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2These source files are used in the X11 game called xboing.
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4"I" have only tested the SUNaudio.c so I cannot verify the other code, however,
5several other people on the net have tested it on their machines. Thanks for
6all those people who have sent me code to play sound on their machine type.
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8The sound code will only play .au Sun audio format files or treat them as a
9binary raw audio file - may click a bit on playing with some setups.
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11Please email the authors of the sound files as they wrote them. I am no
12expert on PC SoundBlaster support for example.
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14PS: If you have sound and have successfully used it in xboing then email me
15	and let me know if it was a hassle and if any files need to be changed
16	to reduce warnings errors etc.
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18I would like to improve the SGI audio so that the code is not so nasty on the
19audio device closing it/opening it to clear a sound!
20
21FUTURE ENHANCEMENTS TO SOUND PLAYERS
22====================================
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24- Please do not remove any stubs that you think are not useful. They are there
25  so my header files don't complain.
26- Try to keep to 4 tabs and the current style as I am trying to maintain the
27  code to look all the same. Use expand -4 to change tabs to 4 spaces.
28- Thanks to all those working on the sound support.
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