/dports/x11/eaglemode/eaglemode-0.95.0/src/SilChess/ |
H A D | SilChess.cpp | 82 machine->StartNewGame(); in main() 124 machine->StartNewGame(); in main() 258 machine->StartNewGame(); in xboard_mode() 288 machine->StartNewGame(); in xboard_mode()
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H A D | SilChessControlPanel.cpp | 159 machine->StartNewGame(); in Cycle()
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H A D | SilChessMachine.cpp | 36 StartNewGame(); in SilChessMachine() 47 StartNewGame(); in SilChessMachine() 116 void SilChessMachine::StartNewGame() in StartNewGame() function in SilChessMachine 256 StartNewGame(); in UndoMove() 473 StartNewGame(); in Load() 543 StartNewGame(); in GeneticTraining() 558 StartNewGame(); in GeneticTraining() 582 StartNewGame(); in GeneticTraining()
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H A D | SilChessPanel.cpp | 160 machine->StartNewGame(); in Input()
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H A D | XSilChess.cpp | 486 Machine->StartNewGame(); in HandleCallbackOrEvent()
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/dports/games/memonix/MemonixSourceCode/src/ |
H A D | menu.cpp | 376 bool StartNewGame = false; in MainMenu() local 388 StartNewGame = true; in MainMenu() 400 StartNewGame = true; in MainMenu() 412 StartNewGame = true; in MainMenu() 424 StartNewGame = true; in MainMenu() 434 if (StartNewGame) in MainMenu()
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/dports/games/freeorion/freeorion-0.4.10.2/client/AI/ |
H A D | AIFramework.h | 79 void StartNewGame();
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H A D | AIFramework.cpp | 180 void PythonAI::StartNewGame() { in StartNewGame() function in PythonAI
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H A D | AIClientApp.cpp | 319 m_AI->StartNewGame(); in HandleMessage()
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/dports/games/d2x/d2x-0.2.5/main/ |
H A D | gameseq.h | 54 void StartNewGame(int start_level);
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H A D | menu.c | 439 StartNewGame(new_level_num); 1126 StartNewGame(new_level_num);
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H A D | gameseq.c | 936 void StartNewGame(int start_level) in StartNewGame() function
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/ |
H A D | gameseq.h | 61 void StartNewGame(int start_level);
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/dports/games/marblemarcher/Marble-Marcher-Community-Edition-1.4.5/src/ |
H A D | Scene.h | 131 void StartNewGame();
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H A D | Scene.cpp | 351 void Scene::StartNewGame() { in StartNewGame() function in Scene
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H A D | Gamemodes.cpp | 527 scene->StartNewGame(); in PlayNewGame()
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/dports/x11/eaglemode/eaglemode-0.95.0/include/SilChess/ |
H A D | SilChessMachine.h | 43 void StartNewGame();
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/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/ |
H A D | Session_local.h | 148 void StartNewGame( const char *mapName, bool devmap = false );
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H A D | Session_menu.cpp | 582 StartNewGame( args.Argv( icmd++ ) ); in HandleMainMenuCommands() 584 StartNewGame( "game/mars_city1" ); in HandleMainMenuCommands()
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H A D | Session.cpp | 132 sessLocal.StartNewGame( map, true ); in Session_Map_f() 173 sessLocal.StartNewGame( map, true ); in Session_DevMap_f() 1159 void idSessionLocal::StartNewGame( const char *mapName, bool devmap ) { in StartNewGame() function in idSessionLocal
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | wl_menu.cpp | 194 MENU_LISTENER(StartNewGame) in MENU_LISTENER() argument 399 MenuItem *tmp = new MenuItem(skill.Name, StartNewGame); in CreateMenus()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/editor/ |
H A D | med.cpp | 899 StartNewGame(Current_level_num); in close_editor()
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/dports/games/scid/scid/tcl/tools/ |
H A D | tacgame.tcl | 182 …ttk::radiobutton $w.fopening.cbNew -text $::tr(StartNewGame) -variable ::tacgame::openingType -va…
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/dports/games/gnubg/gnubg-1.06.002/ |
H A D | play.c | 2717 StartNewGame(void) in StartNewGame() function 2752 StartNewGame(); in CommandNewGame() 3434 StartNewGame(); in CommandEndGame()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | gameseq.cpp | 1097 void StartNewGame(const int start_level) in StartNewGame() function
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