/dports/games/scummvm/scummvm-2.5.1/engines/gob/sound/ |
H A D | soundblaster.cpp | 28 SoundBlaster::SoundBlaster(Audio::Mixer &mixer) : SoundMixer(mixer, Audio::Mixer::kSFXSoundType) { in SoundBlaster() function in Gob::SoundBlaster 38 SoundBlaster::~SoundBlaster() { in ~SoundBlaster() 41 void SoundBlaster::playSample(SoundDesc &sndDesc, int16 repCount, in playSample() 46 void SoundBlaster::stopSound(int16 fadeLength, SoundDesc *sndDesc) { in stopSound() 60 void SoundBlaster::stopComposition() { in stopComposition() 67 void SoundBlaster::endComposition() { in endComposition() 72 void SoundBlaster::nextCompositionPos() { in nextCompositionPos() 91 void SoundBlaster::playComposition(const int16 *composition, int16 freqVal, in playComposition() 107 void SoundBlaster::repeatComposition(int32 repCount) { in repeatComposition() 118 void SoundBlaster::checkEndSample() { in checkEndSample() [all …]
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H A D | soundblaster.h | 38 class SoundBlaster : public SoundMixer { 40 SoundBlaster(Audio::Mixer &mixer); 41 ~SoundBlaster() override;
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H A D | sound.h | 34 class SoundBlaster; variable 161 SoundBlaster *_blaster;
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/sound/ |
H A D | soundblaster.cpp | 28 SoundBlaster::SoundBlaster(Audio::Mixer &mixer) : SoundMixer(mixer, Audio::Mixer::kSFXSoundType) { in SoundBlaster() function in Gob::SoundBlaster 38 SoundBlaster::~SoundBlaster() { in ~SoundBlaster() 41 void SoundBlaster::playSample(SoundDesc &sndDesc, int16 repCount, in playSample() 46 void SoundBlaster::stopSound(int16 fadeLength, SoundDesc *sndDesc) { in stopSound() 60 void SoundBlaster::stopComposition() { in stopComposition() 67 void SoundBlaster::endComposition() { in endComposition() 72 void SoundBlaster::nextCompositionPos() { in nextCompositionPos() 91 void SoundBlaster::playComposition(const int16 *composition, int16 freqVal, in playComposition() 107 void SoundBlaster::repeatComposition(int32 repCount) { in repeatComposition() 118 void SoundBlaster::checkEndSample() { in checkEndSample() [all …]
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H A D | soundblaster.h | 38 class SoundBlaster : public SoundMixer { 40 SoundBlaster(Audio::Mixer &mixer); 41 ~SoundBlaster();
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H A D | sound.h | 34 class SoundBlaster; variable 161 SoundBlaster *_blaster;
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/dports/comms/acfax/acfax/ |
H A D | 0README | 15 If you have only a normal SoundBlaster/Pro (without software 25 * Be sure to have /dev/dsp (and /dev/mixer for SoundBlaster 16) 35 indicates the audio signal level. With the SoundBlaster 16, the 42 You may change the input sensitivity (SoundBlaster 16 only) by
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/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/input/gameport/ |
H A D | Kconfig | 47 Say Y here if you have a SoundBlaster Live! or SoundBlaster
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/dports/multimedia/libv4l/linux-5.13-rc2/drivers/input/gameport/ |
H A D | Kconfig | 47 Say Y here if you have a SoundBlaster Live! or SoundBlaster
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/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/input/gameport/ |
H A D | Kconfig | 47 Say Y here if you have a SoundBlaster Live! or SoundBlaster
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | SNDCARDS.H | 36 SoundBlaster, enumerator
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | sndcards.h | 40 SoundBlaster, enumerator
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H A D | rt_sound.c | 70 -1, UltraSound, SoundBlaster, SoundMan16, ProAudioSpectrum, 75 -1, UltraSound, SoundBlaster, SoundMan16, ProAudioSpectrum, 177 if ( ( card == SoundBlaster ) || ( card == Awe32 ) ) in SD_SetupFXCard() 228 case SoundBlaster: in SD_Startup() 1055 if ( ( card == SoundBlaster ) || ( card == Awe32 ) || ( card == WaveBlaster ) ) in MU_Startup()
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/dports/audio/libmikmod/libmikmod-3.3.11.1/dos/ |
H A D | README | 41 - SoundBlaster and compatibles. There is only one driver that supports all 51 - Windows Sound System and compatibles. Most today SoundBlaster clones
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/dports/multimedia/libv4l/linux-5.13-rc2/Documentation/arm/ |
H A D | netwinder.rst | 27 0x0220 ? SoundBlaster
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/dports/multimedia/v4l-utils/linux-5.13-rc2/Documentation/arm/ |
H A D | netwinder.rst | 27 0x0220 ? SoundBlaster
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/dports/misc/rump/buildrump.sh-b914579/src/sys/dev/ofisa/ |
H A D | files.ofisa | 29 # attachment of ISA SoundBlaster driver
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/dports/multimedia/v4l_compat/linux-5.13-rc2/Documentation/arm/ |
H A D | netwinder.rst | 27 0x0220 ? SoundBlaster
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/dports/emulators/qemu-cheri/qemu-0a323821042c36e21ea80e58b9545dfc3b0cb8ef/docs/system/ |
H A D | target-i386-desc.rst.inc | 20 - Creative SoundBlaster 16 sound card
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/dports/emulators/qemu-guest-agent/qemu-5.0.1/docs/system/ |
H A D | target-i386-desc.rst.inc | 20 - Creative SoundBlaster 16 sound card
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/dports/games/xboing/xboing/audio/ |
H A D | README | 12 expert on PC SoundBlaster support for example.
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/dports/emulators/qemu/qemu-6.2.0/docs/system/ |
H A D | target-i386-desc.rst.inc | 20 - Creative SoundBlaster 16 sound card
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/dports/emulators/qemu60/qemu-6.0.0/docs/system/ |
H A D | target-i386-desc.rst.inc | 20 - Creative SoundBlaster 16 sound card
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/dports/emulators/qemu5/qemu-5.2.0/docs/system/ |
H A D | target-i386-desc.rst.inc | 20 - Creative SoundBlaster 16 sound card
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/dports/emulators/qemu-devel/qemu-de8ed1055c2ce18c95f597eb10df360dcb534f99/docs/system/ |
H A D | target-i386-desc.rst.inc | 20 - Creative SoundBlaster 16 sound card
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