S_StopChannel(cnum); in S_UpdateSounds()
618 S_StopChannel(cnum); in S_UpdateSounds()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Ds_sound.c319 static void S_StopChannel(int cnum) in S_StopChannel() function
371 S_StopChannel(cnum); in S_Start()
463 S_StopChannel(cnum); in S_StopSound()
518 S_StopChannel(cnum); in S_GetChannel()
543 S_StopChannel(cnum); in S_GetChannel()
831 S_StopChannel(cnum); in S_UpdateSounds()
851 S_StopChannel(cnum); in S_UpdateSounds()
863 S_StopChannel(cnum); in S_UpdateSounds()
1094 S_StopChannel(i); in S_UpdateSndChannels()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Ds_sound.c264 static void S_StopChannel(int cnum);
552 S_StopChannel(cnum); // has all tests needed in S_Stop_LevelSound()
678 S_StopChannel(cnum); in S_get_channel()
1046 S_StopChannel(cnum); in S_StopXYZSound()
1164 S_StopChannel(cnum); in S_UpdateSounds()
1186 S_StopChannel(cnum); in S_UpdateSounds()
1219 S_StopChannel(cnum); in S_UpdateSounds()
1389 static void S_StopChannel(int cnum) in S_StopChannel() function
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Ds_sound.cpp238 static void S_StopChannel (unsigned int cnum);
280 S_StopChannel(i); in S_Stop()
634 S_StopChannel(i); in S_StartSound()
656 S_StopChannel(cnum); in S_StartSound()
823 static void S_StopChannel(unsigned int cnum) in S_StopChannel() function
845 S_StopChannel(i); in S_StopSound()
855 S_StopChannel(i); in S_StopSound()
866 S_StopChannel(i); in S_StopAllChannels()
969 S_StopChannel(cnum); in S_UpdateSounds()
997 S_StopChannel(cnum); in S_UpdateSounds()
[all …]
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Ds_sound.c212 S_StopChannel(cnum); in S_getChannel()
220 S_StopChannel(cnum); in S_getChannel()
227 S_StopChannel(cnum); in S_getChannel()
248 S_StopChannel(cnum); in S_getChannel()
382 S_StopChannel(cnum); in S_StopSounds()
406 S_StopChannel(cnum); in S_StopSoundByID()
427 S_StopChannel(cnum); in S_StopSoundByNum()
818 S_StopChannel(cnum); in S_StopSound()
965 S_StopChannel(cnum); in S_UpdateSounds()
976 S_StopChannel(cnum); in S_UpdateSounds()
[all …]
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dsound.h83 void S_StopChannel (unsigned int channel_ind, qboolean lockmutex);
H A Dsnd_null.c70 void S_StopChannel (unsigned int channel_ind, qboolean lockmutex) in S_StopChannel() function
H A Dsnd_main.c996 S_StopChannel (i, true); in S_FreeSfx()
1182 S_StopChannel (ch_idx, true); in SND_PickChannel()
1218 S_StopChannel (first_to_die, true); in SND_PickChannel()
1414 S_StopChannel (channelindex, true); in S_PlaySfxOnChannel()
1486 void S_StopChannel (unsigned int channel_ind, qboolean lockmutex) in S_StopChannel() function
1549 S_StopChannel (i, true); in S_StopSound()
1572 S_StopChannel (i, false); in S_StopAllSounds()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Ds_sound.cpp346 S_StopChannel(chan); in S_Shutdown()
1049 S_StopChannel(chan); in S_StartSound()
1449 S_StopChannel(chan); in S_StopSound()
1473 S_StopChannel(chan); in S_StopSound()
1497 S_StopChannel(chan); in S_StopSound()
1521 S_StopChannel(chan); in S_StopSound()
1541 S_StopChannel(chan); in S_StopAllChannels()
1580 S_StopChannel(chan); in S_RelinkSound()
1837 S_StopChannel(chan); in S_EvictAllChannels()
2115 void S_StopChannel(FSoundChan *chan) in S_StopChannel() function
H A Ds_sound.h204 void S_StopChannel(FSoundChan *chan);
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dsnd_null.c77 void S_StopChannel (unsigned int channel_ind, qboolean lockmutex, qboolean freesfx) in S_StopChannel() function
H A Dsound.h107 void S_StopChannel (unsigned int channel_ind, qboolean lockmutex, qboolean freesfx);
H A Dsnd_main.c1064 S_StopChannel (i, true, false); in S_FreeSfx()
1245 S_StopChannel (ch_idx, true, false); in SND_PickChannel()
1282 S_StopChannel (first_to_die, true, false); in SND_PickChannel()
1644 S_StopChannel (channelindex, true, false); in S_PlaySfxOnChannel()
1753 void S_StopChannel (unsigned int channel_ind, qboolean lockmutex, qboolean freesfx) in S_StopChannel() function
1810 S_StopChannel (i, true, false); in S_StopSound()
1835 S_StopChannel (i, false, false); in S_StopAllSounds()
H A Dcl_video_libavw.c230 S_StopChannel(s->sndchan, true, true); in libavw_close()
/dports/games/darkplaces/darkplaces/
H A Dsnd_null.c77 void S_StopChannel (unsigned int channel_ind, qboolean lockmutex, qboolean freesfx) in S_StopChannel() function
H A Dsound.h107 void S_StopChannel (unsigned int channel_ind, qboolean lockmutex, qboolean freesfx);
H A Dsnd_main.c1064 S_StopChannel (i, true, false); in S_FreeSfx()
1245 S_StopChannel (ch_idx, true, false); in SND_PickChannel()
1282 S_StopChannel (first_to_die, true, false); in SND_PickChannel()
1644 S_StopChannel (channelindex, true, false); in S_PlaySfxOnChannel()
1753 void S_StopChannel (unsigned int channel_ind, qboolean lockmutex, qboolean freesfx) in S_StopChannel() function
1810 S_StopChannel (i, true, false); in S_StopSound()
1835 S_StopChannel (i, false, false); in S_StopAllSounds()
H A Dcl_video_libavw.c230 S_StopChannel(s->sndchan, true, true); in libavw_close()

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