Searched refs:SetHasEverBeenBound (Results 1 – 12 of 12) sorted by relevance
62 void SetHasEverBeenBound() { has_ever_been_bound_ = true; } in SetHasEverBeenBound() function
28 void SetHasEverBeenBound() { has_ever_been_bound_ = true; } in SetHasEverBeenBound() function
97 array_object->SetHasEverBeenBound(); in bindVertexArrayOES()
103 void SetHasEverBeenBound() { has_ever_been_bound_ = true; } in SetHasEverBeenBound() function
1855 render_buffer->SetHasEverBeenBound(); in bindRenderbuffer()8218 buffer->SetHasEverBeenBound(); in SetFramebuffer()
4981 vertex_array->SetHasEverBeenBound(); in bindVertexArray()
1930 render_buffer->SetHasEverBeenBound(); in bindRenderbuffer()8501 buffer->SetHasEverBeenBound(); in SetFramebuffer()
5041 vertex_array->SetHasEverBeenBound(); in bindVertexArray()